agentleFS
nicodiansknicodiansk/turboflow/skills/brainstorm/SKILL.md

brainstorm

Skill3 starsChanged 32 days agoMITView on GitHub

Use when the user asks to add, build or change a feature and hasn't said exactly how, including a one-line request such as "add JSON output to the list command". Sizes the request first - a clear quick fix gets done directly, and anything with open choices is explored with questions before any code.

189 other projects use a version of this.

Adopted by

Most recently taken up by

Used with

Projects with it also use playtest-report, team-polish and 10 more.

Other files people use alongside this one.

Files found in the same public projects as a version of this one, more often than they turn up anywhere else. Each project counts once, large collections count for less, and this file's own repository is left out.
  • CoralGameSkill

    playtest-report

    Generates a structured playtest report template or analyzes existing playtest notes into a structured format. Use this to standardize playtest feedback collection and analysis.

    Also in 9 projects that use this

  • CoralGameSkill

    team-polish

    Orchestrate the polish team: coordinates performance-analyst, technical-artist, sound-designer, and qa-tester to optimize, polish, and harden a feature or area for release quality.

    Also in 11 projects that use this

  • lilangMaxSkill

    soak-test

    Generate a soak test protocol for extended play sessions. Defines what to observe, measure, and log during long play sessions to surface slow leaks, fatigue effects, and edge cases that only appear after sustained play. Primarily used in Polish and Release phases.

    Also in 6 projects that use this

  • lilangMaxSkill

    team-live-ops

    Orchestrate the live-ops team for post-launch content planning: coordinates live-ops-designer, economy-designer, analytics-engineer, community-manager, writer, and narrative-director to design and plan a season, event, or live content update.

    Also in 6 projects that use this

  • +8 more from CoralGame

The file

We split this skill into the rules it gives an agent

12 rules. 0 are common, 10 are distinctive, and 2 are very specific to this project.

  • 0

    Common

    Most of the 155 edited versions we read keep these.

  • 10

    Distinctive

    This author's own choices. Worth a look.

  • 2

    Very specific

    Tied to their project's names, files or tools. Probably skip.

  • Common
  • Distinctive
  • Very specific
  1. Distinctive:

    Check project state (files, docs, recent commits)

    line 21
  2. Distinctive:

    Read agent memory for relevant prior context

    line 22
  3. Distinctive:

    Before any question: if the request already says everything that matters (clear, a few lines, no open choices), it's quick.

    line 26
  4. Distinctive:

    If the work grows mid-way, say so and step up a size.

    line 30
  5. Distinctive:

    If several independent projects emerge, say so, agree an order, and take them one at a time, one design doc each.

    line 31
  6. Distinctive:

    Ask questions one at a time

    line 34
  7. Distinctive:

    Prefer multiple choice when possible

    line 35
  8. Distinctive:

    Don't overwhelm — one question per message

    line 37
  9. Distinctive:

    Ask after each section: "Does this look right?"

    line 47
  10. Very specific:

    Write design to docs/plans/YYYY-MM-DD-<topic>-design.md.

    line 52
  11. Distinctive:

    Update the doc with their answers.

    line 61
  12. Very specific:

    Commit the design document, then hand it over with the list of Ruled in brainstorm: calls for the user to check while reading

    line 64

“Common” is measured: kept by at least 6 in 10 of the 155 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.

Keep what fits and drop the rest. Your version, ready for your agents.
Files
SKILL.md

Brainstorm

Turn ideas into fully formed designs through collaborative dialogue.

Announce: "Using brainstorm to explore this idea before implementation."

The Iron Law

NO IMPLEMENTATION WITHOUT UNDERSTANDING REQUIREMENTS FIRST

Process

1. Understand Context

  • Check project state (files, docs, recent commits)
  • Read agent memory for relevant prior context

2. Size It

Name the size in one plain line, with the reason. The user can override it.

  • Before any question: if the request already says everything that matters (clear, a few lines, no open choices), it's quick. Do it now, say what you did, no design doc.
  • Otherwise, discover requirements first (step 3). Once you understand what they want, name the size:
    • small (one component, one or two choices): agree the approach in chat, no design doc. Then offer /turbocharge:plan or go straight to the change.
    • project: continue through the steps below to a design doc.
  • If the work grows mid-way, say so and step up a size.
  • If several independent projects emerge, say so, agree an order, and take them one at a time, one design doc each.

3. Discover Requirements

  • Ask questions one at a time
  • Prefer multiple choice when possible
  • Focus on: purpose, constraints, success criteria, users
  • Don't overwhelm — one question per message
  • Once you understand what they want, make the size call from step 2

4. Explore Approaches

  • Propose 2-3 approaches with trade-offs
  • Lead with your recommendation and reasoning
  • Be ready to combine or discard

5. Present Design

  • Break into sections of 200-300 words
  • Ask after each section: "Does this look right?"
  • Cover: architecture, components, data flow, error handling, testing
  • Apply YAGNI — remove unnecessary features

6. Save and Continue

  • Write design to docs/plans/YYYY-MM-DD-<topic>-design.md. When you say you're writing it up, tell the user a builder check reads it first and you may come back once with questions.
  • Builder check (projects only) — before committing the doc:

    1. Dispatch turbocharge:researcher with effort: medium on the Agent call, prefixed with @ATLAS.md @CLAUDE.md and the doc path. Omit a reference whose file doesn't exist; if CLAUDE.md is missing but AGENTS.md exists, use @AGENTS.md in its place; .claude/CLAUDE.md counts as a CLAUDE.md (@.claude/CLAUDE.md). Prompt: "Read this design as the developer who will build it. You can't talk to its author. Report only the questions where a wrong guess would change the plan, ranked, most consequential first, each with why the answer matters. Skip what the doc leaves to the builder, what you could reasonably decide yourself, and wording. If nothing important is left, say nothing important left."
    2. The researcher runs in the background: wait for its completion notification.
    3. Sort its questions into three piles:
      • answered already by the conversation or the codebase → put the answer in the doc;
      • minor (a sensible builder could settle it without changing what gets built) → settle it and mark it in the doc as Ruled in brainstorm: <call>;
      • theirs (only the user can answer, and the answer changes what gets built).
    4. Bring the "theirs" pile to the user in one message, most important first. This is the single batched exception to one question at a time.
    5. Update the doc with their answers.

    With no Agent tool, or turbocharge:researcher not registered (some surfaces load skills without agents), read the doc as that builder yourself.

  • Commit the design document, then hand it over with the list of Ruled in brainstorm: calls for the user to check while reading
  • Offer: "Ready for story breakdown?" → chains to /turbocharge:story
  • Or: "Ready for implementation planning?" → chains to /turbocharge:plan

Red Flags — STOP

FlagProblem
Jumping to codeDidn't explore requirements
Single approachDidn't propose 2-3 alternatives
Wall of textPresent in 200-300 word sections
Unanswered questionsDon't design around unknowns
No YAGNI reviewRemove unnecessary features
Design doc for a quick fixSize it first
Designing several projects at onceAgree an order; one at a time

Workflow Position

brainstorm → story → plan → build → review → ship

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