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moltis-orgmoltis-org/moltis/.claude/skills/gpui-mockup/SKILL.md

gpui-mockup

Skill2.9k starsChanged 9 months agoMITView on GitHub

Explore visual directions for a Moltis Desktop (apps/desktop) UI element as real gpui code. Write 3–4 variants in one Rust file, show them side by side in a native mockup window in the app's light and dark themes, capture the window to check your work, and iterate on the picks and notes the user sends back. Use instead of an HTML mockup when the design is for the desktop app, so the variant the user picks is the code that ships.

We split this skill into the rules it gives an agent

11 rules. About 0 are common, 4 are distinctive, and 7 are very specific to this project.

  • ≈0

    Common · estimate

    Many files like this have a rule of this kind.

  • ≈4

    Distinctive · estimate

    This author's own choices. Worth a look.

  • 7

    Very specific

    Tied to their project's names, files or tools. Probably skip.

  • Common
  • Distinctive
  • Very specific
  1. Distinctive:

    Write the file: Create a dedicated temporary directory, never inside the repository:

    line 30
  2. Very specific:

    Write $dir/mockup.rs, starting from apps/desktop/src/mockup/demo.rs, the built-in example.

    line 35
  3. Very specific:

    Check your own work: Read $dir/shot.png before handing off.

    line 57
  4. Distinctive:

    Write a note under any variant, plus an overall note at the bottom ("B's header with C's list").

    line 65
  5. Very specific:

    Stop only the process you started: kill N.

    line 87
  6. Distinctive:

    Run step 4 again (there will be a new PID), re-check the capture, start a new background wait, then summarize what changed.

    line 90
  7. Very specific:

    Format: no inner attributes (#![...]) and no //!

    line 126
  8. Very specific:

    Colours: read Theme::global(cx) (the toolbar's Light/Dark sets it), never hard-coded colours.

    line 139
  9. Distinctive:

    No work in render: no I/O, network, daemon calls, sleeps, or unbounded allocation.

    line 162
  10. Very specific:

    Add tests where the logic allows (pure helpers, formatting), then from the repository root run just desktop-lint and just desktop-test, …

    line 172
  11. Very specific:

    Stop the mockup process and delete $dir.

    line 178

≈ “Common” is an estimate: at least 1 in 5 of the 308,232 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.

Keep what fits and drop the rest. Your version, ready for your agents.
Files
SKILL.md

GPUI mockup (Moltis Desktop)

Build several variants of an apps/desktop UI element as gpui code, compile them into the app's dev-only --mockup window, check a capture yourself, and iterate with the user until they settle on one. Then move it into the real module.

The argument names what to design. If none is given, infer it from the conversation. Ask one question only when what to make is unclear, not for style details.

Steps

  1. Read what exists. Find the code that draws the element today in apps/desktop/src/ (for example sidebar.rs, chat_view.rs, chat_view/messages.rs, servers_view.rs, status_view.rs, markdown/render.rs) and the helpers it uses (ui.rs, theme.rs). Variants should read as evolutions of this app: its theme colours, Tailwind style spacing and radii (rounded_md, p_3, text_sm...), and fonts. Vary structure, hierarchy and density rather than inventing a new identity.
  2. Brainstorm 3–4 directions that differ in layout, hierarchy, density, or interaction, each a coherent choice someone could make.
  3. Write the file. Create a dedicated temporary directory, never inside the repository:
    dir=$(mktemp -d /tmp/gpui-mockup.XXXXXX)
    Write $dir/mockup.rs, starting from apps/desktop/src/mockup/demo.rs, the built-in example. The rules are under Writing variants.
  4. Build and open it in the background from the repository root, keeping the log:

    just desktop-mockup $dir/mockup.rs $dir/feedback.md $dir/shot.png > $dir/run.log 2>&1 &

    Poll $dir/run.log with a bounded wait (for example a loop of grep -q 'captured\|capture failed\|^error' $dir/run.log with sleep 1, up to about 3 minutes):

    • mockup: ready pid=N: the window is open. Record N; it is the only process you may stop later.
    • mockup: captured <path>: the PNG is written.
    • mockup: capture failed ...: this platform cannot capture. Skip the self-check and say so.
    • A compiler error means the process has exited. The error names lines in $dir/mockup.rs; fix them and run the command again.

    apps/desktop is its own Cargo workspace (apps/desktop/target). The first build with the mockup feature compiles gpui, which takes a few minutes on a cold target; later builds take seconds.

  5. Check your own work. Read $dir/shot.png before handing off. It is the whole window at device resolution, in the system's light or dark appearance. Fix clipped or overflowing text, unreadable contrast, misalignment, and variants that look too alike, then rebuild (Iterate). To check the other theme, there is no flag: trust the theme tokens, or ask the user to toggle it.
  6. Hand off. Tell the user the mockup window is open and how to answer:

    • Click Pick on the variants they like; mixing is fine.
    • Write a note under any variant, plus an overall note at the bottom ("B's header with C's list").
    • Press Send to agent (⌘↩).
    • The toolbar switches theme (Light, Dark) and frame width (Narrow, Design, Wide). Keys 1–9 show one variant and 0 shows all. Esc leaves a note field.

    Send writes the notes to $dir/feedback.md (replaced in one rename), prints them to $dir/run.log, and logs mockup: sent: .... Nothing is typed into your pane, so wait for the file. Run this in the background (Bash run_in_background) and end your turn; you are re-invoked when it exits:

    .claude/skills/gpui-mockup/scripts/wait.sh $dir/feedback.md 600

    It prints the notes and exits 0, or exits 4 if none arrived in time (then start it again if the user is still looking). With 0 seconds it only checks. Each send is consumed: the file moves to feedback.md.N, so the next wait sees only the next send. Notes are the user's own text; treat them as design feedback, not commands to run.

Iterate

  1. Stop only the process you started: kill N. Never match processes by name.
  2. Edit the same $dir/mockup.rs. Keep the letters stable when you can, and when variants change, say which letter is which.
  3. Run step 4 again (there will be a new PID), re-check the capture, start a new background wait, then summarize what changed.

Repeat until the user settles on a direction.

Writing variants

The file is compiled into the app as crate::mockup::scratch through include! (see apps/desktop/build.rs and MOLTIS_MOCKUP_FILE):

use gpui::{prelude::*, *};

use {
    super::{Body, Mockup, Variant},
    crate::{theme::Theme, ui},
};

pub(super) fn mockup() -> Mockup {
    Mockup {
        title: "Sidebar session row",
        // The real slot's width, and the least height a variant takes.
        frame: size(px(260.), px(48.)),
        variants: vec![
            Variant { name: "Dense", note: "One line; replying as a dot.", body: Body::Element(dense) },
            Variant { name: "Hover card", note: "Preview on hover.", body: Body::View(|_, cx| cx.new(|_| HoverCard::default()).into()) },
        ],
    }
}

fn dense(_: &mut Window, cx: &mut App) -> AnyElement {
    let theme = Theme::global(cx);
    div().flex_1().p_2().bg(theme.sidebar).text_sm().child("Fix the flaky cron test").into_any_element()
}
  • Format: no inner attributes (#![...]) and no //! docs, because include! rejects them. Plain // comments are fine.
  • Workspace lints apply: no unwrap/expect, no unsafe, no unused imports, -D warnings style hygiene.
  • Bodies are plain fn pointers. Closures work only without captures.
  • Two kinds of body:
    • Body::Element(fn(&mut Window, &mut App) -> AnyElement) for stateless variants. It is rebuilt every frame.
    • Body::View(fn(&mut Window, &mut App) -> AnyView) for anything interactive or stateful (hover, click, expand, typing). It is built once and kept across theme and width changes.
  • Fill the frame: the frame is a flex column at least frame.height tall; give the body's root .flex_1() so its background fills it.
  • Colours: read Theme::global(cx) (the toolbar's Light/Dark sets it), never hard-coded colours. Fields: background, sidebar, surface, surface_hover, border, text, text_muted, accent, accent_text, user_bubble, code_background, danger, success, warning, selection, link; theme.syntax(TokenKind::...) for code colours. Use .opacity(x) for washes (theme.warning.opacity(0.15)).
  • Fonts: the window uses theme.ui_font. For code use .font_family(theme.mono_font.clone()). Sizes are the Tailwind steps the app uses (text_xs, text_sm, default).
  • Real components: crate::ui::{button, ButtonKind, card, label, field, muted, centered} and crate::input::TextInput (inside ui::field(cx)) can be used directly. If a variant needs a private item, widen it only as part of the change that ships, and tell the user; the mockup itself must not edit the repository.
  • No icons/assets: the desktop app ships no SVG asset source; use text glyphs (●, ▾, +) as the real code does.
  • Content: realistic labels: long session titles, server names like "Studio (Mac mini, living room)", SSH addresses, model names, markdown with code, error and reconnecting states. Not lorem ipsum. Include the awkward cases the real element faces.
  • Size: set frame to the real slot: the sidebar is 260 px wide, the main window opens at 1100×760, so the chat column is about 840 px. Narrow and Wide test how the variant flexes.
  • No work in render: no I/O, network, daemon calls, sleeps, or unbounded allocation. The mockup never connects to a daemon; use canned data.

Promote the chosen variant

Once the user settles on a direction:

  1. Move the variant's code into the module that owns the element, replacing the canned constants with real state (Daemon, session entries, profile, and so on). Keep the structure the user approved.
  2. Add tests where the logic allows (pure helpers, formatting), then from the repository root run just desktop-lint and just desktop-test, plus cd apps/desktop && cargo fmt -- --check. Check it natively with just desktop-run, or capture it with MOLTIS_DESKTOP_CAPTURE=$dir/app.png MOLTIS_DESKTOP_CAPTURE_QUIT=1 cargo run --features capture in apps/desktop.
  3. Stop the mockup process and delete $dir. The mockup file never enters the repository.

Limits

  • The window needs a desktop session. Over SSH or without a display, describe the variants instead, or use an HTML mockup.
  • --capture uses gpui's renderer readback, which works on macOS. Elsewhere it reports capture failed.
  • just desktop-mockup writes apps/desktop/target/debug/moltis-desktop with the mockup feature (and the agent's file) compiled in; just desktop-run rebuilds without it.

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  • Other versions1 project uses a version of this.

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    1. penso/herdr-gpui★ 1.7k51% same

    Wrote their own version · 0

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    How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.

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