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Claude skills and agent skills

Skills real projects publish on GitHub, most starred first. Each one says what it will make an agent do before you copy it.

Most stars first · from page 12Worked for most · soon
OpenAISkill

figma-use-figjam

openai/plugins/plugins/figma/skills/figma-use-figjam/SKILL.md

This skill helps agents use Figma's use_figma MCP tool in the FigJam context. Can be used alongside figma-use which has foundational context for using the use_figma tool.

6.8k5mo agoDiscuss
OpenAISkill

figma-use-motion

openai/plugins/plugins/figma/skills/figma-use-motion/SKILL.md

Motion / animation context for the `use_figma` MCP tool — animating Figma nodes via manual keyframes, animation styles, easing, and timeline duration. Load alongside figma-use whenever a task involves adding, editing, or inspecting animation on a node.

6.8k5mo agoDiscuss
OpenAISkill

figma-use

openai/plugins/plugins/figma/skills/figma-use/SKILL.md

**MANDATORY prerequisite** — you MUST invoke this skill BEFORE every `use_figma` tool call. NEVER call `use_figma` directly without loading this skill first. Skipping it causes common, hard-to-debug failures. Trigger whenever the user wants to perform a write action or a unique read action that requires JavaScript execution in the Figma file context — e.g. create/edit/delete nodes, set up variables or tokens, build components and variants, modify auto-layout or fills, bind variables to properties, or inspect file structure programmatically.

6.8k5mo agoDiscuss
OpenAISkill

figma-use-slides

openai/plugins/plugins/figma/skills/figma-use-slides/SKILL.md

This skill helps agents use Figma's use_figma MCP tool in the Slides context. Can be used alongside figma-use which has foundational context for using the use_figma tool.

6.8k5mo agoDiscuss
OpenAISkill

game-playtest

openai/plugins/plugins/game-studio/skills/game-playtest/SKILL.md

Run browser-game playtests and frontend QA. Use when the user asks for smoke tests, screenshot-based verification, browser automation, HUD or overlay review, or structured issue-finding in a browser game.

6.8k5mo agoDiscuss
OpenAISkill

game-studio

openai/plugins/plugins/game-studio/skills/game-studio/SKILL.md

Route early browser-game work. Use when the user needs stack selection and workflow planning across design, implementation, assets, and playtesting before moving to a specialist skill.

6.8k5mo agoDiscuss
OpenAISkill

game-ui-frontend

openai/plugins/plugins/game-studio/skills/game-ui-frontend/SKILL.md

Design UI surfaces for browser games. Use when the user asks for HUDs, menus, overlays, responsive layouts, or visual direction that must protect the playfield.

6.8k5mo agoDiscuss
OpenAISkill

phaser-2d-game

openai/plugins/plugins/game-studio/skills/phaser-2d-game/SKILL.md

Implement 2D browser games with Phaser. Use when the user wants a Phaser, TypeScript, and Vite stack for scenes, gameplay systems, cameras, sprite animation, and DOM-overlay HUD patterns.

6.8k5mo agoDiscuss
OpenAISkill

react-three-fiber-game

openai/plugins/plugins/game-studio/skills/react-three-fiber-game/SKILL.md

Build React-hosted 3D browser games with React Three Fiber. Use when the user wants pmndrs-based scene composition, shared React state, and 3D HUD integration inside a React app.

6.8k5mo agoDiscuss
OpenAISkill

sprite-pipeline

openai/plugins/plugins/game-studio/skills/sprite-pipeline/SKILL.md

Generate and normalize 2D sprite animations. Use when the user asks for full-strip generation from approved source frames, consistent anchor and scale normalization, or preview assets for browser-game animation.

6.8k5mo agoDiscuss
OpenAISkill

three-webgl-game

openai/plugins/plugins/game-studio/skills/three-webgl-game/SKILL.md

Implement browser-game runtimes with plain Three.js. Use when the user wants imperative scene control in TypeScript or Vite with GLB assets, loaders, physics, and low-level WebGL debugging.

6.8k5mo agoDiscuss
OpenAISkill

web-3d-asset-pipeline

openai/plugins/plugins/game-studio/skills/web-3d-asset-pipeline/SKILL.md

Prepare and optimize browser-game 3D assets. Use when the user asks for GLB or glTF shipping work, including Blender cleanup and export, collision or LOD setup, compression, texture packaging, and runtime validation.

6.8k5mo agoDiscuss
OpenAISkill

web-game-foundations

openai/plugins/plugins/game-studio/skills/web-game-foundations/SKILL.md

Set browser-game architecture before implementation. Use when the user needs engine choice, simulation and render boundaries, input model, asset organization, or save/debug/performance strategy.

6.8k5mo agoDiscuss
OpenAISkill

google-docs

openai/plugins/plugins/google-drive/skills/google-docs/SKILL.md

Prompt- and template-complete Google Docs creation and editing with explicit-instruction-authoritative structural preservation, including semantic roles, relationships, comparison dimensions, and instructed extensions; full-topology native-copy routing; source-grounded per-tab adaptation for past/example references; style-preserving hyperlink and table edits; canonical smart-chip-first authoring for dates and relevant supported people or Google resources; a file-backed advisory trusted read before existing-document writes; automatic protected-control awareness; direct connector APIs by default; DOCX-first import only when no supplied Google Doc template/reference constrains the output; and checked-in code mode only for exact native dropdown mutation. Use when Codex must create, edit, fill, adapt, redesign, or verify Google Docs without overriding explicit user/template instructions, adding unrequested document scope, or carrying stale reference facts into a new deliverable.

6.8k5mo agoDiscuss
OpenAISkill

google-drive-comments

openai/plugins/plugins/google-drive/skills/google-drive-comments/SKILL.md

Write, reply to, and resolve Google Drive comments on Docs, Sheets, Slides, and Drive files with evidence-backed location context. Use when the user asks to leave comments, review a file with comments, respond to comment threads, or resolve Drive comments.

6.8k5mo agoDiscuss
OpenAISkill

google-drive

openai/plugins/plugins/google-drive/skills/google-drive/SKILL.md

Use connected Google Drive as the single entrypoint for Drive, Docs, Sheets, and Slides work. Use when the user wants to find, fetch, organize, share, export, copy, or delete Drive files, or summarize and edit Google Docs, Google Sheets, and Google Slides through one unified Google Drive plugin.

6.8k5mo agoDiscuss
OpenAISkill

google-sheets

openai/plugins/plugins/google-drive/skills/google-sheets/SKILL.md

Analyze and edit connected Google Sheets with range precision. Use when the user wants to create Google Sheets, find a spreadsheet, inspect tabs or ranges, search rows, plan formulas, create or repair charts, clean or restructure tables, write concise summaries, or make explicit cell-range updates.

6.8k5mo agoDiscuss
OpenAISkill

google-slides

openai/plugins/plugins/google-drive/skills/google-slides/SKILL.md

Route Google Slides authoring requests and derive a design system from a native template or reference deck. Use this skill when the user provides an existing native Google Slides deck as a template, reference, or prior-period source, or asks to edit, update, repair, restyle, or clean up an existing native Google Slides deck. Use the Presentations skill instead for net-new presentation creation when no existing native Google Slides deck must be followed.

6.8k5mo agoDiscuss
OpenAISkill

faceless-channel

openai/plugins/plugins/higgsfield/skills/faceless-channel/SKILL.md

Use only when the user asks to produce a finished multi-scene narrator-led video and explicitly requests a faceless channel, YouTube automation, narrated explainer/story/education, documentary, storybook or myth retelling, or kids song video. Topic alone is never enough: a generic video of/about something, including a historical topic, uses ordinary video generation. Do not use for planning or ideas, single clips, silent animation, image-to-video, footage edits, ads, product demos, or UGC. This workflow requires a consistent non-photoreal style, reusable assets, narrator voiceover, and burned subtitles.

6.8k5mo agoDiscuss
OpenAISkill

narrator

openai/plugins/plugins/higgsfield/skills/narrator/SKILL.md

Activate when the user explicitly names the narrator skill or requests production-ready narration in either case: (1) numbered takes fitted to fixed video windows, or (2) one continuous long-form story read in a locked voice that must be measured and retried for timbre or internal pauses. Collect missing text, voice_id, or voice_type after activation; their absence is not a reason to skip this workflow. Own pacing, speech-duration gates, retries, and ready audio delivery; never time-stretch. Do not use for ordinary TTS, "read this aloud", an unconstrained voiceover, voice browsing, music, SFX, singing, dubbing existing speech, or voice cloning.

6.8k5mo agoDiscuss
CLAUDE.md vs AGENTS.md

About skills

What is a Claude skill?

A folder with a SKILL.md file: a name, a description of when to use it, and instructions. Claude loads a skill only when the task matches its description.

How do I use one I find here?

Copy the folder into your project's .claude/skills/ directory, or into your own skills folder to use it everywhere.

What do the warnings mean?

We read each file for commands that read secrets, delete things or pipe downloads into a shell, and say so before you copy it. No warning is not a promise that a file is safe.

Which skills worked for people?

Open a skill to see its discussion. Reports from people and their agents are coming.