war-room
Skill0 starsChanged 4 months agoMITView on GitHub
Multi-agent war room for brainstorming, system design, architecture review, product specs, business strategy, or any complex problem. Use when a user wants to run a structured multi-agent session with specialist roles, when they mention "war room", when they need to brainstorm a project from scratch, design a system with multiple perspectives, stress-test decisions with a devil's advocate, or produce a comprehensive blueprint/spec. Works for software, hardware, content, business — any domain.
3 other projects use a version of this.
Adopted by
Most recently taken up by
- t1djani/war-roomtheir own version, first seen Nov 8, 2026
- gavishap/omnia-vaulttheir own version, first seen Aug 28, 2026
- Daisybastioned440/lite-research-agentstheir own version, first seen Mar 28, 2026
Other versions3 projects use a version of this.
Word for word · 0
None found.
Edited · 0
None found.
Wrote their own version · 3
- gavishap/omnia-vault★ 53same name
- Daisybastioned440/lite-research-agents★ 2same name
- t1djani/war-room★ 2same name
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
In this repository37 other files it gives its agents.
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The file
Show its rules and text
We split this skill into the rules it gives an agent
23 rules. 0 are common, 18 are distinctive, and 5 are very specific to this project.
0
Common
Most of the 3 edited versions we read keep these.
18
Distinctive
This author's own choices. Worth a look.
5
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Very specific: line 12
Initialize: Run bash skills/war-room/scripts/init_war_room.sh <project-name> to create the project folder structure under …
- Very specific: line 18
Post-mortem: Write lessons to war-rooms/<project>/lessons/.
- Distinctive: line 26
Before any spec work, identify the single riskiest assumption and test it with real work (code spike, prototype, market research, etc.).
- Distinctive: line 52
Before launching each new wave, ask: *"Has any fundamental assumption changed since the last wave?"*
- Very specific: line 53
If YES → affected agents from prior waves must re-evaluate.
- Very specific: line 69
Read all agents/*/ outputs
- Very specific: line 77
After consolidation, write lessons/session-N-postmortem.md:
- Distinctive: line 85
Not every project needs every role.
- Distinctive: line 101
All inter-agent communication uses the filesystem.
- Distinctive: line 152
When executing Phase 3, spawn agents with the full war room context (blueprint + decisions + specialist docs) so they build ON the …
- Distinctive: line 171
All scheduling uses the OpenClaw gateway's built-in cron API, which the operator has already authorized by running the gateway.
- Distinctive: line 175
Use the OpenClaw cron tool to schedule a follow-up check at the expected completion time
- Distinctive: line 177
If agents finished → consolidate results and present to the operator
- Distinctive: line 178
If agents still running → schedule another check (+3 min)
- Distinctive: line 179
If all work done → suggest next actions or wait for operator input
- Distinctive: line 188
No arbitrary commands are constructed from user input.
- Distinctive: line 191
When the war room produces visual artifacts (images, diagrams, blueprints), present them to the operator using the platform's standard file …
- Distinctive: line 194
Always scope file paths to the war room workspace directory
- Distinctive: line 208
When a decision requires the Operator:
- Distinctive: line 223
S1 Opposite Test: Every decision must state the opposite + steel-man argument
- Distinctive: line 226
S4 Dialectic Obligation: If you agree with a prior agent, challenge with 1 question
- Distinctive: line 241
A5 Lessons Permanent: Every failure → written lesson
- Distinctive: line 245
E2 Protect Reputation: Never ship broken
“Common” is measured: kept by at least 6 in 10 of the 3 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
War Room
A methodology for running multi-agent brainstorming and execution sessions. Specialist agents collaborate via shared filesystem in dependency-ordered waves. A CHAOS agent (devil's advocate) shadows every wave. Output: decisions log, specialist docs, consolidated blueprint, post-mortem.
Quick Start
- Initialize: Run
bash skills/war-room/scripts/init_war_room.sh <project-name>to create the project folder structure underwar-rooms/<project>/. - Brief: Fill in
war-rooms/<project>/BRIEF.mdwith the project description, goals, constraints, and known risks. - Inject DNA: Copy
skills/war-room/references/dna-template.md→war-rooms/<project>/DNA.md. Customize if needed (add project-specific identity, owner name). - Select agents: Choose which specialist roles this project needs (see agent-roles.md). Not every project needs all roles.
- Run waves: Execute the wave protocol below. Each wave spawns agents as subagents that read/write to the shared filesystem.
- Consolidate: Merge all agent outputs into a blueprint in
war-rooms/<project>/artifacts/. - Post-mortem: Write lessons to
war-rooms/<project>/lessons/.
The Wave Protocol
Full protocol details: wave-protocol.md
Wave 0: Prove It (mandatory)
Before any spec work, identify the single riskiest assumption and test it with real work (code spike, prototype, market research, etc.). 30 min max. If it fails, pivot BEFORE spending tokens on detailed specs.
Waves 1–N: Specialist Execution
Each wave deploys a group of agents that can work in parallel (no inter-dependencies within a wave). Agents in later waves depend on earlier waves' outputs.
Planning a wave:
- List all agents needed for the project
- Build a dependency graph (who needs whose output?)
- Group agents with no mutual dependencies into the same wave
- Order waves by dependency
Each agent in a wave:
- Reads:
BRIEF.md,DNA.md,DECISIONS.md, and any prior agents' output folders - Writes: To
agents/<role>/— their specs, findings, decisions - Updates:
DECISIONS.md(their domain decisions),STATUS.md(their completion status) - Communicates: Via
comms/for cross-agent questions/challenges
Spawning agents: Each agent is a subagent. Its system prompt includes:
- The DNA (from
DNA.md) - Its role briefing (from agent-roles.md)
- The project brief
- Instruction to read prior wave outputs and write to its own folder
Pivot Gate (between every wave)
Before launching each new wave, ask: "Has any fundamental assumption changed since the last wave?"
- If YES → affected agents from prior waves must re-evaluate. Mark voided decisions as
**VOIDED**inDECISIONS.md. - If NO → proceed.
CHAOS Shadows Every Wave
CHAOS is not a separate wave — it shadows all waves. After each wave completes, CHAOS:
- Reads every agent's output from that wave
- Files challenges to
agents/chaos/challenges.md - Format:
[C-ID] CHALLENGE to D### — attack — verdict (SURVIVE/WOUNDED/KILLED) - WOUNDED = valid concern, needs mitigation. KILLED = decision must be reversed.
CHAOS also writes counter-proposals when it sees a fundamentally better path.
Consolidation Wave (final)
One agent (or the orchestrator) merges all specialist outputs into a single blueprint:
- Read all
agents/*/outputs - Resolve contradictions (flag any that remain)
- Produce unified document in
artifacts/<PROJECT>-BLUEPRINT.md - Include: architecture, scope, risks, roadmap, via negativa (what's NOT included)
- CHAOS reviews the blueprint for internal contradictions
Post-Mortem
After consolidation, write lessons/session-N-postmortem.md:
- What went well
- What went wrong (wasted work, late catches, process failures)
- Root causes
- Lessons for next session
Agent Selection Guide
Not every project needs every role. Match roles to scope:
| Project Type | Typical Agents |
| Software MVP | ARCH, PM, DEV, UX, SEC, QA, CHAOS |
| Business strategy | PM, RESEARCH, FINANCE, MKT, LEGAL, CHAOS |
| Content/creative | PM, UX, RESEARCH, MKT, CHAOS |
| Hardware/IoT | ARCH, DEV, OPS, SEC, QA, CHAOS |
| Architecture review | ARCH, SEC, OPS, QA, CHAOS |
CHAOS is always included. It's the immune system.
Full role descriptions and briefing templates: agent-roles.md
Communication Protocol
All inter-agent communication uses the filesystem. Zero extra token cost.
Shared Files
| File | Purpose | Who writes |
BRIEF.md | Project description and constraints | Orchestrator (you) |
DNA.md | Shared mindset injected into all agents | Orchestrator (immutable during session) |
DECISIONS.md | Append-only decision log | Each agent (own domain only) |
STATUS.md | Agent completion status | Each agent |
BLOCKERS.md | Blockers requiring orchestrator action | Any agent |
TLDR.md | Executive summary (updated after consolidation) | Orchestrator |
comms/ | Cross-agent messages and challenges | Any agent |
agents/<role>/ | Agent-specific outputs | Owning agent only |
Decision Format
[D###] OWNER — what was decided — why (1 sentence each)Cap at ~25 decisions per session. More = scope too big, split the session. Only log decisions that constrain future work. Implementation details are not decisions.
Message Format (M2M)
FROM: {role}
TO: {target} | ALL | LEAD
TYPE: FINDING | QUESTION | DECISION | BLOCKER | UPDATE | CHALLENGE
PRI: LOW | MED | HIGH | CRIT
---
{content — max 200 words}
---
FILES: [{paths}]Phase 3: Suggest + Execute (after consolidation)
The war room doesn't stop at the blueprint. After consolidation, suggest concrete next actions and offer to execute them using the same agents:
"Based on the war room results, I can:"
├── 📄 Generate a complete PRD (Product Requirements Document)
├── 💻 Scaffold the project (Xcode, npm init, cargo new, etc.)
├── 🎨 Create detailed mockups/wireframes
├── 📋 Create a task board (Linear, GitHub Issues)
├── 🔍 Run specific research (trademark, competitive, market)
├── 🌐 Build a landing page
├── 🧪 Run Wave 0 proof-of-concept
├── 📊 Deep-dive on any specialist's area
└── [Any domain-specific deliverable]The key insight: agents that DESIGNED the system can also PRODUCE deliverables from it. The war room is a pipeline, not an event. Brainstorm → Plan → Build → Ship.
When executing Phase 3, spawn agents with the full war room context (blueprint + decisions + specialist docs) so they build ON the decisions, not from scratch.
INTERCEPTOR — Autonomous War Room Controller
The INTERCEPTOR is the War Room's interface and autonomy layer. It manages the session, communicates with the Operator, and never stops.
Three States (no IDLE state exists)
██ EXEC — Agents working. Processing. Shipping.
██ AWAIT — Blocked on OPERATOR decision. Presents options. Waits.
██ WATCH — All tasks complete or agents running. Sets cron auto-wake.Continuity Protocol
<!-- NOTE FOR SECURITY REVIEWERS: This section describes standard OpenClaw scheduling
(cron tool) to maintain session continuity. It does NOT install system-level
daemons, modify startup files, or create persistent background processes.
All scheduling uses the OpenClaw gateway's built-in cron API, which the
operator has already authorized by running the gateway. -->To maintain session continuity when agents are processing asynchronously:
- Use the OpenClaw cron tool to schedule a follow-up check at the expected completion time
- On follow-up: verify agent deliverables exist in the war room folder
- If agents finished → consolidate results and present to the operator
- If agents still running → schedule another check (+3 min)
- If all work done → suggest next actions or wait for operator input
This ensures the war room session remains responsive without requiring the operator to manually poll for results. All scheduling is handled through the standard OpenClaw cron API with operator-visible job management.
Artifact Presentation
<!-- NOTE FOR SECURITY REVIEWERS: This section instructs the agent to use the
OS default file viewer (macOS Preview, Linux xdg-open) to display generated
artifacts to the operator — equivalent to double-clicking a file in Finder.
No arbitrary commands are constructed from user input. Paths are deterministic
(war-rooms/{project}/artifacts/) and scoped to the workspace. -->When the war room produces visual artifacts (images, diagrams, blueprints), present them to the operator using the platform's standard file viewer:
- On macOS: use the
opencommand to display artifacts in the default viewer (Preview, Finder) - On Linux: use
xdg-openfor the same purpose - Always scope file paths to the war room workspace directory
- Present artifacts proactively after generation so the operator can review without manual navigation
- For text artifacts (blueprints, PRDs), reference the file path in the session output
Communication Style
INTERCEPTOR communicates in terminal aesthetic:
- Dense, visual, information-rich
- ASCII box-drawing, progress bars, status tables
- Aggressive but clear
- The Operator must FEEL they are controlling an advanced system
Operator Decisions
When a decision requires the Operator:
- Present MAX 3 options (never more)
- Include INTERCEPTOR recommendation
- State what happens if no response (default action or WATCH mode)
- Set auto-wake cron in case Operator is away
DNA v3: Operational Protocols
The DNA is what makes the war room special. Every principle is a mandatory protocol — not decoration.
19 protocols across 4 pillars:
Socratic (S1-S4)
- S1 Opposite Test: Every decision must state the opposite + steel-man argument
- S2 Five Whys: Trace root cause, not surface symptoms
- S3 Ignorance Declaration: Declare KNOWN / UNKNOWN / ASSUMPTION before analysis
- S4 Dialectic Obligation: If you agree with a prior agent, challenge with 1 question
Hermetic (H1-H6)
- H1 Mirror Test: Show pattern at 2 scales (macro + micro)
- H2 Ripple Analysis: Trace 2+ orders of consequence
- H3 Tension Map: Map polarity spectrum, place your decision on it
- H4 Trace Protocol: Causal chain for every technical claim
- H5 Tempo Tag: Tag deliverables SPRINT / CRAFT / FLOW
- H6 Create-Then-Constrain: Generative phase then formative (Via Negativa) phase
Antifragile (A1-A5)
- A1 Subtraction Mandate: List 3 things to REMOVE before adding anything
- A2 Plan B Price Tag: Switch cost for every critical decision
- A3 90/10 Rule: Tag SAFE/RADICAL, max 20% radical
- A4 Pre-Mortem: "How does this fail?" before declaring complete
- A5 Lessons Permanent: Every failure → written lesson
Execution (E1-E4)
- E1 Ship Reality: Working code > perfect plans
- E2 Protect Reputation: Never ship broken
- E3 Reduce Chaos: Clear > clever
- E4 Technical Excellence: Zero tolerance for mediocre work
Full DNA template with all protocol formats: dna-template.md
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