agentleFS
nicodiansknicodiansk/turbocharge/skills/brainstorm/SKILL.md

brainstorm

Skill2 starsChanged 11 months agoMITView on GitHub

Use when starting creative work - creating features, building components, adding functionality, or modifying behavior. Explores requirements through Socratic dialogue before any implementation.

We split this skill into the rules it gives an agent

8 rules. 0 are common, 7 are distinctive, and 1 is very specific to this project.

  • 0

    Common

    Most of the 153 edited versions we read keep these.

  • 7

    Distinctive

    This author's own choices. Worth a look.

  • 1

    Very specific

    Tied to their project's names, files or tools. Probably skip.

  • Common
  • Distinctive
  • Very specific
  1. Distinctive:

    Check project state (files, docs, recent commits)

    line 21
  2. Distinctive:

    Read agent memory for relevant prior context

    line 22
  3. Distinctive:

    Ask questions one at a time

    line 25
  4. Distinctive:

    Prefer multiple choice when possible

    line 26
  5. Distinctive:

    Don't overwhelm — one question per message

    line 28
  6. Distinctive:

    Ask after each section: "Does this look right?"

    line 37
  7. Very specific:

    Write design to docs/plans/YYYY-MM-DD-<topic>-design.md

    line 42
  8. Distinctive:

    Commit the design document

    line 43

“Common” is measured: kept by at least 6 in 10 of the 153 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.

Keep what fits and drop the rest. Your version, ready for your agents.
Files
SKILL.md

Brainstorm

Turn ideas into fully formed designs through collaborative dialogue.

Announce: "Using brainstorm to explore this idea before implementation."

The Iron Law

NO IMPLEMENTATION WITHOUT UNDERSTANDING REQUIREMENTS FIRST

Process

1. Understand Context

  • Check project state (files, docs, recent commits)
  • Read agent memory for relevant prior context

2. Discover Requirements

  • Ask questions one at a time
  • Prefer multiple choice when possible
  • Focus on: purpose, constraints, success criteria, users
  • Don't overwhelm — one question per message

3. Explore Approaches

  • Propose 2-3 approaches with trade-offs
  • Lead with your recommendation and reasoning
  • Be ready to combine or discard

4. Present Design

  • Break into sections of 200-300 words
  • Ask after each section: "Does this look right?"
  • Cover: architecture, components, data flow, error handling, testing
  • Apply YAGNI — remove unnecessary features

5. Save and Continue

  • Write design to docs/plans/YYYY-MM-DD-<topic>-design.md
  • Commit the design document
  • Offer: "Ready for story breakdown?" → chains to /turbocharge:story
  • Or: "Ready for implementation planning?" → chains to /turbocharge:plan

Red Flags — STOP

FlagProblem
Jumping to codeDidn't explore requirements
Single approachDidn't propose 2-3 alternatives
Wall of textPresent in 200-300 word sections
Unanswered questionsDon't design around unknowns
No YAGNI reviewRemove unnecessary features

Workflow Position

brainstorm → story → plan → build → review → ship

Download now (ZIP)

  • Other versions188 projects use a version of this.

    Word for word · 0

    None found.

    Edited · 1

    1. nicodiansk/turboflow★ 296% same

    Wrote their own version · 187

    1. Donchitos/Claude-Code-Game-Studios★ 27ksame name
    2. codeaholicguy/ai-devkit★ 1.7ksame name
    3. jtydhr88/ComfyTV★ 1.1ksame name
    4. event-driven-io/emmett★ 550same name
    5. ZaxbyHub/opencode-swarm★ 511same name
    6. zaxbysauce/opencode-swarm★ 503same name
    7. automagik-dev/genie★ 345same name
    8. namastexlabs/automagik-genie★ 345same name
    9. bkywksj/knowledge-base★ 332same name
    10. pixel-cellar/Claude-Code-Game-Studios★ 324same name

    177 more not listed

    How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.

  • Used alongsideProjects with it also use playtest-report, team-polish and 10 more.

    Other files people use alongside this one.

    Files found in the same public projects as a version of this one, more often than they turn up anywhere else. Each project counts once, large collections count for less, and this file's own repository is left out.
    • CoralGameSkill

      playtest-report

      Generates a structured playtest report template or analyzes existing playtest notes into a structured format. Use this to standardize playtest feedback collection and analysis.

      Also in 9 projects that use this

    • CoralGameSkill

      team-polish

      Orchestrate the polish team: coordinates performance-analyst, technical-artist, sound-designer, and qa-tester to optimize, polish, and harden a feature or area for release quality.

      Also in 11 projects that use this

    • lilangMaxSkill

      soak-test

      Generate a soak test protocol for extended play sessions. Defines what to observe, measure, and log during long play sessions to surface slow leaks, fatigue effects, and edge cases that only appear after sustained play. Primarily used in Polish and Release phases.

      Also in 6 projects that use this

    • +9 more from CoralGame
  • In this repository10 other files it gives its agents.

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