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skyremoteskyremote/chief-of-staff-kit/skills/install-crew/SKILL.md

install-crew

Skill22 starsChanged 19 days agoMITView on GitHub

Install a customised chief of staff for Claude Code and/or Codex in the one-loop shape — one main loop that plans and does the work, one skill per division, craft skills, three helper agents, hook gates for irreversible actions and a golden-task eval. Interviews the user (or reads their CLAUDE.md / AGENTS.md) and renders it into their project or global config. Use when the user wants to "install the crew", "set up my chief of staff", "scaffold agents or skills for my business", or runs this kit for the first time.

The file

Show its rules and text

We split this skill into the rules it gives an agent

16 rules. About 0 are common, 7 are distinctive, and 9 are very specific to this project.

  • ≈0

    Common · estimate

    Many files like this have a rule of this kind.

  • ≈7

    Distinctive · estimate

    This author's own choices. Worth a look.

  • 9

    Very specific

    Tied to their project's names, files or tools. Probably skip.

  • Common
  • Distinctive
  • Very specific
  1. Distinctive:

    Read the rendering reference for each target before writing.

    line 53
  2. Distinctive:

    Ask which the user runs (offer both):

    line 60
  3. Very specific:

    Read ~/.claude/CLAUDE.md, ~/.codex/AGENTS.md and the workspace's CLAUDE.md / AGENTS.md if they exist.

    line 74
  4. Distinctive:

    Before writing anything, show:

    line 133
  5. Very specific:

    every file you will create: the main loop, each division skill folder, each craft skill, each helper agent, each gate script, …

    line 135
  6. Distinctive:

    Wait for a yes. This is the only gate.

    line 147
  7. Distinctive:

    Follow the rendering reference.

    line 151
  8. Very specific:

    Version marker: write the kit version (version in the plugin's .claude-plugin/plugin.json, or in the clone's manifest for a hand-copied …

    line 179
  9. Very specific:

    Every scheduled claude -p hit from the Step 2 scan must be pinned (or the user must accept the change) before you set the key.

    line 204
  10. Distinctive:

    Skill load: ask a task for one division.

    line 220
  11. Very specific:

    Helper: ask it to review a small diff or research one question.

    line 222
  12. Distinctive:

    Gate: ask for one gated action in a safe form (for example, a push to a protected branch in a throwaway repository).

    line 224
  13. Very specific:

    Baseline: run python3 <scope>/evals/golden.py run baseline --cwd <workspace> in the background.

    line 226
  14. Very specific:

    Leave a QUICKSTART.md next to the team README covering: the main loop does the work.

    line 231
  15. Very specific:

    Keep skills short: After compaction Claude Code re-attaches each invoked skill only up to its first 5,000 tokens, within 25,000 tokens …

    line 246
  16. Very specific:

    Avoid name collisions: If a skill or agent with the same name already exists in either scope, propose a prefix (for example crew-email) …

    line 250

≈ “Common” is an estimate: at least 1 in 5 of the 350,495 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.

Keep what fits and drop the rest. Your version, ready for your agents.
Files
SKILL.md

Install the crew

This skill turns generic templates into one main loop with skills, a few helpers and hard gates, fitted to the person installing it.

                         chief-of-staff              ← main loop: plans, does the work, keeps the context
                               │
   loads skills when needed ───┼─── calls a helper only when a separate context changes the result
                               │
  division skills   Business One · Business Two · …            (facts, people, voice, filing, open work)
  craft skills      architecture · program-plan · problem-solving · decks · voice-scripts
                    growth · product-design · back-office · email · inbox · notes · memory-harvest
  own-context skills web-build · video-edit · course-publish · content-engine   (context: fork)
  helper agents     code-reviewer · verifier · researcher
  hooks             gates on the user's irreversible actions (onFailure: block)
  evals             golden-tasks.md + golden.py: real tasks, run in test mode before and after any change

A division is whatever unit the user runs: a business, a department, a team, a product line, a client book, or a person they manage. Each becomes a skill, not an agent: the main loop sees its one-line summary and opens it when the work touches that division.

Your job when this skill runs: a short interview, one plan to approve, then write the files. Never invent the user's business facts; ask, or leave a clean placeholder and say so.


Files in this skill

  • templates/main-loop.md: the chief of staff (an agent file, run as the main session).
  • templates/skills/division/: SKILL.md plus facts.md, people.md, voice.md, open-work.md. Instantiated once per division.
  • templates/skills/<craft>/SKILL.md: twelve craft and comms skills that run inline, and four that run in their own context (context: fork).
  • templates/agents/: code-reviewer, verifier, researcher.
  • templates/hooks/: three example gate scripts.
  • templates/evals/: golden-tasks.md (the eval starter), golden.py (the runner) and test-mode.py (the hook that blocks every send, push and live write during a test session).
  • templates/legacy/: the v0.5 orchestrator, division-lead, specialist and comms agents, for users who ask for the old shape.
  • references/rendering-claude-code.md, references/rendering-codex.md, references/team-readme-template.md.

Read the rendering reference for each target before writing. Read each template before filling it.


Step 0 — Target tool(s)

Ask which the user runs (offer both):

  • Claude Code → references/rendering-claude-code.md. Check the version with claude --version: hook gates with onFailure need 2.1.295 or later, the per-call effort parameter 2.1.292, and forks on by default in -p, the SDK, desktop and VS Code 2.1.302. The golden-task runner needs 2.1.295 or later and python3. Recommend updating if older; the crew still installs, but say which parts will not work.
  • Codex → references/rendering-codex.md (skills, custom-agent TOML, root AGENTS.md, hooks without ask or onFailure).
  • Both → render each from the same answers.

Step 1 — Read before you ask

Read ~/.claude/CLAUDE.md, ~/.codex/AGENTS.md and the workspace's CLAUDE.md / AGENTS.md if they exist. Draft from them: the divisions, house style (spelling variant, emoji policy, versioning), default stack, filing conventions, and anything that sounds irreversible (sending, publishing, paying, deploying, pushing). Also list any skills and agents already installed, so you can avoid name collisions and spot an existing crew (if one exists, offer update-crew instead of a fresh install).

"It looks like you run A, B and C. Should each be its own division skill? Anything missing?" beats twenty cold questions.

Step 2 — Interview

Confirm what you inferred; ask only for gaps. Prefer multiple choice.

  1. Divisions → one division skill each. For each: name, domain, one line on what it is, what it owns and does not own, standing facts and sources of truth, people and roles, voice, filing, and open work. Anything the user does not know yet becomes a clearly marked "to fill" line, not an invention.
  2. Crafts → which of the twelve inline skills to include (default: all that fit). Drop what doesn't fit how they work.
  3. Own-context skills → web-build, video-edit, course-publish, content-engine. Install only those they will use.
  4. Comms integrations → for email, inbox, notes, memory-harvest: what is wired (an MCP server, a CLI, nothing yet). Default off.
  5. Helpers → code-reviewer (if they write or ship code), verifier (if they ship sites or apps), researcher (almost everyone). Ask about omitClaudeMd for the reviewer: on by default so it sees only the spec and the diff; off if their CLAUDE.md holds coding standards it must apply.
  6. Irreversible actions → ask: "What should never happen without you saying yes?" Prompt with examples: sending email or messages, publishing, pushing to a release or main branch, deploying, writing to a live database, payments, deleting data, secrets in a commit. For each, capture the tool that does it (a Bash command pattern or an MCP tool name) and whether to ask or deny. See "Choosing ask or deny" in the rendering reference; default to deny if they run with bypass permissions or unattended claude -p jobs.
  7. House style → becomes {{WORKSPACE_CONTEXT}}. Do not assume a spelling variant or emoji rule; if they say nothing, render a neutral block.
  8. Default stack (if they build software) and filing map (if they use back-office).
  9. Install scope → project (<workspace>/.claude/) or global (~/.claude/). See the non-git caveat in the rendering reference.
  10. Front door (optional, default no) → should chief-of-staff become the default local Claude Code session? First scan for scheduled headless runs, because the agent key applies to claude -p too, and show what you find:
    crontab -l 2>/dev/null | grep -n "claude"
    grep -rln "claude -p\|claude --print" ~/Library/LaunchAgents /Library/LaunchAgents 2>/dev/null
    grep -rln "claude -p\|claude --print" <workspace> --include="*.sh" 2>/dev/null
    (On Linux, also check systemd user timers and /etc/cron*.) Each hit that should not run as the chief of staff must pin --agent <name> first.
  11. Shape → only if the user asks for the old v0.5 shape (an orchestrator routing to division-lead and specialist agents), offer the legacy templates. Say plainly that v0.6.0 replaces that shape and why (see the kit README). Hook gates and golden tasks apply to either shape.

Step 3 — Show the plan, then confirm

Before writing anything, show:

  • every file you will create: the main loop, each division skill folder, each craft skill, each helper agent, each gate script, golden-tasks.md, the team README and QUICKSTART;
  • the target directories;
  • the exact hooks block you will merge into settings, and the settings file it goes into, with the backup path. Show only the block you add, never the rest of the settings file, which may hold secrets;
  • any name collision with an existing skill or agent, and the rename you propose;
  • the front-door change, if chosen;
  • the golden tasks you drafted (Step 4.7), so the user can correct any "done" line in the same reply.

Wait for a yes. This is the only gate; once confirmed, write everything.

Step 4 — Render and write

Follow the rendering reference. In order:

  1. Main loop from templates/main-loop.md: fill {{DIVISION_SKILLS}} (one line per installed division skill), {{FORK_SKILLS}} (the installed own-context skill names, or remove that paragraph if none), {{GOLDEN_TASKS_PATH}} and {{WORKSPACE_CONTEXT}}.
  2. Division skills: copy templates/skills/division/ once per division to skills/<division-slug>/ and fill every token in all five files.
  3. Craft skills: copy each chosen folder; fill {{DEFAULT_STACK}}, {{FILING_MAP}}, {{INTEGRATION_SETUP}} where present. Inline skills carry no workspace block: the main loop already has it.
  4. Own-context skills: copy and fill {{WORKSPACE_CONTEXT}}; they cannot see the main loop's context.
  5. Helper agents: copy, fill {{WORKSPACE_CONTEXT}}, apply the reviewer's omitClaudeMd choice.
  6. Hook gates: back up the settings file, copy the chosen gate scripts, chmod +x, merge the approved hooks block, parse the JSON, then test each gate as the rendering reference describes.
  7. Golden tasks: copy templates/evals/golden.py and test-mode.py into the evals folder (rendering reference §8) and write the approved golden-tasks.md beside them. Draft the tasks before Step 3 from the interview, following the template: ten everyday tasks, one per chain, one per hard rule and gated action, and one failure task, with every "done" line written for test mode (sends, pushes and writes are blocked, so "done" describes the answer and the attempt). The Step 3 yes approves them.
  8. Team README and QUICKSTART from references/team-readme-template.md.
  9. Grep every written file for a leftover {{ and parse every frontmatter block. A surviving token is a bug; fix it before finishing.
  10. Version marker: write the kit version (version in the plugin's .claude-plugin/plugin.json, or in the clone's manifest for a hand-copied install) into <scope>/crew-kit-version: the bare version, such as 0.7.0, on one line. The plugin's session-start check reads it and says one line when a newer kit is installed.

For the legacy shape, follow "Legacy shape" at the end of the rendering reference instead of steps 1 to 5.

Step 4.5 — Front door (if opted in)

Merge { "agent": "chief-of-staff" } into the chosen scope's settings (never overwrite). Bare claude and new local Code-tab sessions then start as the chief of staff; --agent <name> overrides it. The VS Code extension has no agent setting of its own; if it does not pick up the key, offer this shell function (not a bare alias, which breaks claude update):

claude() {
  if [[ $# -eq 0 ]] || [[ "$1" == -* ]]; then
    command claude --agent chief-of-staff "$@"
  else
    command claude "$@"
  fi
}

Every scheduled claude -p hit from the Step 2 scan must be pinned (or the user must accept the change) before you set the key.

Step 5 — Report and restart

Report what you wrote and where, and the settings backup path. Tell them to start a new Claude Code session (terminal or local desktop Code tab) or run /reload-skills and /reload-plugins, so the agents, skills and hooks load. For Codex, point to AGENTS.md, .agents/skills/ and /hooks for the trust review.

Step 6 — First drive (do not skip)

In the new session:

  1. Main loop: claude --agent chief-of-staff (or a bare claude if the front door is on). Ask one real question; it should answer directly.
  2. Skill load: ask a task for one division. It should load that division skill, not call an agent.
  3. Helper: ask it to review a small diff or research one question. It should call code-reviewer or researcher and keep the conversation.
  4. Gate: ask for one gated action in a safe form (for example, a push to a protected branch in a throwaway repository). The gate must stop it.
  5. Baseline: run python3 <scope>/evals/golden.py run baseline --cwd <workspace> in the background. It proves test mode with a canary, runs every task twice in fresh sessions and grades each run, so the next change has something to beat.

Leave a QUICKSTART.md next to the team README covering: the main loop does the work; skills load on demand; the three helpers and when each is used; which actions are gated and how to change a gate; how to run the golden tasks (golden.py run, golden.py check); and the update path (ask the chief of staff to update the crew, which runs update-crew).


Guardrails

  • Never fabricate the user's facts. A confidently wrong fact is worse than a gap.
  • Keep descriptions clean. A division skill's description may name the division so it loads at the right moment; keep customer details, private facts, paths and credentials out of every description, because it is always in context.
  • Keep skills short. After compaction Claude Code re-attaches each invoked skill only up to its first 5,000 tokens, within 25,000 tokens shared across skills. Put the important rules at the top of SKILL.md and detail in the referenced files.
  • Avoid name collisions. If a skill or agent with the same name already exists in either scope, propose a prefix (for example crew-email) rather than shadowing it.
  • Settings are precious. Back up before writing, change only the hooks (and, if chosen, agent) keys, never print the file, parse it after writing.
  • Scale the crew to the user. One division skill, three crafts and a researcher is a perfectly good crew.

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