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olivMertensolivMertens/copilot-skills/skills/app-demo-video/SKILL.md

app-demo-video

Skill1 starsChanged 53 days agoMITView on GitHub

Turn a live web app into a narrated demo video and/or a punchy marketing video using the Remotion (React) rendering pipeline, from just a URL and a short brief. Explores and screenshots the app, writes why/how/value narration, generates Azure TTS voice-over, builds spring-animated scene components with crossfade transitions, and renders with `npx remotion render`. Ships a parameterized scene module, transition wrapper, assembly template and an Azure TTS script so it works in any repo. Use for "demo video", "product video", "marketing video", "feature-tour video", "app walkthrough video", "narrated screencast", "vidéo de démo", "vidéo marketing". Not for editing pre-existing footage or non-web apps.

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  • In this repository7 other files it gives its agents.

The file

We split this skill into the rules it gives an agent

6 rules. About 0 are common, 2 are distinctive, and 4 are very specific to this project.

  • ≈0

    Common · estimate

    Many files like this have a rule of this kind.

  • ≈2

    Distinctive · estimate

    This author's own choices. Worth a look.

  • 4

    Very specific

    Tied to their project's names, files or tools. Probably skip.

  • Common
  • Distinctive
  • Very specific
  1. Very specific:

    Background music & animation intensity: ask whether the user provides a music track (or wants none), and how energetic the motion should be …

    line 54
  2. Very specific:

    Burned-in captions (optional): ask if on-screen captions are wanted and, if so, in which language (independent of the voice).

    line 58
  3. Very specific:

    Follow references/screenshot-capture.md.

    line 64
  4. Distinctive:

    Never let narration paraphrase text already on screen at that moment.

    line 77
  5. Very specific:

    Follow the layout, palette, entrance, marginTop:28, footer and Ken-Burns conventions in references/visual-language.md.

    line 102
  6. Distinctive:

    Delete temporary stills and superseded versions.

    line 130

≈ “Common” is an estimate: at least 1 in 5 of the 350,495 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.

Keep what fits and drop the rest. Your version, ready for your agents.
Files
SKILL.md

App Demo & Marketing Video Generator (Remotion pipeline)

Reusable end-to-end pipeline to turn a live web app into (a) a narrated feature-tour demo video and/or (b) a short brand-styled marketing video, rendered with Remotion (React components + npx remotion render/still, not raw ffmpeg compositing).

This package is self-contained: copy the bundled assets/ into your Remotion src/ and the scripts/ TTS generator drives the voice-over. Everything is project-agnostic — discover the app's real content instead of inventing it.

Bundled files

  • assets/shared.jsx — palette, useCinematicIn entrance hook, CroppedVideo.
  • assets/helpers.jsx — useKenBurns, useCountUp, SpotlightRing, LoadingBar, optional BrandLogo.
  • assets/scene-components.jsx — parameterized HookScene, ContentScene, OutroScene (one file serves every language and every app).
  • assets/TransitionWrapper.jsx — crossfade + zoom + blur wrapper.
  • assets/MainVideo.template.jsx — assembly template (Series + per-scene audio
    • ducked background-music envelope + TOTAL_DURATION).
  • assets/Root.jsx, assets/index.jsx, assets/package.json, assets/README.md — turnkey Remotion project skeleton (copy in, npm install, render). Root.jsx auto-registers every scene + the assembly.
  • scripts/generate_tts.py + scripts/clips.example.json — Azure Speech narration generator (one multilingual voice can speak several languages).
  • references/visual-language.md — the house style spec.
  • references/screenshot-capture.md — capture + crop workflow and gotchas.
  • references/animation-and-sound.md — tunable motion/audio knobs + tone presets.

0. Gather the brief (ask only what's missing)

  • App URL (+ login credentials if gated — ask, don't guess).
  • Video type(s): demo (feature tour; favor completeness) or marketing (short punchy, ~45–100s unless told otherwise).
  • Brand colors / logo for a marketing video (ask for hex codes or a reference asset — never invent a brand identity; override assets/shared.jsx).
  • Language + voice (see the exec-demo-video skill's voice catalog; a single multilingual voice can cover a FR+EN pair via SSML <lang>).
  • Reference video (optional): fetch and study its cut rhythm before building.
  • Background music & animation intensity: ask whether the user provides a music track (or wants none), and how energetic the motion should be (subtle / moderate / dynamic). Map both to concrete knobs via references/animation-and-sound.md. Never ship copyrighted audio.
  • Burned-in captions (optional): ask if on-screen captions are wanted and, if so, in which language (independent of the voice). Each scene takes a caption prop; see references/animation-and-sound.md.
  • Any concrete "why this exists" business context — use it verbatim in the intro.

1. Explore & screenshot the app

Follow references/screenshot-capture.md. Fix the viewport to one resolution for the whole project, tour every screen, capture full-page PNGs, then crop tight and enlarge. Read real pixel dimensions before computing any crop rect. Handle export/upload-gated screens and i18n bugs honestly (never fake a capture). Put cropped cards in the Remotion public/ folder.

2. Write the narration (why → how → value)

  • Open with a dedicated intro scene (what the app is for, who uses it) before touring features.
  • Each clip: why the feature exists, how it works (name the underlying tech), the value (time saved, risk caught, compliance gained). ~8–18s spoken per scene; one screenshot ↔ one narration beat. If a feature needs more, split into two scenes.
  • Never let narration paraphrase text already on screen at that moment.
  • Store narration per scene (a table or a JSON manifest) so it is reviewable and regeneratable, and so exact per-clip text drives durations later. See the standing content rules in references/visual-language.md.

3. Generate TTS narration — BEFORE building scenes

  1. Refresh an AAD token (see header of scripts/generate_tts.py).
  2. Fill a clips manifest (scripts/clips.example.json is the template) with {id, lang, text} per clip.
  3. Run:
    python scripts/generate_tts.py --manifest clips.json \
      --endpoint https://<resource>.cognitiveservices.azure.com \
      --voice <voice-name> --out <remotion>/public
    The script writes one MP3 per clip and prints each clip's real ffprobe duration — this drives durationInFrames, never a guess. A near-empty file is an error body; the script surfaces it.

4. Build the Remotion scenes

  • New project? Follow assets/README.md to stand up the turnkey skeleton (copy the assets/ files into src/, rename MainVideo.template.jsx → MainVideo.jsx, npm install). Root.jsx/index.jsx/package.json are provided.
  • Feed copy to HookScene/ContentScene/OutroScene via props — do not duplicate a component per language.
  • Follow the layout, palette, entrance, marginTop:28, footer and Ken-Burns conventions in references/visual-language.md.
  • Root.jsx already registers every scene AND the assembly as <Composition>s (individual scenes for still review; the assembly is the deliverable).

5. Wire transitions & audio

Adapt assets/MainVideo.template.jsx: one Series.Sequence per scene, each with offset={i===0?0:-TRANSITION_OVERLAP}, <TransitionWrapper>, and a sibling <Audio>. Scene duration = ceil(clipSeconds*fps) + ~20 (the ~20-frame tail avoids cutting off the last word). TOTAL_DURATION = Σ duration − (n−1)·overlap. Set the music/motion knobs (BGM_BASE/BGM_FLARE, Ken-Burns strength, spotlight/ count-up/processing bars) from the brief per references/animation-and-sound.md.

6. Scene-by-scene review (don't batch)

Build one scene → register it → render a still npx remotion still src/index.jsx <SceneId> out_still.png --frame=150 → view it and get approval before the next scene. Then render a transition-boundary still to confirm the crossfade blends (keep overlap ~10 frames; 15+ garbles).

7. Full render & QA

  • npx remotion render src/index.jsx <Assembly> out.mp4 --codec=h264 (several minutes for 1500+ frames — wait for Stitching N/N + the + output line).
  • ffprobe the mp4 duration ≈ TOTAL_DURATION/fps.
  • ffmpeg -i out.mp4 -af volumedetect -f null - — confirm narration present at a healthy mean level (silence/near-0KiB audio = a wiring mistake in the assembly).
  • Extract and view the first frame, last frame, and one transition boundary.

8. Cleanup & deliver

Delete temporary stills and superseded versions. Report final file paths, durations, and a short changelog. On request, print the full narration transcript in playback order.

Reusing for a NEW app

Redo steps 1–2 (never reuse another project's screenshots, colors or narration). Reuse the mechanical pipeline (assets + steps 3–7) as-is. Ask for brand colors/logo and duration constraints up front — never invent a brand identity.

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