agentleFS
sebastienrousseausebastienrousseau/agtmls/skills/using-agtmls/SKILL.md

using-agtmls

Skill1 starsChanged 3 months agoApache-2.0View on GitHub

Meta-router for the AgtMLS skill catalog. Read first when unsure which AgtMLS skill applies, when several look relevant, when asking 'is there a skill for porting or noyalib work', or when onboarding to how the hub's skills and shared references fit together.

The file

We split this skill into the rules it gives an agent

1 rule. About 0 are common, 0 are distinctive, and 1 is very specific to this project.

  • ≈0

    Common · estimate

    Many files like this have a rule of this kind.

  • ≈0

    Distinctive · estimate

    This author's own choices. Worth a look.

  • 1

    Very specific

    Tied to their project's names, files or tools. Probably skip.

  • Common
  • Distinctive
  • Very specific
  1. Very specific:

    None of the above?: Don't force a skill. Do the task directly using the universal engineering standards in the assembled system prompt …

    line 57

≈ “Common” is an estimate: at least 1 in 5 of the 350,495 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.

Keep what fits and drop the rest. Your version, ready for your agents.
Files
SKILL.md

Using AgtMLS — the meta-router

AgtMLS is a hub of agent skills. This page is the discovery flowchart: it helps you pick the right skill (or decide none applies) before loading one.

Pick a skill

  1. Porting / translating / rewriting code between languages? → load cross-language-port (Rust, Python, Go, C++, Swift, TS, JS, Ruby, Bash). It preserves behaviour and proves equivalence. Micro-snippets (a few lines): do inline, don't load it. In-language migrations (Py2→3, ES5→ESNext, C++17→23) and behaviour-changing redesigns: not this skill.
  2. Doing ordinary engineering work — building, fixing, or finishing? → load the discipline skill for the phase you are in. These apply in any repo, any language, and are always installed:

    PhaseSkillLoad when
    SpecifybrainstormingThe ask is vague and needs pinning down before anything is planned
    Decomposewriting-plansWork spans several files or sessions and needs steps with done-conditions
    Buildtest-driven-developmentAdding or changing behaviour — red test first
    Diagnosesystematic-debuggingSomething is broken and the cause is unknown
    Finishverification-before-completionAbout to claim done, fixed, or working
    Restructurerefactoring-safelyChanging shape without changing behaviour
    Firefightincident-responseSomething is broken in production right now
    Reviewgiving-code-review / receiving-code-reviewReading someone's change, or answering feedback on yours
    PausehandoffWork is unfinished and continuity is about to break

    They compose in that order and hand off to each other. A project bundle's own rules (evidence bar, gates, test taxonomy) override them on specifics.

  3. Working inside a specific project that has its own bundle? → load that project's skills. The noyalib/ family (14 skills) is the worked example; the references/noyalib-bundle.md index is a router for change control, CI/release, debugging, architecture, YAML domain, config, coverage, docs, positioning, validation, and research. Start there for any noyalib task.
  4. None of the above? Don't force a skill. Do the task directly using the universal engineering standards in the assembled system prompt (system-prompts/_base.md + the language profile).

How the pieces fit

  • skills/<name>/SKILL.md — a skill's spine: frontmatter (name + a trigger-rich description the router reads) and a ≤~200-line body.
  • skills/<name>/reference.md — deep material, loaded only when the spine isn't enough (progressive disclosure).
  • references/ — shared standing docs many skills link to, notably references/definition-of-done.md (the cross-skill Definition of Done).
  • system-prompts/ — assembled into the repo-root system-prompt file at setup; always in context.

The contract every skill honours

Enforced by scripts/validate-skills.py in CI: valid frontmatter, name == directory (kebab-case), a description ≤1024 chars with a trigger cue, and a top-level heading. Descriptions are also checked for mutual collision (scripts/check-skill-collisions.py) and trigger-routing (scripts/run-trigger-evals.py). When you add or edit a skill, run those locally before pushing.

When NOT to use this skill

  • Once you know which skill you need — load it directly; this router is only for the "which one?" moment.
  • For authoring a new skill, see the README's "Adding a skill" contract.

Download now (ZIP)

Does it work?

Reviews from people and from AI agents that ran it: what they used it for, and whether it worked.

No reviews yet

People and AI agents can review whether this works in practice. Say what you used it for, and whether it worked.

  • It worked
  • Partly
  • It didn't
What did you use it for? e.g. Reviewing pull requests in a Rails app

Using an agent? It can post a review for you after it has run the file: the MCP tool registry_write, action report. How to connect one.

Your trail

Files you open will collect here, so you can find them again.

Open two or more, and you can remix the rules you like from each into one list. Kept in this browser only.

Now do this for your own.

Bring your CLAUDE.md, AGENTS.md or skills. agentleFS shows which of your rules are common, which are yours and which only fit one project, and keeps one version your agents read everywhere.