ios-app-intents
Skill2 starsChanged 6 months agoMITView on GitHub
Design and implement App Intents, app entities, and App Shortcuts for iOS apps so useful actions and content are available to Shortcuts, Siri, Spotlight, widgets, controls, and other intent-driven system surfaces. Use when exposing app actions outside the UI, adding `AppEntity` and `EntityQuery` types, shaping shortcut phrases and display representations, or routing intent execution back into the main app.
6 other projects use a version of this, 4 of them edited.
Adopted by
Most recently taken up by
- MMACABRE/SKILLSedited, first seen Nov 8, 2026
- memi-design/design-skillstheir own version, first seen Nov 8, 2026
- openai/pluginsedited, first seen Oct 13, 2026
- tarunyadav1/ios-app-lifecycleedited, first seen Oct 8, 2026
- omarshahine/HomeClawword for word, first seen Sep 29, 2026
- robinebers/skillsedited, first seen Jun 25, 2026
Other versions6 projects use a version of this.
Word for word · 1
- omarshahine/HomeClaw★ 191100% same
Edited · 4
- openai/plugins★ 7.8k97% same
- robinebers/skills★ 4897% same
- MMACABRE/SKILLS★ 197% same
- tarunyadav1/ios-app-lifecycle★ 197% same
Wrote their own version · 1
- memi-design/design-skills★ 7same name
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
In this repository7 other files it gives its agents.
The file
Show its rules and text
We split this skill into the rules it gives an agent
19 rules. 14 are common, 0 are distinctive, and 5 are very specific to this project.
14
Common
Most of the 5 edited versions we read keep these.
0
Distinctive
This author's own choices. Worth a look.
5
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Common: line 11
Read these references as needed:
- Common: line 22
Prefer verbs like compose, open, find, filter, continue, inspect, or start.
- Common: line 23
Do not mirror the entire app navigation tree as intents.
- Very specific: line 26
Add AppEntity types only for the objects the system needs to understand or route.
- Common: line 27
Keep the entity shape narrower than the app's persistence model.
- Very specific: line 28
Add EntityQuery or other query types only where disambiguation or suggestions are genuinely useful.
- Common: line 31
Use non-opening intents for actions that can complete directly from the system surface.
- Very specific: line 32
Use openAppWhenRun or open-style intents when the user should land in a specific in-app workflow.
- Common: line 33
When the app must react inside the main scene, add one clear runtime handoff path instead of scattering ad hoc routing logic.
- Common: line 34
If the action can work in both modes, consider shipping both an inline version and an open-app version rather than forcing one compromise.
- Very specific: line 37
Add AppShortcutsProvider entries for the first set of high-value intents.
- Common: line 39
Keep shortcut phrases direct and task-oriented.
- Common: line 44
Verify the app opens or routes to the expected place when an intent runs.
- Common: line 49
Prefer a dedicated intents target or module for the system-facing layer.
- Common: line 50
Keep intent types thin; business logic should stay in app services or domain models.
- Common: line 51
Keep app entities small and display-friendly.
- Very specific: line 52
Use AppEnum for fixed app choices such as tabs, modes, or visibility levels before reaching for a full entity type.
- Common: line 53
Prefer one predictable app-intent routing surface in the main app scene or root router.
- Common: line 54
Treat App Intents as system integration infrastructure, not only as a Shortcuts feature.
“Common” is measured: kept by at least 6 in 10 of the 5 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
iOS App Intents
Overview
Expose the smallest useful action and entity surface to the system. Start with the verbs and objects people would actually want outside the app, then implement a narrow App Intents layer that can deep-link or hand off cleanly into the main app when needed.
Read these references as needed:
references/first-pass-checklist.mdfor choosing the first intent and entity surfacereferences/example-patterns.mdfor concrete example shapes to copy and adaptreferences/code-templates.mdfor generalized App Intents code templatesreferences/system-surfaces.mdfor how to think about Shortcuts, Siri, Spotlight, widgets, and other system entry points
Core workflow
1) Start with actions, not screens
- Identify the 1-3 highest-value actions that should work outside the app UI.
- Prefer verbs like compose, open, find, filter, continue, inspect, or start.
- Do not mirror the entire app navigation tree as intents.
2) Define a small entity surface
- Add
AppEntitytypes only for the objects the system needs to understand or route. - Keep the entity shape narrower than the app's persistence model.
- Add
EntityQueryor other query types only where disambiguation or suggestions are genuinely useful.
3) Decide whether the action completes in place or opens the app
- Use non-opening intents for actions that can complete directly from the system surface.
- Use
openAppWhenRunor open-style intents when the user should land in a specific in-app workflow. - When the app must react inside the main scene, add one clear runtime handoff path instead of scattering ad hoc routing logic.
- If the action can work in both modes, consider shipping both an inline version and an open-app version rather than forcing one compromise.
4) Make the actions discoverable
- Add
AppShortcutsProviderentries for the first set of high-value intents. - Choose titles, phrases, and symbols that make sense in Shortcuts, Siri, and Spotlight.
- Keep shortcut phrases direct and task-oriented.
- Reuse the same action model for widgets and controls when a widget configuration or intent-driven control already needs the same parameters.
5) Validate the runtime handoff
- Build the app and confirm the intents target compiles cleanly.
- Verify the app opens or routes to the expected place when an intent runs.
- Summarize which actions are now exposed, which entities back them, and how the app handles invocation.
Strong defaults
- Prefer a dedicated intents target or module for the system-facing layer.
- Keep intent types thin; business logic should stay in app services or domain models.
- Keep app entities small and display-friendly.
- Use
AppEnumfor fixed app choices such as tabs, modes, or visibility levels before reaching for a full entity type. - Prefer one predictable app-intent routing surface in the main app scene or root router.
- Treat App Intents as system integration infrastructure, not only as a Shortcuts feature.
Anti-patterns
- Exposing every screen or tab as its own intent without a real user value.
- Mirroring the entire model graph as
AppEntitytypes. - Hiding runtime handoff in global side effects with no clear app entry path.
- Adding App Shortcuts with vague phrases or generic titles.
- Treating the first App Intents pass as a broad taxonomy project instead of a small useful release.
Notes
- Apple documentation to use as primary references:
https://developer.apple.com/documentation/appintents/making-actions-and-content-discoverable-and-widely-availablehttps://developer.apple.com/documentation/appintents/creating-your-first-app-intenthttps://developer.apple.com/documentation/appintents/adopting-app-intents-to-support-system-experiences
- In addition to the links above, use web search to consult current Apple Developer documentation when App Intents APIs or platform behavior may have changed.
- A good first pass often includes one open-app intent, one action intent, one or two entity types, and a small
AppShortcutsProvider. - Good example families to cover are:
- open a destination or editor in the app
- perform a lightweight action inline without opening the app
- choose from a fixed enum such as a tab or mode
- resolve one or more entities through
EntityQuery - power widget configuration or controls from the same entity surface
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