dot-skills / radical-simplification
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Version 0.2.0 dot-skills May 2026 Methodology distillation of the documented cognitive moves used by mathematicians, physicists, and software engineers known for collapsing complex problems into simple solutions — Pólya, Feynman, Hamming, Brooks, Knuth, Dijkstra, Lamport, Tao, Grothendieck, Munger, and Hofstadter. 20 rules across 9 orthogonal categories — Reframe, Clarify, Reduce, Decompose, Invert, Constrain, Transfer, Generalize, Audit — each naming a specific wrong default a capable model has when facing complexity, the cognitive move that corrects it, and a concrete engineering…
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Problem-Solving Methodology
Version 0.2.0
dot-skills
May 2026
Abstract
Methodology distillation of the documented cognitive moves used by mathematicians, physicists, and software engineers known for collapsing complex problems into simple solutions — Pólya, Feynman, Hamming, Brooks, Knuth, Dijkstra, Lamport, Tao, Grothendieck, Munger, and Hofstadter. 20 rules across 9 orthogonal categories — Reframe, Clarify, Reduce, Decompose, Invert, Constrain, Transfer, Generalize, Audit — each naming a specific wrong default a capable model has when facing complexity, the cognitive move that corrects it, and a concrete engineering example showing the move applied. The skill is the thinking layer above refactoring and review — how to arrive at a simple shape, not how to refactor toward one.
Table of Contents
- Reframe the Problem
- 1.1 Find the decision the answer must change
- 1.2 Restate the problem in your own words before solving
- 1.3 Separate essential complexity from accidental complexity
- Clarify Through Interview
- 2.1 Interview one question at a time, each with your recommended answer
- 2.2 If the codebase can answer it, read the codebase — only ask what the source cannot tell you
- Reduce to the Smallest Case
- 3.1 Cut to the 20% that produces 80% of the result
- 3.2 Probe limit cases — zero, infinity, empty, identity
- 3.3 Solve the smallest non-trivial case fully before generalizing
- Decompose Along Orthogonal Axes
- 4.1 Decompose along axes that do not entangle
- 4.2 Specify WHAT before implementing HOW
- Invert the Search
- 5.1 Assume the design failed and find the most likely cause
- 5.2 Work backwards from the goal when forward search exhausts
- Constrain with Invariants and Symmetries
- 6.1 Check dimensional, type, or category consistency
- 6.2 Name the invariant — it is usually the answer
- Transfer From Another Domain
- 7.1 Find a structurally identical solved problem in another domain
- 7.2 Suspect the surrounding vocabulary when stuck
- Generalize Until the Problem Dissolves
- 8.1 Generalize until the specific problem dissolves
- Audit Your Own Understanding
- 9.1 Bound the answer with a Fermi estimate before producing it
- 9.2 Explain it as if to a beginner — gaps in explanation are gaps in understanding
- 9.3 Name what you do not understand instead of retrying variants
References
- https://en.wikipedia.org/wiki/How_to_Solve_It
- https://www.cs.virginia.edu/~robins/YouAndYourResearch.html
- https://en.wikipedia.org/wiki/No_Silver_Bullet
- https://dl.acm.org/doi/10.1145/356635.356640
- https://dl.acm.org/doi/10.1145/361598.361623
- https://dl.acm.org/doi/10.1145/363235.363259
- https://www.microsoft.com/en-us/research/publication/state-the-problem-before-presenting-the-solution/
- https://en.wikipedia.org/wiki/Dimensional_analysis
- https://en.wikipedia.org/wiki/Feynman%27s_Lost_Lecture
- https://terrytao.wordpress.com/
- https://fs.blog/great-talks/a-lesson-on-elementary-worldly-wisdom/
- https://en.wikipedia.org/wiki/Alexander_Grothendieck#The_rising_sea_metaphor
- https://en.wikipedia.org/wiki/The_Psychology_of_Invention_in_the_Mathematical_Field
- https://www.basicbooks.com/titles/douglas-hofstadter/surfaces-and-essences/9780465018475/
- https://www.physics.umd.edu/perg/fermi/fermi.htm
- https://pragprog.com/titles/tpp20/the-pragmatic-programmer-20th-anniversary-edition/
Source Files
This document was compiled from individual reference files. For detailed editing or extension:
| File | Description |
| references/_sections.md | Category definitions and ordering |
| assets/templates/_template.md | Template for creating new rules |
| SKILL.md | Quick reference entry point |
| metadata.json | Version and reference URLs |
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