agentleFS
mirzaaghazadehmirzaaghazadeh/iwsdk-webxr-skills/AGENTS.md

iwsdk-webxr-skills

AGENTS.md1 starsChanged 28 days agoMITView on GitHub

Guidance for AI coding agents (Claude Code, Codex, Cursor, Copilot and others) working with this repository. People should start at README.md. This repo is a skill library: 57 Agent Skills and one subagent for building WebXR games and apps with Meta's Immersive Web SDK (IWSDK), testing them on Meta Quest and shipping them on the Meta Horizon Store as PWAs. It holds no app code. Every folder name equals its skill's name:. Every third-party folder has a SOURCE.md. 1. Ask…

  • Reads credentials
  • Installs packages

The file

We split this AGENTS.md into the rules it gives an agent

8 rules. About 0 are common, 0 are distinctive, and 8 are very specific to this project.

  • ≈0

    Common · estimate

    Many files like this have a rule of this kind.

  • ≈0

    Distinctive · estimate

    This author's own choices. Worth a look.

  • 8

    Very specific

    Tied to their project's names, files or tools. Probably skip.

  • Common
  • Distinctive
  • Very specific
  • could be automatic: a setting could enforce it
  1. Very specific:

    Every folder name equals its skill's name:.

    line 24
  2. Very specific:

    Check for a scaffolded project first: If the project has .claude/skills/iwsdk-dev/ (made by npm create @iwsdk), it already has the …

    line 30
  3. Very specific:

    Confirm: before changing user-level settings (--scope user, ~/.claude/).

    line 39
  4. Very specific:

    Start with iwsdk-dev-workflow (the router).

    line 45
  5. Very specific:

    Never: put keystores, key passwords, app secrets or deploy tokens in public/, dist/, git or chat output.

    line 52
  6. Very specific:

    Prefer the iwsdk-* and horizon-* skills over Meta's hz-iwsdk-webxr (IWSDK 0.4 era) and hz-store-submit / hz-store-pwa where they differ.

    line 54
  7. Very specific:

    New or moved skills: add the path to exactly one bundle in .claude-plugin/marketplace.json (iwsdk-official paths are relative to …

    line 65
  8. Very specific:

    Never commit .env files, keystores (*.keystore, *.jks) or credentials.

    line 76

≈ “Common” is an estimate: at least 1 in 5 of the 40,246 AGENTS.md files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.

Keep what fits and drop the rest. Your version, ready for your agents.
Files
AGENTS.md

AGENTS.md

Guidance for AI coding agents (Claude Code, Codex, Cursor, Copilot and others) working with this repository. People should start at README.md.

This repo is a skill library: 57 Agent Skills and one subagent for building WebXR games and apps with Meta's Immersive Web SDK (IWSDK), testing them on Meta Quest and shipping them on the Meta Horizon Store as PWAs. It holds no app code.

Layout

skills/custom/<skill>/             12  Original skills by Navid Mirzaaghazadeh (MIT)
skills/iwsdk-official/<skill>/     13  IWSDK team's skills, copied unchanged (MIT) + ERRATA.md
skills/iwsdk-official/agents/       1  iwsdk-project-code-reviewer subagent (plugin loads it here)
skills/meta-official/<skill>/      10  Meta's skills, copied unchanged (Apache-2.0) + ERRATA.md
skills/community/<skill>/          22  Third-party skills, copied unchanged (MIT/Apache)
.claude-plugin/marketplace.json        Five plugin bundles; the single source of truth for bundles
install.sh                             Installs bundles, skills and agents by reading marketplace.json
docs/                                  install.md, usage.md, research notes, metavr CLI reference
mcp/                                   How IWSDK's and Meta's MCP servers connect to Claude Code

Every folder name equals its skill's name:. Every third-party folder has a SOURCE.md.

If a user asks you to install skills from this repo

  1. Ask where (one project or every project) and which bundles. Default to iwsdk-core in the project.
  2. Check for a scaffolded project first. If the project has .claude/skills/iwsdk-dev/ (made by npm create @iwsdk), it already has the iwsdk-official skills and agent: don't install that bundle. Also check for Meta's meta-vr plugin and for Meta skills installed by metavr init / metavr skills install (run metavr skills status; they live in ~/.agents/skills), which duplicate the Meta skills.
  3. Pick one method. As Claude Code: claude plugin install iwsdk-core --marketplace mirzaaghazadeh/iwsdk-webxr-skills --scope project. Otherwise ./install.sh --project <dir> <bundle> from a clone, or npx skills add / gh skill install (see docs/install.md).
  4. Confirm before changing user-level settings (--scope user, ~/.claude/).
  5. Tell the user to start a new session or run /reload-plugins, then suggest: "Use iwsdk-dev-workflow to plan my WebXR game."

If you are using these skills in an IWSDK project

  • Start with iwsdk-dev-workflow (the router). For any change to app code, scenes, models or UI, invoke iwsdk-dev first. For Quest or store facts, hz-quest-verify-first.
  • Prove it in the runtime, then on the device: typecheck, npx @iwsdk/cli dev up, ECS/XR evidence (xr status), then the headset. A compile or a flat screenshot isn't proof.
  • Ask before: deploying to a public host, any Store upload or channel promotion, creating a signing key, npm i -g, Playwright browser downloads, adapter sync (writes agent config) and --allow-browser-automation.
  • Never put keystores, key passwords, app secrets or deploy tokens in public/, dist/, git or chat output. After every deploy, check that https://<domain>/android.keystore returns 404.
  • Prefer the iwsdk-* and horizon-* skills over Meta's hz-iwsdk-webxr (IWSDK 0.4 era) and hz-store-submit / hz-store-pwa where they differ. See both ERRATA.md files.

If you are changing this repository

  • Don't edit files under skills/iwsdk-official/, skills/meta-official/ or third-party folders in skills/community/. Refresh them from upstream as their SOURCE.md describes, and record disagreements in that folder's ERRATA.md.
  • Custom skills (skills/custom/): keep name: equal to the folder name, keep license: MIT, the metadata.author block and the "Made by" line, cite a source for every API, number or flag, mark anything unconfirmed as unverified, and update Last verified:.
  • New or moved skills: add the path to exactly one bundle in .claude-plugin/marketplace.json (iwsdk-official paths are relative to ./skills/iwsdk-official), add a row to the README catalog, and for third-party skills add LICENSE/NOTICE, a SOURCE.md and a row in THIRD_PARTY_NOTICES.md. See CONTRIBUTING.md.
  • Check before committing:
    claude plugin validate . --strict
    ./install.sh --list
    ./install.sh --project /tmp/skilltest --dry-run all
  • Never commit .env files, keystores (*.keystore, *.jks) or credentials. .gitignore blocks the common ones.

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Your trail

Files you open will collect here, so you can find them again.

Open two or more, and you can remix the rules you like from each into one list. Kept in this browser only.

Now do this for your own.

Bring your CLAUDE.md, AGENTS.md or skills. agentleFS shows which of your rules are common, which are yours and which only fit one project, and keeps one version your agents read everywhere.