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sanmidablesanmidable/skills/skills/ibelick/fixing-accessibility/SKILL.md

fixing-accessibility

Skill2 starsChanged 4 months agoMITView on GitHub

Fix accessibility issues. - /fixing-accessibility Apply these constraints to any UI work in this conversation. - /fixing-accessibility <file> Review the file against all rules below and report: - violations (quote the exact line or snippet) - why it matters (one short sentence) - a concrete fix (code-level suggestion) Do not rewrite large parts of the UI. Prefer minimal, targeted fixes. Reference these guidelines when: - adding or changing buttons, links, inputs, menus, dialogs, tabs, dropdowns - building forms, validation, error…

We split this skill into the rules it gives an agent

16 rules. 16 are common, 0 are distinctive, and 0 are very specific to this project.

  • 16

    Common

    Most of the 17 edited versions we read keep these.

  • 0

    Distinctive

    This author's own choices. Worth a look.

  • 0

    Very specific

    Tied to their project's names, files or tools. Probably skip.

  • Common
  • Distinctive
  • Very specific
  1. Common:

    Do not rewrite large parts of the UI.

    line 23
  2. Common:

    every interactive control must have an accessible name

    line 53
  3. Common:

    every input, select, and textarea must be labeled

    line 55
  4. Common:

    do not use div or span as buttons without full keyboard support

    line 61
  5. Common:

    all interactive elements must be reachable by Tab

    line 62
  6. Common:

    do not use tabindex greater than 0

    line 64
  7. Common:

    prefer native elements (button, a, input) over role-based hacks

    line 76
  8. Common:

    if a role is used, required aria attributes must be present

    line 77
  9. Common:

    do not skip heading levels

    line 79
  10. Common:

    ensure sufficient contrast for text and icons

    line 99
  11. Common:

    do not remove focus outlines without a visible replacement

    line 102
  12. Common:

    avoid autoplaying media with sound

    line 109
  13. Common:

    prefer minimal changes, do not refactor unrelated code

    line 113
  14. Common:

    do not add aria when native semantics already solve the problem

    line 114
  15. Common:

    do not migrate UI libraries unless requested

    line 115
  16. Common:

    prefer native HTML before adding aria

    line 136

“Common” is measured: kept by at least 6 in 10 of the 17 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.

Keep what fits and drop the rest. Your version, ready for your agents.
Files
SKILL.md

---name: fixing-accessibility description: Audit and fix HTML accessibility issues including ARIA labels, keyboard navigation, focus management, color contrast, and form errors. Use when adding interactive controls, forms, dialogs, or reviewing WCAG compliance. author: ibelick source: https://github.com/ibelick/ui-skills homepage: https://github.com/ibelick/ui-skills/blob/main/skills/fixing-accessibility/SKILL.md

fixing-accessibility

Fix accessibility issues.

how to use

  • /fixing-accessibility Apply these constraints to any UI work in this conversation.
  • /fixing-accessibility <file> Review the file against all rules below and report:
    • violations (quote the exact line or snippet)
    • why it matters (one short sentence)
    • a concrete fix (code-level suggestion)

Do not rewrite large parts of the UI. Prefer minimal, targeted fixes.

when to apply

Reference these guidelines when:

  • adding or changing buttons, links, inputs, menus, dialogs, tabs, dropdowns
  • building forms, validation, error states, helper text
  • implementing keyboard shortcuts or custom interactions
  • working on focus states, focus trapping, or modal behavior
  • rendering icon-only controls
  • adding hover-only interactions or hidden content

rule categories by priority

prioritycategoryimpact
1accessible namescritical
2keyboard accesscritical
3focus and dialogscritical
4semanticshigh
5forms and errorshigh
6announcementsmedium-high
7contrast and statesmedium
8media and motionlow-medium
9tool boundariescritical

quick reference

1. accessible names (critical)

  • every interactive control must have an accessible name
  • icon-only buttons must have aria-label or aria-labelledby
  • every input, select, and textarea must be labeled
  • links must have meaningful text (no “click here”)
  • decorative icons must be aria-hidden

2. keyboard access (critical)

  • do not use div or span as buttons without full keyboard support
  • all interactive elements must be reachable by Tab
  • focus must be visible for keyboard users
  • do not use tabindex greater than 0
  • Escape must close dialogs or overlays when applicable

3. focus and dialogs (critical)

  • modals must trap focus while open
  • restore focus to the trigger on close
  • set initial focus inside dialogs
  • opening a dialog should not scroll the page unexpectedly

4. semantics (high)

  • prefer native elements (button, a, input) over role-based hacks
  • if a role is used, required aria attributes must be present
  • lists must use ul or ol with li
  • do not skip heading levels
  • tables must use th for headers when applicable

5. forms and errors (high)

  • errors must be linked to fields using aria-describedby
  • required fields must be announced
  • invalid fields must set aria-invalid
  • helper text must be associated with inputs
  • disabled submit actions must explain why

6. announcements (medium-high)

  • critical form errors should use aria-live
  • loading states should use aria-busy or status text
  • toasts must not be the only way to convey critical information
  • expandable controls must use aria-expanded and aria-controls

7. contrast and states (medium)

  • ensure sufficient contrast for text and icons
  • hover-only interactions must have keyboard equivalents
  • disabled states must not rely on color alone
  • do not remove focus outlines without a visible replacement

8. media and motion (low-medium)

  • images must have correct alt text (meaningful or empty)
  • videos with speech should provide captions when relevant
  • respect prefers-reduced-motion for non-essential motion
  • avoid autoplaying media with sound

9. tool boundaries (critical)

  • prefer minimal changes, do not refactor unrelated code
  • do not add aria when native semantics already solve the problem
  • do not migrate UI libraries unless requested

common fixes

<!-- icon-only button: add aria-label -->
<!-- before --> <button><svg>...</svg></button>
<!-- after -->  <button aria-label="Close"><svg aria-hidden="true">...</svg></button>

<!-- div as button: use native element -->
<!-- before --> <div onclick="save()">Save</div>
<!-- after -->  <button onclick="save()">Save</button>

<!-- form error: link with aria-describedby -->
<!-- before --> <input id="email" /> <span>Invalid email</span>
<!-- after -->  <input id="email" aria-describedby="email-err" aria-invalid="true" /> <span id="email-err">Invalid email</span>

review guidance

  • fix critical issues first (names, keyboard, focus, tool boundaries)
  • prefer native HTML before adding aria
  • quote the exact snippet, state the failure, propose a small fix
  • for complex widgets (menu, dialog, combobox), prefer established accessible primitives over custom behavior

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