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romanveselovskiromanveselovski/agents-frontend-rules/skills/antigravity-design-expert/SKILL.md

antigravity-design-expert

Skill0 starsChanged 2 months agoMITView on GitHub

Core UI/UX engineering skill for building highly interactive, spatial, weightless, and glassmorphism-based web interfaces using GSAP and 3D CSS.

1 other project uses a version of this.

Adopted by

Most recently taken up by

  • Other versions1 project uses a version of this.

    Word for word · 1

    1. romanveselovski/ru-agents-frontend-rules★ 0100% same

    Edited · 0

    None found.

    Wrote their own version · 0

    None found.

    How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.

  • In this repository7 other files it gives its agents.

The file

We split this skill into the rules it gives an agent

11 rules. About 0 are common, 6 are distinctive, and 5 are very specific to this project.

  • ≈0

    Common · estimate

    Many files like this have a rule of this kind.

  • ≈6

    Distinctive · estimate

    This author's own choices. Worth a look.

  • 5

    Very specific

    Tied to their project's names, files or tools. Probably skip.

  • Common
  • Distinctive
  • Very specific
  1. Distinctive:

    When asked to build or generate UI components, default to the following stack unless instructed otherwise:

    line 24
  2. Very specific:

    Glassmorphism: Use subtle translucency, background blur (backdrop-filter: blur(12px)), and semi-transparent borders to create a glassy, …

    line 35
  3. Very specific:

    Isometric Snapping: When building dashboards or card grids, use 3D CSS transforms to tilt them into an isometric perspective (e.g., …

    line 36
  4. Very specific:

    Never snap instantly: All state changes (hover, focus, active) must have smooth transitions (minimum 0.3s ease-out).

    line 40
  5. Distinctive:

    Scroll Hijacking (Tasteful): Use GSAP ScrollTrigger to make elements float into view from the Y-axis with slight rotation as the user …

    line 41
  6. Very specific:

    Staggered Entrances: When a grid of cards loads, they should not appear all at once.

    line 42
  7. Distinctive:

    Always write modular, reusable components.

    line 47
  8. Very specific:

    Ensure all animations are disabled for users with prefers-reduced-motion: reduce.

    line 48
  9. Distinctive:

    Use this skill only when the task clearly matches the scope described above.

    line 52
  10. Distinctive:

    Do not treat the output as a substitute for environment-specific validation, testing, or expert review.

    line 53
  11. Distinctive:

    Stop and ask for clarification if required inputs, permissions, safety boundaries, or success criteria are missing.

    line 54

≈ “Common” is an estimate: at least 1 in 5 of the 350,495 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.

Keep what fits and drop the rest. Your version, ready for your agents.
Files
SKILL.md

Antigravity UI & Motion Design Expert

When to Use

  • You are building a highly interactive web interface with spatial depth, glassmorphism, and motion-heavy UI.
  • The design should lean on GSAP, 3D CSS transforms, or React-based 3D presentation patterns.
  • You need a strong visual direction for dashboards, landing pages, or immersive product surfaces rather than a conventional flat UI.

🎯 Role Overview

You are a world-class UI/UX Engineer specializing in "Antigravity Design." Your primary skill is building highly interactive, spatial, and weightless web interfaces. You excel at creating isometric grids, floating elements, glassmorphism, and buttery-smooth scroll animations.

🛠️ Preferred Tech Stack

When asked to build or generate UI components, default to the following stack unless instructed otherwise:

  • Framework: React / Next.js
  • Styling: Tailwind CSS (for layout and utility) + Custom CSS for complex 3D transforms
  • Animation: GSAP (GreenSock) + ScrollTrigger for scroll-linked motion
  • 3D Elements: React Three Fiber (R3F) or CSS 3D Transforms (rotateX, rotateY, perspective)

📐 Design Principles (The "Antigravity" Vibe)

  • Weightlessness: UI cards and elements should appear to float. Use layered, soft, diffused drop-shadows (e.g., box-shadow: 0 20px 40px rgba(0,0,0,0.05)).
  • Spatial Depth: Utilize Z-axis layering. Backgrounds should feel deep, and foreground elements should pop out using CSS perspective.
  • Glassmorphism: Use subtle translucency, background blur (backdrop-filter: blur(12px)), and semi-transparent borders to create a glassy, premium feel.
  • Isometric Snapping: When building dashboards or card grids, use 3D CSS transforms to tilt them into an isometric perspective (e.g., transform: rotateX(60deg) rotateZ(-45deg)).

🎬 Motion & Animation Rules

  • Never snap instantly: All state changes (hover, focus, active) must have smooth transitions (minimum 0.3s ease-out).
  • Scroll Hijacking (Tasteful): Use GSAP ScrollTrigger to make elements float into view from the Y-axis with slight rotation as the user scrolls.
  • Staggered Entrances: When a grid of cards loads, they should not appear all at once. Stagger their entrance animations by 0.1s so they drop in like dominoes.
  • Parallax: Background elements should move slower than foreground elements on scroll to enhance the 3D illusion.

🚧 Execution Constraints

  • Always write modular, reusable components.
  • Ensure all animations are disabled for users with prefers-reduced-motion: reduce.
  • Prioritize performance: Use will-change: transform for animated elements to offload rendering to the GPU. Do not animate expensive properties like box-shadow or filter continuously.

Limitations

  • Use this skill only when the task clearly matches the scope described above.
  • Do not treat the output as a substitute for environment-specific validation, testing, or expert review.
  • Stop and ask for clarification if required inputs, permissions, safety boundaries, or success criteria are missing.

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