vstest-build-test
Skill976 starsChanged 6 months agoMITView on GitHub
Build, test, and validate changes in the vstest repository. Use when building vstest projects, running unit tests, smoke tests, or acceptance tests, or when deploying locally built vstest.console for manual testing.
- Deletes or force-pushes
In this repository7 other files it gives its agents.
- AGENTS.mdAGENTS.md
- eng/common/AGENTS.mdAGENTS.md
- .github/copilot-instructions.mdCopilot instructions
- creating-skillsSkill
- expert-reviewingSkill
- trx-analysisSkill
- validate-skillsSkill
The file
We split this skill into the rules it gives an agent
8 rules. About 0 are common, 3 are distinctive, and 5 are very specific to this project.
≈0
Common · estimate
Many files like this have a rule of this kind.
≈3
Distinctive · estimate
This author's own choices. Worth a look.
5
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Very specific: line 10
Before building, verify the .dotnet toolchain matches the current OS.
- Distinctive: line 14
Run this check before every first build in a session:
- Very specific: line 39
After cleanup (or if .dotnet doesn't exist), the build script automatically downloads the correct SDK version from global.json.
- Very specific: line 155
Test executables are built against the repo's preview TFM (e.g.
- Very specific: line 174
After building with --pack / -pack, validate vstest.console changes by unzipping the built package:
- Very specific: line 178
Run the local vstest.console against a test project
- Distinctive: line 195
OS mismatch errors: If you see SDK load failures, run the mismatch detection script above to clean and re-bootstrap.
- Distinctive: line 198
If build fails asking for .NET 4.6 targeting pack, install it from Microsoft Downloads
≈ “Common” is an estimate: at least 1 in 5 of the 350,495 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
Building and Testing vstest
Pre-Build: Environment Setup
Before building, verify the .dotnet toolchain matches the current OS. The repo bootstraps its own .NET SDK into .dotnet/.
Detect OS vs .dotnet Mismatch
Run this check before every first build in a session:
# Determine current OS
OS=$(uname -s) # "Linux", "Darwin" (macOS), or contains "MINGW"/"MSYS" (Windows/Git Bash)
if [ -d ".dotnet" ]; then
if [ "$OS" = "Linux" ] || [ "$OS" = "Darwin" ]; then
# On Linux/macOS the dotnet binary must be an ELF/Mach-O executable, not .exe
if [ -f ".dotnet/dotnet.exe" ] && [ ! -f ".dotnet/dotnet" ]; then
echo "MISMATCH: .dotnet contains Windows binaries but OS is $OS"
rm -rf .dotnet .packages artifacts
echo "Cleaned .dotnet, .packages, and artifacts for fresh bootstrap"
fi
else
# On Windows the dotnet binary should be dotnet.exe
if [ -f ".dotnet/dotnet" ] && [ ! -f ".dotnet/dotnet.exe" ]; then
echo "MISMATCH: .dotnet contains Linux/macOS binaries but OS is Windows"
rm -rf .dotnet .packages artifacts
echo "Cleaned .dotnet, .packages, and artifacts for fresh bootstrap"
fi
fi
fiAfter cleanup (or if .dotnet doesn't exist), the build script automatically downloads the correct SDK version from global.json.
Build
Platform Commands
| Action | Windows | Linux / macOS |
| Restore + Build | ./build.cmd | ./build.sh |
| Restore only | ./restore.cmd | ./restore.sh |
| Build + Pack | ./build.cmd -pack | ./build.sh --pack |
| Release config | ./build.cmd -c Release -pack | ./build.sh -c Release --pack |
| Single project | ./build.cmd -project <csproj> | ./build.sh --projects <csproj> |
Full Build (Recommended)
For projects with many cross-project dependencies (e.g., HtmlLogger, TrxLogger, vstest.console):
# Linux / macOS
./build.sh --pack
# Windows
./build.cmd -packThis produces NuGet packages under artifacts/packages/Debug/Shipping/.
Single Project Build
For isolated projects with few dependencies:
# Linux / macOS
./build.sh --projects <path-to-csproj>
# Windows
./build.cmd -project <path-to-csproj>Warning: This does NOT work for projects like HtmlLogger that have many transitive dependencies. Use
--pack/-packinstead.
Test
Unit Tests (Default)
# Linux / macOS
./test.sh
# Windows
./test.cmdSpecific Project(s)
-projects / --projects takes a resolvable path or glob — it is passed through
Resolve-Path, so a bare project nickname or category (e.g. smoke, htmllogger) fails with
Cannot find path. Point it at the csproj(s):
# Windows
./test.cmd -projects "test\**\*HtmlLogger*\*.csproj"
# Linux / macOS
./test.sh --projects "test/**/*HtmlLogger*/*.csproj"For a single project you can also build+test its csproj directly with the bootstrapped SDK:
# Windows
./.dotnet/dotnet.exe test test/Microsoft.TestPlatform.Extensions.HtmlLogger.UnitTests/*.csproj -c Debug
# Linux / macOS
./.dotnet/dotnet test test/Microsoft.TestPlatform.Extensions.HtmlLogger.UnitTests/*.csproj -c DebugTest Categories (smoke / integration / performance / compatibility)
These are switches handled by eng/build.ps1 — NOT -projects values:
# Windows
./test.cmd -smokeTest # TestCategory=Smoke (a subset of integration tests)
./test.cmd -integrationTest # full acceptance / integration suite
./test.cmd -performanceTest
./test.cmd -compatibilityTest
# Linux / macOS: only --integrationTest and --performanceTest exist, because test.sh
# calls arcade's eng/common/build.sh directly and never goes through eng/build.ps1.
./test.sh --integrationTest # includes smoke; there is no -smokeTest switch here
-smokeTestand-integrationTestare mutually exclusive (smoke is a subset); passing both throws.
Filter by Test Name
On Windows use the -filter parameter. Do not pass --filter inside TestRunnerAdditionalArguments —
eng/build.ps1 explicitly throws if you do.
On Linux/macOS test.sh has no -filter parameter, so the filter goes in as an MSBuild property.
The single quotes are required, otherwise bash interprets &, |, and the inner quotes.
# Windows
./test.cmd -integrationTest -filter "FullyQualifiedName~MyScenario"
# Linux / macOS
./test.sh --integrationTest --property:'TestRunnerAdditionalArguments=--filter "FullyQualifiedName~MyScenario"'See CONTRIBUTING.md for more filtering examples.
Running tests locally (DOTNET_ROOT gotcha)
Test executables are built against the repo's preview TFM (e.g. net11.0), and integration and
smoke tests additionally launch test-asset apphosts built the same way. An apphost resolves its
shared runtime from DOTNET_ROOT, falling back to the machine-wide install
(C:\Program Files\dotnet), which usually lacks the preview runtime — so it fails instantly with
"You must install or update .NET to run this application." This hits plain unit test runs too,
not only integration and smoke tests.
test.sh(Linux/macOS) setsDOTNET_ROOTto the repo.dotnetautomatically.test.cmd(Windows) does not — set it yourself before running:
$env:DOTNET_ROOT = "$PWD\.dotnet"
${env:DOTNET_ROOT(x86)} = "$PWD\.dotnet\dotnet-sdk-x86" # only if x86 test hosts run
$env:DOTNET_MULTILEVEL_LOOKUP = "0"
./test.cmd -smokeTestManual Validation with vstest.console
After building with --pack / -pack, validate vstest.console changes by unzipping the built package:
- Locate the package:
artifacts/packages/Debug/Shipping/Microsoft.TestPlatform.<version>-dev.nupkg - Unzip it (
.nupkgfiles are ZIP archives) - Run the local vstest.console against a test project
Alternative: Direct Artifact Paths
- xplat (netcoreapp):
artifacts/<Configuration>/netcoreapp1.0/vstest.console.dll - Windows desktop:
artifacts/<Configuration>/net46/win7-x64/vstest.console.exe
Test Categories
| Category | Speed | What it tests | How to run |
| Unit tests | Fast | Individual units | ./test.cmd / ./test.sh (default) |
| Smoke tests | Slow | P0 end-to-end scenarios | -smokeTest switch |
| Acceptance / integration | Slowest | Extensive coverage | -integrationTest switch |
Troubleshooting
- OS mismatch errors: If you see SDK load failures, run the mismatch detection script above to clean and re-bootstrap.
Toolset version <version> has not been restored.:test.cmd/test.shdo not restore. Build once (./build.cmd -c Release) first, or pass-restore -buildto the test command.- Tests fail instantly on Windows with "You must install or update .NET to run this application":
test.cmddoes not setDOTNET_ROOT, so the preview-TFM apphosts look inC:\Program Files\dotnet(which lacks the preview runtime). Set$env:DOTNET_ROOT = "$PWD\.dotnet"before running — see "Running tests locally". - If build fails asking for .NET 4.6 targeting pack, install it from Microsoft Downloads
- Enable verbose diagnostics: see
docs/diagnose.md - For debugging, add
Debugger.Launchat process entry points (testhost.exe, vstest.console.exe)
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