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proyecto26proyecto26/system-design-skills/skills/resilience-failure/SKILL.md

resilience-failure

Skill118 starsChanged 17 days agoMITView on GitHub

This skill should be used when the user asks about "fault tolerance", "resilience", a "circuit breaker", "graceful degradation", "retry storm" or "thundering herd on recovery", "exponential backoff with jitter", "timeout", "bulkhead", a "single point of failure" (SPOF), "failover", or "rate limiting" (token bucket / leaky bucket / sliding window). Use it whenever a design must keep working through node crashes, slow dependencies, traffic spikes, or partial outages — i.e. any time the answer to "what happens when this breaks?" is missing, even if the user doesn't say "resilience".

The file

We split this skill into the rules it gives an agent

5 rules. About 0 are common, 5 are distinctive, and 0 are very specific to this project.

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    Common · estimate

    Many files like this have a rule of this kind.

  • ≈5

    Distinctive · estimate

    This author's own choices. Worth a look.

  • 0

    Very specific

    Tied to their project's names, files or tools. Probably skip.

  • Common
  • Distinctive
  • Very specific
  1. Distinctive:

    Don't wrap a single in-process function or a best-effort batch job in circuit breakers and bulkheads — that's machinery for …

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  2. Distinctive:

    Use to protect a service from overload, abuse, or a stampeding caller.

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  3. Distinctive:

    Every remote call gets a *timeout*.

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  4. Distinctive:

    Add jitter and a retry budget so re-attempts can't multiply into a storm.

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  5. Distinctive:

    Default to the generic recipe above (resilience libraries, a token-bucket/leaky- bucket limiter, health checks, N+1 redundancy).

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≈ “Common” is an estimate: at least 1 in 5 of the 350,495 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.

Keep what fits and drop the rest. Your version, ready for your agents.
Files
SKILL.md

Resilience & Failure

Design the system so that when a part breaks — and it will — the failure is contained and the user still gets a useful (if degraded) answer instead of an error page or a cascading outage. Getting this wrong is the difference between a slow dependency and a total meltdown: the most common amplifier of an outage is the system's own reaction to it (retry storms, health-check stampedes).

When to reach for this

Any design with a remote dependency, a shared resource, or an SLA. Reach here to find single points of failure, decide what each call does when its dependency is slow or down, protect a service from being overwhelmed (rate limiting), and plan how a recovered service comes back without being crushed by the backlog.

When NOT to

Don't wrap a single in-process function or a best-effort batch job in circuit breakers and bulkheads — that's machinery for cross-process/cross-network calls (YAGNI). Don't add retries to a non-idempotent write without an idempotency key first (→ api-design) — you'll duplicate side effects. The cheapest design that meets the availability target wins; chasing an extra nine you don't need costs real complexity (→ back-of-the-envelope for what a nine actually buys).

Clarify first

  • Availability target — how many nines, and is it per-request or per-feature? (→ back-of-the-envelope.)
  • Blast radius — if this dependency dies, must the whole request fail, or can the feature degrade or hide?
  • Idempotency — is the operation safe to retry? If not, what makes it safe (key, dedup)? (→ api-design.)
  • Latency budget — how long may a call wait before a timeout is better than waiting? (→ back-of-the-envelope.)
  • Limit dimension & policy — rate-limit per user / IP / API key / tenant? Hard (reject) or soft (queue/shape)? Burst tolerated?

The options

Layered defenses; most real designs combine several.

  • Timeout — bound every remote call. Use everywhere; an unbounded wait is the root of most cascades.
  • Retry with backoff + jitter — re-attempt transient failures with growing, randomized delays. Use for idempotent calls against blips; never naked retries.
  • Circuit breaker — stop calling a dependency that's failing; fail fast and probe to recover. Use when a downstream is down or slow and retries would pile on.
  • Bulkhead — isolate resources (thread pools, connection pools, queues) per dependency. Use so one slow dependency can't exhaust capacity shared by others.
  • Graceful degradation — fall back to a cached/stale value, partial result, default, or hidden feature. Use when a usable-but-worse answer beats an error.
  • Rate limiting / load shedding — cap inbound work; reject or shape excess. Use to protect a service from overload, abuse, or a stampeding caller.
  • Redundancy / failover — run N>1 of every component; promote a standby on failure. Use to remove SPOFs. (Health checks/LB failover live in load-balancing.)

Rate-limiting algorithms (token bucket, leaky bucket, fixed/sliding window) and the circuit-breaker state machine are detailed in references/deep-dive.md.

Trade-offs

OptionWhat it solvesWhat it worsensChange it when
TimeoutBounds blocked threads; stops one slow call hanging the callerToo tight → false failures; too loose → cascadesTune to the dependency's p99, not a guess
Retry + backoff + jitterRides out transient blipsMultiplies load; duplicates non-idempotent writesAdd jitter + cap attempts + budget; require idempotency
Circuit breakerFails fast, gives a sick dependency room to recoverAdds state/tuning; can trip on a blip and over-shedFlapping → tune thresholds / half-open probe rate
BulkheadContains one failure to its own poolLower peak utilization; more pools to sizeOne noisy dependency starves others
Graceful degradationKeeps the user served when a dependency diesServes stale/partial; more code paths to testCorrectness must be exact → fail closed instead
Rate limitingProtects the service; bounds cost/abuseRejects legitimate bursts; needs shared state at scaleLimits too strict (valid drops) or too loose (overload)
Redundancy / failoverRemoves SPOFs; survives node/region lossCost, replication lag, failover consistency riskFailover drops un-replicated writes → consistency-coordination

Behavior under stress

This block exists to stop the system from amplifying its own outage.

  • Retry storm: a dependency slows, every caller retries, retries pile on the retries of callers upstream, and load multiplies geometrically. Mitigate: exponential backoff with jitter, a per-request retry budget (cap total attempts), and a circuit breaker so a dead dependency isn't retried at all.
  • Thundering herd on recovery: a service comes back and every queued client and expired cache entry hits it at once, knocking it over again. Mitigate: half-open circuit breakers that admit a trickle, jittered client reconnect, request coalescing, and slow-start ramp. (Cache-expiry stampede is caching.)
  • Health-check stampede / accidental DDoS: aggressive health checks or load-balancer probes hammer a recovering instance. Mitigate: gentle probe intervals, fail-fast readiness, and draining. (Probe mechanics → load-balancing.)
  • Timeout-less cascade: one slow dependency holds threads until the pool is exhausted, and the caller now looks "down" to its callers. Mitigate: timeouts + bulkheads everywhere.
  • Rate-limiter as SPOF: a shared counter store (e.g. Redis) for limits goes down. Mitigate: fail-open (allow on limiter error) for availability, or fail-closed for protection — decide deliberately.

Monitor: error rate and p99 per dependency, retry counts, circuit-breaker state transitions, pool saturation/queue depth, rate-limit rejection rate, and "time to first success" after a recovery.

How to apply

  1. Clarify the inputs — pin the availability target, blast radius per dependency, idempotency, latency budget, and the rate-limit dimension/policy (the "Clarify first" list). No defense is chosen before these are answers.
  2. Pick the defenses — walk the trade-off table per dependency, not globally. Every remote call gets a timeout; add retry+jitter only where idempotent; add a circuit breaker where a sick downstream would pile on; bulkhead shared pools; choose degrade vs fail closed by whether a stale answer is acceptable.
  3. Set the key knobs — timeout = the dependency's measured p99; retry cap (often 2–3) plus a per-request budget and jitter; breaker open/half-open thresholds; bulkhead pool sizes; limiter rate/burst and fail-open-vs-closed.
  4. Stress-test the design — replay each amplifier from "Behavior under stress" (retry storm, recovery herd, health-check stampede, timeout-less cascade, limiter-as-SPOF) and confirm a mitigation is in place for each.
  5. Size with numbers — compute composed availability along the request path (series multiplies, parallel adds nines) and confirm the target is met without over-provisioning. (→ back-of-the-envelope.)
  6. Pick a provider — default to the generic recipe; only read a provider file if the user named a cloud (see "Choosing a provider").
  7. Show the trade-off in the answer — give a Decision | Solves | Worsens | Change it when… table with one row per choice you made here (e.g. the option, its store, its failure policy); the last column is a concrete trigger (a number or observable signal). Then name what breaks first.

Dos and don'ts

Do

  • Bound every remote call with a timeout tuned to the dependency's p99.
  • Add jitter and a retry budget so re-attempts can't multiply into a storm.
  • Make a degraded response explicit (stale: true) instead of a silent lie.
  • Decide fail-open vs fail-closed deliberately for limiters and breakers.
  • Stress-test against the amplifiers before calling the design resilient.

Don't

  • Retry a non-idempotent write without an idempotency key (→ api-design).
  • Wrap in-process calls in breakers/bulkheads — that's cross-network machinery.
  • Chase an extra nine the SLA doesn't require; redundancy cost is non-linear.
  • Let a shared limiter or counter store become an unguarded single point of failure.
  • Hammer a recovering instance with aggressive health checks or full reconnects.

Numbers that matter

Tie timeouts to the dependency's measured p99, not a round guess. Cap retries (often 2–3) and apply a budget so total attempts can't explode. Each extra "nine" of availability costs disproportionately more redundancy — know what a nine actually buys before targeting it. Composed availability matters: components in series multiply (two 99.9% deps in a request path ≈ 99.8%), redundant components in parallel add nines. For all of these — latency tables, the nines table, series/parallel availability math — see back-of-the-envelope.

Interface sketch

Two contracts are load-bearing here.

  • Degraded response: make "I'm degraded" explicit, not a silent lie. Return the fallback plus a signal, e.g. { "data": [...], "stale": true, "source": "cache", "as_of": "2026-05-29T10:00Z" } so callers and clients can react.
  • Rate-limit response: reject with HTTP 429 Too Many Requests and standard headers — X-RateLimit-Limit, X-RateLimit-Remaining, and Retry-After (seconds) so a well-behaved client backs off instead of retrying into the wall.

Choosing a provider

Default to the generic recipe above (resilience libraries, a token-bucket/leaky- bucket limiter, health checks, N+1 redundancy). If the user names a cloud, read references/providers/<provider>.md for the managed-service mapping, quotas/limits, and provider-specific trade-offs. If no file exists for that provider, the generic recipe is the answer.

Diagram

To visualize a fallback path (gateway → timeout on primary → dashed arrow to cache/default) or a circuit-breaker state machine, use the in-plugin architecture-diagram skill; draw the degraded path as a dashed arrow and the failed dependency in the error color.

Related building blocks

  • messaging-streaming — pairs with this: a queue absorbs a write spike and a dead-letter queue contains poison messages; owned-concept lives in it for delivery guarantees and DLQ mechanics.
  • load-balancing — depends on it for health checks and LB-level failover routing; pair its probes with the redundancy here to remove SPOFs.
  • consistency-coordination — owned-concept lives in it: the consistency consequences of failover (un-replicated writes lost, quorum under partition) are decided there.
  • api-design — depends on its idempotency-key contract before any retry of a write is safe.
  • caching — pairs with graceful degradation as a fallback source; owned-concept lives in it for the cache-expiry stampede (vs. the recovery herd here).
  • system-design — feeds into the orchestrator; this block is its step-5 failure-mode check.

References

  • references/deep-dive.md — circuit-breaker state machine, backoff/jitter formulas, retry budgets, the five rate-limiting algorithms (token bucket, leaky bucket, fixed/sliding window) with distributed-counter and race-condition handling, bulkhead sizing, SPOF analysis and failover modes. Read when designing the resilience layer in detail.
  • references/providers/{generic,aws,azure,gcp,temporal}.md — service mappings, limits, and pitfalls per environment; temporal.md covers durable retries/timeouts and saga compensation as workflow primitives.

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