solidcraft
Skill66 starsChanged 6 days agoMITView on GitHub
SolidCraft is an open-source parametric 3D CAD application in pure Rust (by Tangency Labs, independent clean-room; not an Autodesk/Dassault product): sketches with constraints and parameter-driven dimensions, a parametric feature timeline (extrude, revolve, sweep, loft, fillet, chamfer, shell, draft, holes, threads, patterns, mirror, split, combine), sheet metal, plastic enclosure features, assemblies with joints and motion studies, physical materials with mass properties, and STEP/IGES/3MF/STL/OBJ/glTF/URDF/DXF interchange. Desktop app, browser app, headless CLI and a 20-tool MCP server all run the same 539-command registry. Trigger this skill whenever the user mentions SolidCraft (or `.sc`, `solidcraft-cli`, "SolidCraft MCP", the control channel on 27878), asks what it can model or open/export, wants an agent to build or edit a parametric part (enclosure, bracket, plate, flange), drive the control channel, script a build, run the oracle, or troubleshoot it — and equally when they never name it but describe parametric CAD work ("model a case for this board", "sketch, constrain and extrude", "export a STEP of this bracket"). Do not assume Fusion/SolidWorks behaviour: read this first.
1 other project uses a version of this.
Adopted by
Most recently taken up by
- hermes-pro/storytold-skillstheir own version, first seen Nov 8, 2026
Other versions1 project uses a version of this.
Word for word · 0
None found.
Edited · 0
None found.
Wrote their own version · 1
- hermes-pro/storytold-skills★ 36same name
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
In this repository18 other files it gives its agents.
- AGENTS.mdAGENTS.md
- artcraft-studioSkill
- cadcraftSkill
- craft-anythingSkill
- deckcraftSkill
- designcraftSkill
- effectcraftSkill
- figcraftSkill
- filmcraftSkill
- gridcraftSkill
- lightcraftSkill
- materialcraftSkill
- pdfcraftSkill
- photocraftSkill
- soundcraftSkill
- texturecraftSkill
- vectorcraftSkill
- wordcraftSkill
The file
We split this skill into the rules it gives an agent
2 rules. About 0 are common, 1 is distinctive, and 1 is very specific to this project.
≈0
Common · estimate
Many files like this have a rule of this kind.
≈1
Distinctive · estimate
This author's own choices. Worth a look.
1
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Distinctive: line 59
Do not assign these at v0.29.0:
- Very specific: line 103
Read: README.md, ROADMAP.md, Cargo.toml, …
≈ “Common” is an estimate: at least 1 in 5 of the 350,495 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
SolidCraft
Audit basis. Refreshed 2026-11-04 against tag v0.30.1, commit 8e2b0cd60d14b4152b12b8f1fdb2bcfdcd8c52f4 — git rev-parse HEAD in the pinned checkout confirms, and the installed /Applications/SolidCraft.app matches (its binary prints solidcraft 0.30.1). The previous release this skill described was v0.29.0 (3a5195b).
v0.29.0 → v0.30.1 delta. 578 files changed; 15 new command ids, none removed — 554 ids measured in code, while the CI-regenerated docs/features.md lists 571 rows (the doc is the stronger source where it is test-enforced). Additions include file.export_3mf/obj/step/stl/urdf, render.batch, render.compare, render.compare.divider, render.result.select/discard, component.show_history/hide_history, construct.plane.axis_point and squashed-spline editing. .scdwg drawing files are new, FreeCAD/Rhino import lands through cadmpeg, and glTF is import-only. surface.fillet remains planned-only (the single planned row).
Verify against your installed version — the ArtCraft Launcher auto-updates, so a newer build may differ; every count quoted here was re-measured at this tag, and code paths that moved were re-cited. The measurement method for each count is in evidence.md.
Overview
SolidCraft is "an open-source parametric 3D CAD application built in pure Rust" by Tangency Labs (README.md; MIT OR Apache-2.0). Sketch, constrain and build solids on an editable parametric feature timeline; change a dimension and the model rebuilds. It is independent and clean-room: behaviour is designed from public documentation and general CAD conventions, reference tests use analytic values and FreeCAD as an external oracle, and it is not affiliated with any CAD vendor (README.md Disclaimer; NOTICE). Status: early but usable for simple parts — the generated oracle report counts 90/90 reference parts passing against analytic or FreeCAD-computed volume/area/centre-of-mass/bounding-box (docs/oracle.md; the README and docs/capabilities.md still say "75 of 76" — the generated oracle table is newer, trust it and solidcraft-cli oracle). One command registry serves the desktop app (egui), the browser app, the headless CLI and the MCP server. Source: GitHub tangency-labs/solidcraft; docs at docs.solidcraft.io.
Capabilities (verified)
The command registry is the API (start here)
- 539 engine commands registered with
CommandSpec::new("dotted.id", …)across ~210 modules undercrates/engine/src/cmd/(re-grepped at this tag; oneplanned!id,surface.fillet, refuses with its issue number). Ids are dotted and lower-case:sketch.rectangle.two_point,solid.extrude,solid.fillet,timeline.rollback. The same commands run from the toolbar, scripts,solidcraft-cli exec, the control channel and MCP (docs/features.mdheader;crates/engine/src/cmd/mod.rs). - MCP server (
solidcraft-cli mcp): stdio JSON-RPC, protocol revisions 2025-06-18 (2025-03-26 and 2024-11-05 accepted). 21 tools:list_commands(catalog with enablement),describe_command(typed JSON-Schema contracts for input/output on converted commands),execute,batch,undo,redo,inspect_design,measure,body_topology,set_parameter,check_parameters,screenshot,export,new_design,open,save,crash_reports,running,pending, andskill_reference(returns SolidCraft's built-in modelling skills) (crates/mcp/src/tools.rstool_definitions). Headless it runs its own session (--in part.scto start from a file); with--connect HOST:PORTit drives the running app so you can watch. - The app listens by default: control channel on
127.0.0.1:27878(next free port up to 27893), loopback only, token-authenticated — the app writes a 256-bit token to acontrol/PORT.tokenfile in its data folder and the port tocontrol/current.portfor discovery;solidcraft-cli mcpwith no arguments finds it. Preferences ▸ Assistant ▸ "Let AI agents connect" turns the default listener off (docs/control-protocol.md;docs/mcp.md). - Sketch commands return
created: {points, curves, constraints, dimensions}— stable ids you can use immediately insketch.dimension,sketch.constraint.*,sketch.delete(crates/engine/src/cmd/mod.rscreated_doc!). Lengths are mm; expressions accept parameters and units ("width / 2","30 deg"). - CLI verbs (
apps/solidcraft-cli/src/main.rs): listed —run,eval,script,bench-open,bench-agent,bench-assistant,snapshot,render,exec,commands,recipe,oracle,fuzz,mcp,crashes,licences/licenses; also present (unlisted) —inspect,fuzz-one,gpu,icon,bench-edit,save-stress.run script.json --out part.stepexecutes a JSON script and exports. - Scripts are a JSON list of the same commands:
{"commands": [{"command": "sketch.create", "params": {"plane": "XY"}}, …]}(docs/scripts.md). - Async render jobs through plain
execute:render.preflight,render.start,render.status,render.cancel,render.export; keep the returned job ID; image bytes stay in the session until PNG export (docs/mcp.md;docs/render-jobs.md). The renderer is deep — dozens of render docs (PBR, path tracing, CPU/GPU backends, denoise, HDR, studio lighting, GGX anisotropic…).
Modelling (what it can actually build)
- Sketches: lines, rectangles, circles, arcs, polygons, slots, ellipses, fit/control splines, conics and text on origin/offset planes or planar faces; construction geometry, projection, trim/extend, corner fillets/chamfers; face attachments (
docs/capabilities.md). - Constraints and dimensions: coincident, point-on-curve, horizontal/vertical, parallel, perpendicular, tangent, curvature (G2), equal, concentric, collinear, midpoint, symmetry, fix; ~15 dimension kinds driven by parameters; solved by their own solver (exact loci intersections + Levenberg–Marquardt with rank/DOF reporting); over-constraining edits rejected; drag solves every frame and rebuilds once at the end.
- Features: extrude, revolve, sweep, loft, fillet, chamfer, shell, draft, holes (with presets,
docs/hole-presets.md), threads, patterns, mirror, split, combine — on an editable parametric timeline with rollback (timeline.rollback). - Parameters and configurations with unit-aware expressions; assemblies with joints, motion studies, contact sets, interference and mass properties; sheet metal (flanges, hems, fold/unfold, flat patterns) and plastic enclosure features; physical material cards with mass in Properties; BOM commands (
crates/engine/src/cmd/bom.rs); point clouds (docs/point-clouds.md); drawing foundations/HLR docs exist (docs/drawing-*.md). - Built-in agent skills: the repo's
skills/folder ships 17 Agent-Skills-format folders; the four modelling ones (solidcraft-modeling,-editing,-checking,-mechanisms,-reporting) are embedded in the binary and served through the MCPskill_referencetool — readskill_referencebefore a non-trivial model; it encodes the project's own ground rules for driving the engine.
Files: open and save
- Native design
.sc(also opens.solidcraft,.solvecraft, and JSON designs; older.solidcraftfiles still open) —crates/io/src/lib.rsDESIGN_EXT = "sc",DESIGN_EXTS = ["sc", "solidcraft", "solvecraft"]; a native CAD kernel (crates/io/src/native_cad/,docs/native-brep.md). - Import/export: STEP/
.stp, IGES/.igs, 3MF, STL, OBJ, glTF/GLB, PLY, DXF (2-D drawing sketch import and current-view DXF export with hidden-edge modes), URDF export — "in and out where supported" (README.mdWhat works;crates/io/src/modulesformats.rs,dxf.rs,gltf_in.rs,obj.rs;docs/view-dxf.md). - Oracle/reference tests:
cargo xtask oraclegeneratestests/oracle/cases; every rebuilt part is also exported as STEP, validated and read back (docs/oracle.md).
Known limitations and not-implemented
Do not assign these at v0.29.0:
- Early but usable for simple parts — the project's own words. The oracle covers 90 simple reference parts; complex multi-body workflows are not proven to that standard (
docs/oracle.md;docs/capabilities.md). - One planned command:
surface.filletrefuses with its tracking issue (planned!incrates/engine/src/cmd/mod.rs). - The README/capabilities "75 of 76" oracle count is stale against the generated 90/90 table (
docs/oracle.md). - Windows downloads are unsigned (SmartScreen); macOS is signed and notarized (
README.mdDownload). - Tool, feature or check you cannot find in
solidcraft-cli commands/describe_commandshould be treated as absent — the registry is the contract, and disabled commands report why.
How to operate
- GUI:
open -a SolidCraft, binary/Applications/SolidCraft.app/Contents/MacOS/SolidCraft; the CLI is inside the bundle:/Applications/SolidCraft.app/Contents/MacOS/solidcraft-cli(also on PATH on most installs).solidcraft --sampleopens a sample part. The control channel is on by default (Preferences ▸ Assistant to disable; takes effect at next start). - Model headlessly:
solidcraft-cli commands # the registry, id + label + enablement solidcraft-cli exec solid.box '{"length":40,"width":30,"height":20}' solidcraft-cli run examples/bracket.json --out bracket.step solidcraft-cli oracle # replay the reference parts solidcraft-cli snapshot design.sc -o shot.png claude mcp add solidcraft -- solidcraft-cli mcp - Bridged MCP (watch the agent model):
solidcraft &thensolidcraft-cli mcp(it finds the port/token file), or--connect 127.0.0.1:7878aftersolidcraft --control 7878. A bridged server starts even before the app and errors with "no SolidCraft app is listening at HOST:PORT" until it is; passSOLIDCRAFT_CONTROL_TOKENwhen the app runs sandboxed. - Data folders: token/discovery files under the platform data dir (macOS
~/Library/Application Support-family perdocs/control-protocol.mdtoken table; Linux$XDG_DATA_HOME/solidcraft/control/PORT.token). - Web:
solidcraft.io/appruns the same engine in the browser; the browser command API isdocs/browser-api.md.
Working with an AI agent
- Model like a person:
list_commands→describe_commandfor the typed contract →executeper step. Sketch ids fromcreated:are stable; chainsketch.*→sketch.dimension→solid.extrude→solid.filletwithout re-picking.batchruns several commands in order. - Read
skill_referencefirst for enclosures/brackets/plates/flanges and for mechanisms (joints, contact sets, motion studies) — SolidCraft's own modelling discipline, including parameter-range checking (check_parameters,docs/configurations.md). - Prepare and verify files: scripts are plain JSON (generate them, diff them, keep them in git —
docs/scripts.mdsays designs kept in git are expected practice); verify exports by re-opening the STEP (oracledoes exactly this) or withinspect_design/measure/body_topologyand compare mass properties. - Undo is a tool:
undo/redoover MCP; failures leave the design unchanged, so a failedexecuteneeds no cleanup. - What not to attempt: assuming commercial-CAD parity (clean-room, independent); driving dialogs (MCP tools never open dialogs — use commands); hard-coding the control token (read the token file or the env var); trusting
describe_commandcoverage for every old command (typed contracts land progressively); promisingsurface.fillet.
Verification protocol
- Round-trip first: build the part →
save design.sc→openit back →exportSTEP → re-import orinspect_design; compare volume/area/bbox withmeasurebefore trusting the chain. - Use the oracle as your harness:
solidcraft-cli oraclereplays reference parts with expected values; model your checks the same way (recipe.json + expected values in git). - Never trust a silent export:
exportreturns what it wrote; re-open and re-measure. - One design per session, save between phases:
new_design/open/save; keep scripts in git so any phase is replayable. - Re-verify after updates (
solidcraft --versionvs this skill's pin v0.29.0): the command registry moves fast;list_commandson your build is the contract.
Sources & evidence
- Repo: https://github.com/tangency-labs/solidcraft — inspected at tag v0.29.0, commit
8e2b0cd60d14b4152b12b8f1fdb2bcfdcd8c52f4, release dated 2026-11-01, inspection date 2026-11-01. MIT OR Apache-2.0 (LICENSE-MIT/LICENSE-APACHE); independent clean-room perNOTICEandDISCLAIMER.md. - Installed
/Applications/SolidCraft.app:CFBundleShortVersionString0.29.0,CFBundleIdentifierio.tangencylabs.solidcraft; binaries printsolidcraft 0.29.0andsolidcraft-cli 0.29.0— both are in the bundle. - Read:
README.md,ROADMAP.md,Cargo.toml,docs/{mcp,control-protocol,scripts,capabilities,features,oracle,render-jobs,building,downloads,native-brep,hole-presets,point-clouds,physical-material-cards,view-dxf,browser-api}.md,apps/solidcraft-cli/src/main.rs,apps/solidcraft/src/,crates/engine/src/cmd/mod.rsand thecmd/module list,crates/engine/src/{control_auth,control_pending}.rs,crates/mcp/src/{lib,server,tools}.rs,crates/io/src/{lib,formats,dxf,gltf_in,obj,catalog}.rs,crates/{kernel,geom,sketch,render,gpu,derive,doc}/(layouts),skills/README.md+ skill folder list,tests/oracle/layout,tools/oracle-analytic/,tools/freecad-oracle/. - Counts recomputed from source: 539
CommandSpec::newids (1planned!:surface.fillet), 21 MCP tools, 16 listed + 6 unlisted CLI verbs, 3 design extensions (sc,solidcraft,solvecraft), 12+ interchange formats, 17 in-repo agent skills, 118 docs pages, oracle 90/90 (69 analytic / 21 FreeCAD), control port 27878–27893. - Evidence table:
evidence.mdnext to this file.
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