agentleFS
pauloribeiro16pauloribeiro16/my-skills/skill-creator/SKILL.md

skill-creator

Skill1 starsChanged 6 months agoMITView on GitHub

Use when creating a new skill, improving skill descriptions, or organizing skill content. Trigger phrases: create a skill, add a skill to plugin, write a new skill, improve skill description, organize skill content.

189 other projects use a version of this.

Adopted by

Most recently taken up by

Used with

Projects with it also use taskflow-inbox-triage, mermaid-diagram-generator and 10 more.

Other files people use alongside this one.

Files found in the same public projects as a version of this one, more often than they turn up anywhere else. Each project counts once, large collections count for less, and this file's own repository is left out.
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    taskflow-inbox-triage

    Also in 6 projects that use this

  • shalombSkill

    mermaid-diagram-generator

    Guide on creating and editing Mermaid charts safely. Use when asked to draw a diagram, flowchart, or architecture chart. Triggers on: 'mermaid', 'diagram', 'flowchart', 'visualize'.

    Also in 5 projects that use this

  • naman10parikhSkill

    ecosystem-reference

    Quick-access directory of Claude Code ecosystem repos, skills, plugins, MCPs, and patterns. Use when improving the harness.

    Also in 5 projects that use this

  • naman10parikhSkill

    fractal-delegation

    Also in 5 projects that use this

  • Liang-MHSkill

    stock_analysis

    获取 A 股、基金和港股的实时行情和技术分析数据

    Also in 5 projects that use this

  • nicepkgSkill

    community-led-growth

    Expert in community-led growth (CLG) - leveraging user communities to drive acquisition, retention, and expansion. Covers building developer communities, user groups, ambassador programs, and turning customers into advocates. Knows the difference between community as a feature vs community as a growth engine, and how to measure community ROI. Use when "community-led, CLG, ambassador program, champion program, user community, developer community, word of mouth, user group, " mentioned.

    Also in 5 projects that use this

  • +6 more from naman10parikh

The file

We split this skill into the rules it gives an agent

1 rule. 0 are common, 1 is distinctive, and 0 are very specific to this project.

  • 0

    Common

    Most of the 185 edited versions we read keep these.

  • 1

    Distinctive

    This author's own choices. Worth a look.

  • 0

    Very specific

    Tied to their project's names, files or tools. Probably skip.

  • Common
  • Distinctive
  • Very specific
  1. Distinctive:

    After writing a draft, before committing:

    line 82

“Common” is measured: kept by at least 6 in 10 of the 185 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.

Keep what fits and drop the rest. Your version, ready for your agents.
Files
SKILL.md

Creates, edits, and iterates on local ZCode skills. Aligned with the workspace AGENTS.md §10 convention: frontmatter uniforme, H2 esqueleto canónico, estilo imperativo + "why".

When to Use

  • A new skill is needed for a repeated workflow.
  • An existing skill keeps triggering on the wrong prompts (description too broad or too narrow).
  • A skill is too long and needs splitting into SKILL.md + references/.
  • Reviewing or auditing existing skills against the AGENTS.md §10 convention.

When NOT to Use

  • Documentation files in human prose (READMEs, ADRs) — those go through agents-md-writer if they need to be machine-readable too.
  • Updating plugin manifests (plugin.json, marketplace configs) — separate concern.
  • Generating throwaway scripts — write them to tmp/, not as a skill.

Hard Rules

  1. Follow the workspace AGENTS.md §10 convention if one is defined. The local AGENTS.md §10 is the contract; deviations must be asked, not assumed. The convention is: frontmatter name (kebab-case, matches folder) + description (in double quotes) + license when LICENSE.txt exists; required H2 sections When to Use, When NOT to Use, Hard Rules (≤8 numbered, imperative with why), Examples (≥1 runnable code block); style imperative + why (avoid all-caps NEVER/MUST/CRITICAL).
  2. Description is the trigger — the model decides whether to load a skill by matching the description. Front-load the trigger wording in the first ~250 characters, because the description is truncated there.
  3. Skills are progressive disclosure — SKILL.md is the body the model reads first (target ≤150 lines, never above 500). Move detail to references/<topic>.md files and have SKILL.md tell the model when to read them.
  4. Prefer references over long bodies — if the body is getting past ~200 lines, split. Each reference is a self-contained file the model can read on demand.
  5. Run the test prompts after writing — a skill is not done until you have tried it on 2-3 realistic user prompts. "Looks right" is not verification.
  6. Examples beat rules — a literal example of the format or output is more useful than three paragraphs of explanation. Include ≥1 in the Examples section.
  7. Frontmatter name must match the directory name — if they differ, the skill is shadowed by another of the same name in the discovery order. The model sees the first one, not yours.

Examples

Minimal skill, following the §10 convention:

---
name: my-skill
description: "Use when X. Trigger phrases: x, y, z."
---

## When to Use

- Bullet list of trigger contexts.

## When NOT to Use

- What this skill is **not** for.

## Hard Rules

1. **First rule** — imperative + why.
2. **Second rule** — imperative + why.

## Examples

\`\`\`bash
# A runnable example the model can copy.
\`\`\`

Skill with progressive disclosure (body + references):

my-skill/
├── SKILL.md              # ≤150 lines — essence + routing table
└── references/
    ├── detail-a.md       # 50-100 lines
    └── detail-b.md       # 50-100 lines
## References

| If you are… | Read… |
|---|---|
| Doing X | references/detail-a.md |
| Doing Y | references/detail-b.md |

Validation Checklist

After writing a draft, before committing:

  • Frontmatter has name (matches folder) and description (in double quotes, ≤1024 chars, trigger front-loaded).
  • When to Use lists trigger contexts.
  • When NOT to Use is present (or omitted deliberately with a reason).
  • Hard Rules is numbered, ≤8 rules, imperative + why.
  • Examples has ≥1 runnable code block.
  • SKILL.md is ≤150 lines (or split into references/ if longer).
  • Tested on 2-3 realistic prompts; behavior matches the description.

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Your trail

Files you open will collect here, so you can find them again.

Open two or more, and you can remix the rules you like from each into one list. Kept in this browser only.

Now do this for your own.

Bring your CLAUDE.md, AGENTS.md or skills. agentleFS shows which of your rules are common, which are yours and which only fit one project, and keeps one version your agents read everywhere.