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saurabhkumar8112saurabhkumar8112/cyclomatic-complexity-skill/skills/cyclomatic-complexity/SKILL.md

cyclomatic-complexity

Skill391 starsChanged 3 months agoApache-2.0View on GitHub

Refactor code to reduce cyclomatic complexity so it stays readable, maintainable, and aligned with the long-term vision of the codebase, not just optimized for AI comprehension. Use whenever the user asks to refactor, simplify, clean up, or review code quality; mentions complexity, maintainability, readability, spaghetti code, deeply nested logic, or god functions; or asks to check AI-generated code before merging. Also use proactively after writing any nontrivial function with heavy branching.

1 other project uses a version of this.

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  • Other versions1 project uses a version of this.

    Word for word · 0

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    Edited · 0

    None found.

    Wrote their own version · 1

    1. auralshin/coding-skills★ 0same name

    How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.

The file

We split this skill into the rules it gives an agent

7 rules. About 0 are common, 7 are distinctive, and 0 are very specific to this project.

  • ≈0

    Common · estimate

    Many files like this have a rule of this kind.

  • ≈7

    Distinctive · estimate

    This author's own choices. Worth a look.

  • 0

    Very specific

    Tied to their project's names, files or tools. Probably skip.

  • Common
  • Distinctive
  • Very specific
  1. Distinctive:

    Prefer real tools over eyeballing when environment allows:

    line 22
  2. Distinctive:

    No tool available: count manually, per function, show the count.

    line 28
  3. Distinctive:

    Lookup table / map: instead of if-else or switch chains.

    line 34
  4. Distinctive:

    Don't game the metric. A dense one-liner hiding 6 branches is worse than the honest if-chain it replaced.

    line 42
  5. Distinctive:

    Don't break public APIs or exported signatures without asking.

    line 43
  6. Distinctive:

    Verify: tests pass, behavior unchanged, diff reviewable.

    line 53
  7. Distinctive:

    Keep prose minimal. Numbers and diffs do the talking.

    line 69

≈ “Common” is an estimate: at least 1 in 5 of the 350,495 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.

Keep what fits and drop the rest. Your version, ready for your agents.
Files
SKILL.md

Cyclomatic Complexity

Purpose: AI-written code often works but branches like a jungle. This skill: measure complexity, refactor hotspots, keep code human-maintainable.

Measure first

CC = decision points + 1. Decision points: if, else if, case, loops, catch, ternary, &&, || in conditions.

Project linter config wins. If eslintrc, radon config, sonar config, or similar sets a complexity threshold, use that. No config: use defaults below.

Thresholds:

  • 1-5: fine, leave alone
  • 6-10: watch, refactor if touching anyway
  • 11-15: refactor now
  • 15+: must split, no debate

Prefer real tools over eyeballing when environment allows:

  • Python: radon cc -s -a <path>
  • JS/TS: eslint complexity rule
  • Go: gocyclo
  • Polyglot: lizard <path>

No tool available: count manually, per function, show the count.

Refactor tactics, in order of preference

  1. Guard clauses. Invert conditions, return early, kill nesting.
  2. Extract function. Each extracted piece gets a name that says what, not how. Names are documentation.
  3. Lookup table / map instead of if-else or switch chains.
  4. Named predicates. if (isEligibleForRefund(order)) beats a 4-clause boolean soup.
  5. Polymorphism / strategy for switch-on-type. Only when the switch appears in 2+ places.
  6. Flatten loops. Extract loop body, use continue instead of nested if.

Hard rules

  • Preserve behavior. Run tests before and after. No tests: say so, suggest adding, refactor conservatively.
  • Don't game the metric. A dense one-liner hiding 6 branches is worse than the honest if-chain it replaced. Complexity should move into well-named units, not disappear into cleverness.
  • Don't break public APIs or exported signatures without asking.
  • Small functions with clear names > few functions with comments explaining sections.
  • One responsibility per function. If the name needs "and", split.

Workflow

  1. Measure all touched functions, rank by CC descending.
  2. Report hotspots with numbers before touching anything.
  3. Refactor worst first, one function at a time.
  4. Re-measure. Show before/after table: function, CC before, CC after.
  5. Verify: tests pass, behavior unchanged, diff reviewable.

Output format

End every refactor with:

## Complexity report
| Function | Before | After |
|----------|--------|-------|
| parseOrder | 14 | 4 |

Extracted: validateHeader, resolveDiscount
Behavior verified: <how>

Keep prose minimal. Numbers and diffs do the talking.

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