agentleFS
saint0xsaint0x/my-skills/emil-deign-skill/SKILL.md

emil-deign-skill

Skill1 starsChanged 3 months agoMITView on GitHub

Use Emil Kowalski's design engineering skill bundle for tasteful UI, animation, prototypes, Apple-style motion, Sonner, Swift, UI-library choices, and high-quality generated header images or animated hero media. Use for design engineering work where restraint, precise motion values, polished generated media, and implementation quality matter.

The file

We split this skill into the rules it gives an agent

4 rules. About 0 are common, 3 are distinctive, and 1 is very specific to this project.

  • ≈0

    Common · estimate

    Many files like this have a rule of this kind.

  • ≈3

    Distinctive · estimate

    This author's own choices. Worth a look.

  • 1

    Very specific

    Tied to their project's names, files or tools. Probably skip.

  • Common
  • Distinctive
  • Very specific
  1. Very specific:

    When a request matches one of these modes, read that nested SKILL.md completely before acting.

    line 18
  2. Distinctive:

    Prefer the most specific nested skill.

    line 38
  3. Distinctive:

    When implementing, follow the existing project stack, tokens, and component conventions first.

    line 39
  4. Distinctive:

    When using external generation APIs, verify the current model schema and costs before making calls.

    line 40

≈ “Common” is an estimate: at least 1 in 5 of the 350,495 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.

Keep what fits and drop the rest. Your version, ready for your agents.
Files
SKILL.md

Emil Deign Skill

An aggregate local skill built from Emil Kowalski's design and animation skill set, plus one added skill for high-quality generated header imagery and animated hero media.

The posture is simple: taste is trained, not guessed. Motion and imagery earn their place by making the interface clearer, more direct, more memorable, or less jarring. If the best answer is no animation or no generated media, say that and build the quieter thing.

Source

The upstream files from https://github.com/emilkowalski/skills/tree/main/skills are preserved under skills/ with the upstream MIT license included in LICENSE. Treat those nested files as the authoritative instructions for their modes.

Routing

When a request matches one of these modes, read that nested SKILL.md completely before acting. If it references local files such as RECIPES.md, STANDARDS.md, AUDIT.md, PLAN-TEMPLATE.md, PICKER.md, or API.md, read those only when the nested skill says they are needed.

NeedRead
General UI polish, design engineering philosophy, component detailsskills/emil-design-eng/SKILL.md
Build a web animationskills/animate/SKILL.md
Build React Native / Expo animationskills/animate-expo/SKILL.md
Review animation codeskills/review-animations/SKILL.md
Audit and plan animation improvementsskills/improve-animations/SKILL.md
Find places where motion would helpskills/find-animation-opportunities/SKILL.md
Name a motion effect preciselyskills/animation-vocabulary/SKILL.md
Apple-style fluid interfaces, gestures, springs, materialsskills/apple-design/SKILL.md
Multiple live UI variants with a pickerskills/prototype/SKILL.md
Sonner toast setup, styling, and troubleshootingskills/ask-sonner/SKILL.md
Choose a UI library instead of hand-rolling primitivesskills/pick-ui-library/SKILL.md
Modern Swiftskills/write-swift/SKILL.md
Generate premium header images, then animate or integrate them into a websiteskills/header-image-animation/SKILL.md

Operating Rules

  • Prefer the most specific nested skill. Do not load every file by default.
  • When implementing, follow the existing project stack, tokens, and component conventions first.
  • When using external generation APIs, verify the current model schema and costs before making calls. Do not expose API keys in client-side code.
  • For motion, keep Emil's hard bar: purpose first, frequency gate second, exact values third, implementation last.
  • For generated media, the asset is not the deliverable by itself. The deliverable is the asset integrated into the page with good composition, responsive crops, performance, fallbacks, and reduced-motion behavior.

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Your trail

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