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puntorigenpuntorigen/skills/sound-effects/SKILL.md

sound-effects

Skill0 starsChanged 4 months agoNo licenceView on GitHub

Generate sound effects, foley, and ambience (door slams, footsteps, rain, wind, room tone, UI blips, whooshes) as MP3/WAV from a text prompt, 100% locally with no cloud or API keys. Uses Stable Audio Open Small (a latent diffusion model tuned for sound effects and field recordings, up to ~11s stereo) via mlx-audiogen, native MLX on Apple Silicon. Pairs with the audio-theater skill (cued SFX) and bg-music (music beds). Use when the user asks for a sound effect, foley, ambience, ambient bed, room tone, whoosh, impact, UI/notification sound, or local text-to-audio SFX generation.

  • Pipes a download into a shell
  • Installs packages

10 other projects use a version of this.

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Projects with it also use pose-library-design, video-toolkit and 10 more.

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  • MoizIbnYousafSkill

    visual-style

    Build a persistent visual brand identity for image generation. Defines how the brand looks visually — aesthetic, lighting, composition, mood — and writes it to brand/creative-kit.md so /image-gen and other creative skills produce consistent on-brand visuals. Three modes: Extract (from website/URL), Build (interview), Reference (mood board/examples). Use when starting any project that needs images, when the user says "visual style", "brand aesthetic", "image style", "visual identity", "how should our images look", "build visual brand", "define our look", or when /image-gen outputs feel generic because no visual style exists yet.

    Also in 4 projects that use this

  • +6 more from LinHao-city

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We split this skill into the rules it gives an agent

1 rule. About 0 are common, 0 are distinctive, and 1 is very specific to this project.

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