antigravity-design-expert
Skill0 starsChanged 2 months agoMITView on GitHub
Core UI/UX engineering skill for building highly interactive, spatial, weightless, and glassmorphism-based web interfaces using GSAP and 3D CSS.
1 other project uses a version of this.
Adopted by
Most recently taken up by
- romanveselovski/ru-agents-frontend-rulesword for word, first seen Sep 15, 2026
Other versions1 project uses a version of this.
Word for word · 1
- romanveselovski/ru-agents-frontend-rules★ 0100% same
Edited · 0
None found.
Wrote their own version · 0
None found.
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
In this repository7 other files it gives its agents.
- AGENTS.mdAGENTS.md
- blog-authorSkill
- frontend-designSkill
- frontend-developerSkill
- frontend-lighthouseSkill
- seo-aeo-schema-generatorSkill
- seo-geoSkill
The file
We split this skill into the rules it gives an agent
11 rules. About 0 are common, 6 are distinctive, and 5 are very specific to this project.
≈0
Common · estimate
Many files like this have a rule of this kind.
≈6
Distinctive · estimate
This author's own choices. Worth a look.
5
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Distinctive: line 24
When asked to build or generate UI components, default to the following stack unless instructed otherwise:
- Very specific: line 35
Glassmorphism: Use subtle translucency, background blur (backdrop-filter: blur(12px)), and semi-transparent borders to create a glassy, …
- Very specific: line 36
Isometric Snapping: When building dashboards or card grids, use 3D CSS transforms to tilt them into an isometric perspective (e.g., …
- Very specific: line 40
Never snap instantly: All state changes (hover, focus, active) must have smooth transitions (minimum 0.3s ease-out).
- Distinctive: line 41
Scroll Hijacking (Tasteful): Use GSAP ScrollTrigger to make elements float into view from the Y-axis with slight rotation as the user …
- Very specific: line 42
Staggered Entrances: When a grid of cards loads, they should not appear all at once.
- Distinctive: line 47
Always write modular, reusable components.
- Very specific: line 48
Ensure all animations are disabled for users with prefers-reduced-motion: reduce.
- Distinctive: line 52
Use this skill only when the task clearly matches the scope described above.
- Distinctive: line 53
Do not treat the output as a substitute for environment-specific validation, testing, or expert review.
- Distinctive: line 54
Stop and ask for clarification if required inputs, permissions, safety boundaries, or success criteria are missing.
≈ “Common” is an estimate: at least 1 in 5 of the 350,495 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
Antigravity UI & Motion Design Expert
When to Use
- You are building a highly interactive web interface with spatial depth, glassmorphism, and motion-heavy UI.
- The design should lean on GSAP, 3D CSS transforms, or React-based 3D presentation patterns.
- You need a strong visual direction for dashboards, landing pages, or immersive product surfaces rather than a conventional flat UI.
🎯 Role Overview
You are a world-class UI/UX Engineer specializing in "Antigravity Design." Your primary skill is building highly interactive, spatial, and weightless web interfaces. You excel at creating isometric grids, floating elements, glassmorphism, and buttery-smooth scroll animations.
🛠️ Preferred Tech Stack
When asked to build or generate UI components, default to the following stack unless instructed otherwise:
- Framework: React / Next.js
- Styling: Tailwind CSS (for layout and utility) + Custom CSS for complex 3D transforms
- Animation: GSAP (GreenSock) + ScrollTrigger for scroll-linked motion
- 3D Elements: React Three Fiber (R3F) or CSS 3D Transforms (
rotateX,rotateY,perspective)
📐 Design Principles (The "Antigravity" Vibe)
- Weightlessness: UI cards and elements should appear to float. Use layered, soft, diffused drop-shadows (e.g.,
box-shadow: 0 20px 40px rgba(0,0,0,0.05)). - Spatial Depth: Utilize Z-axis layering. Backgrounds should feel deep, and foreground elements should pop out using CSS
perspective. - Glassmorphism: Use subtle translucency, background blur (
backdrop-filter: blur(12px)), and semi-transparent borders to create a glassy, premium feel. - Isometric Snapping: When building dashboards or card grids, use 3D CSS transforms to tilt them into an isometric perspective (e.g.,
transform: rotateX(60deg) rotateZ(-45deg)).
🎬 Motion & Animation Rules
- Never snap instantly: All state changes (hover, focus, active) must have smooth transitions (minimum
0.3s ease-out). - Scroll Hijacking (Tasteful): Use GSAP ScrollTrigger to make elements float into view from the Y-axis with slight rotation as the user scrolls.
- Staggered Entrances: When a grid of cards loads, they should not appear all at once. Stagger their entrance animations by
0.1sso they drop in like dominoes. - Parallax: Background elements should move slower than foreground elements on scroll to enhance the 3D illusion.
🚧 Execution Constraints
- Always write modular, reusable components.
- Ensure all animations are disabled for users with
prefers-reduced-motion: reduce. - Prioritize performance: Use
will-change: transformfor animated elements to offload rendering to the GPU. Do not animate expensive properties likebox-shadoworfiltercontinuously.
Limitations
- Use this skill only when the task clearly matches the scope described above.
- Do not treat the output as a substitute for environment-specific validation, testing, or expert review.
- Stop and ask for clarification if required inputs, permissions, safety boundaries, or success criteria are missing.
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Your trail
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Now do this for your own.
Bring your CLAUDE.md, AGENTS.md or skills. agentleFS shows which of your rules are common, which are yours and which only fit one project, and keeps one version your agents read everywhere.

