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ssaarthakkssaarthakk/dev-setup/skills/ui-sources/SKILL.md

ui-sources

Skill2 starsChanged 17 days agoMITView on GitHub

Where to get ready-made animated and styled React components (shadcn registries such as Motion Primitives, Kokonut UI, bklit UI, Magic UI, Animate UI and Watermelon UI) and how to bring one into the project cleanly. Use when a UI feature needs a component the project doesn't have yet, in a React + Tailwind + shadcn project.

The file

We split this skill into the rules it gives an agent

5 rules. About 0 are common, 2 are distinctive, and 3 are very specific to this project.

  • ≈0

    Common · estimate

    Many files like this have a rule of this kind.

  • ≈2

    Distinctive · estimate

    This author's own choices. Worth a look.

  • 3

    Very specific

    Tied to their project's names, files or tools. Probably skip.

  • Common
  • Distinctive
  • Very specific
  1. Very specific:

    Use only the registries the project approved in docs/ARCHITECTURE.md.

    line 9
  2. Distinctive:

    Check the project's own components first.

    line 24
  3. Very specific:

    Check the component against web-taste if the project has it.

    line 25
  4. Distinctive:

    Add it with the shadcn CLI version pinned in the project, using the install command from the component's page.

    line 26
  5. Very specific:

    Check its new dependencies against the approved list in docs/ARCHITECTURE.md.

    line 28

≈ “Common” is an estimate: at least 1 in 5 of the 350,495 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.

Keep what fits and drop the rest. Your version, ready for your agents.
Files
SKILL.md

UI sources

Use only the registries the project approved in docs/ARCHITECTURE.md. If it lists none, this skill doesn't apply.

Registries

RegistrySiteLicenseGood for
Motion Primitivesmotion-primitives.comMITText effects, reveals, transitions, small motion building blocks
Kokonut UIkokonutui.comMITPolished marketing and app components
bklit UIgithub.com/bklit/bklit-uiMITCharts and data display
Magic UImagicui.designMITAnimated landing page components
Animate UIanimate-ui.comMIT + Commons ClauseAnimated versions of shadcn primitives. Fine inside a product; never resell the components themselves
Watermelon UIui.watermelon.shMITCopy-paste shadcn components; small project, check each component's quality

Adding a component

  1. Check the project's own components first. Reuse or extend one before adding another.
  2. Check the component against web-taste if the project has it. Many registry showpieces are banned there (bento grids, glow orbs, sparkles, backdrop blur, animated borders). Pick something else, or the plain version.
  3. Add it with the shadcn CLI version pinned in the project, using the install command from the component's page. Never paste code from anywhere else.
  4. Make it the project's code: remove comments, demo content, unused props, variants and exports, and any dependency it added that the project doesn't need. Name it for what it does here.
  5. Check its new dependencies against the approved list in docs/ARCHITECTURE.md. Ask before keeping any that aren't on it.
  6. Run check.

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Your trail

Files you open will collect here, so you can find them again.

Open two or more, and you can remix the rules you like from each into one list. Kept in this browser only.

Now do this for your own.

Bring your CLAUDE.md, AGENTS.md or skills. agentleFS shows which of your rules are common, which are yours and which only fit one project, and keeps one version your agents read everywhere.