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meta-questmeta-quest/agentic-tools/skills/hz-metavrx-layout-sdk/SKILL.md

hz-metavrx-layout-sdk

Skill200 starsChanged 53 days agoApache-2.0View on GitHub

Build multi-window Meta Horizon OS experiences with the MetaVrx Layout SDK in Jetpack Compose or React Native. Covers framework selection, setup, anchoring, semantic offsets, window promotion, fallback, priority, lifecycle, and theming. Use for apps that need multiple app-owned panels without an immersive scene. Build path: Standard Android, including React Native; use hz-quest-verify-first if the path is unclear, and do not use this skill for immersive Spatial SDK scenes.

The file

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  1. Distinctive:

    Use the Layout SDK when a Standard Android app needs multiple app-owned panels on Meta Horizon OS.

    line 9
  2. Distinctive:

    Use one only when its filename directly matches the requested capability.

    line 85

≈ “Common” is an estimate: at least 1 in 5 of the 350,495 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.

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Files
SKILL.md

MetaVrx Layout SDK

Use the Layout SDK when a Standard Android app needs multiple app-owned panels on Meta Horizon OS. It preserves the app's existing Android UI framework. Do not add Meta Spatial SDK unless the app needs an immersive scene, 3D entities, or full environment control.

Choose the framework first

Existing app UIAPI styleStart here
Jetpack ComposeSpatialScene, SpatialWindow, WindowModifierCompose setup and Compose API
React NativeSpatialSceneProvider, SpatialWindow, props and hooksReact Native setup and React Native API

The app's UI framework dictates which set of references to continue with. The Jetpack Compose and React Native APIs are intended to strive for behavioral and conceptual parity across platforms.

Mental model

Compose:

setContent {
  SpatialScene(
      theme = { content -> AppTheme { content() } },
  ) {
    MainScreen()
    SpatialWindow(
        key = "details",
        modifier = WindowModifier
            .size(480.dp, 640.dp)
            .anchor(WindowAnchor.End),
    ) {
      DetailsScreen()
    }
  }
}

React Native:

import {SpatialSceneProvider, SpatialWindow} from '@metavr/layout-compat';

<SpatialSceneProvider>
  <MainScreen />
  <SpatialWindow
    label="details"
    windowWidth={480}
    windowHeight={640}
    anchor="end">
    <DetailsScreen />
  </SpatialWindow>
</SpatialSceneProvider>;

The main content remains in the app's system panel. Each SpatialWindow declares child content that the compatibility layer can promote into a separate panel when the platform supports it. Read the framework's placement reference for anchoring, semantic offsets, asynchronous promotion, priority, and fallback behavior.

Read what you need

Jetpack Compose

  • API reference
  • Placement and fallback
  • Lifecycle
  • Theming
  • Gradle setup

React Native

  • API reference
  • Placement and fallback
  • Lifecycle
  • Package setup

An installed partner or internal tier may provide additional reference files. Use one only when its filename directly matches the requested capability.

For exact signatures and version-specific availability, use the SDK types and documentation shipped with the dependency, or metavr docs api-search "<Class>" for the indexed API reference.

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