agentleFS
lennytoolslennytools/lenny/skills/fleet-conductor/SKILL.md

fleet-conductor

Skill1 starsChanged 2 months agoMITView on GitHub

Part of the Lenny suite (Lenny = the orchestration layer; the conductors are its skills); also triggers on lenny / drive with lenny / run lenny. Use to drive MULTIPLE worktrees in parallel from ONE session to merge-ready - the cross-worktree layer above ship/meta-conductor. It coordinates worktrees you're driving live (never touching them) and drives session-less ones via focused subagents, holding the merge order + rebase discipline so you don't. STOPS at merge-ready; the human merges the fleet in dependency order. Triggers "fleet conductor", "drive the fleet", "conduct the worktrees". Explicit-invocation only.

The file

We split this skill into the rules it gives an agent

10 rules. About 0 are common, 5 are distinctive, and 5 are very specific to this project.

  • ≈0

    Common · estimate

    Many files like this have a rule of this kind.

  • ≈5

    Distinctive · estimate

    This author's own choices. Worth a look.

  • 5

    Very specific

    Tied to their project's names, files or tools. Probably skip.

  • Common
  • Distinctive
  • Very specific
  1. Distinctive:

    Not inside any worktree (it spans them) - keep it at the worktrees' parent dir.

    line 31
  2. Very specific:

    Reconcile merges: - if main advanced (you announced a merge, or the fetch shows it), rebase every delegate/ready dependent onto it …

    line 45
  3. Distinctive:

    Liveness: - never end a turn with zero tasks in flight while delegate work remains.

    line 58
  4. Distinctive:

    After every scoped lane is evidence-valid but before Fleet reports the fleet merge-ready, freeze the exact lane tips/dependency graph and …

    line 62
  5. Very specific:

    When a lane becomes merge-ready, immediately dispatch every downstream delegate lane whose plan is locked against that lane's verified …

    line 87
  6. Very specific:

    Before saying a lane is active/in flight, yielding, or returning a final response, re-read FLEET.md plus the Fleet ledger and inspect the …

    line 106
  7. Distinctive:

    When multiple agents can write a shared ledger or evidence bundle, serialize those writes with the host's available coordination primitive.

    line 130
  8. Very specific:

    Keep the human visibly oriented without streaming atomic tool noise.

    line 152
  9. Very specific:

    Grill forks → the human: Never claudes-gamble a foundation.

    line 166
  10. Distinctive:

    Not a puppeteer of your live sessions (can't reach them).

    line 197

≈ “Common” is an estimate: at least 1 in 5 of the 350,495 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.

Keep what fits and drop the rest. Your version, ready for your agents.
Files
SKILL.md

Fleet Conductor

One THIN session driving many worktrees to merge-ready in parallel. It is not the per-worktree builder - ship-conductor (or meta-conductor for a within-worktree chain) do that. The fleet-conductor sits one level above: it owns the cross-worktree state - which worktree is where, the merge order, the rebase discipline, the file-collision hotspots - and dispatches focused subagents to do the work, so you stop being the human relay between six repos.

The hard constraint (design around it)

It CANNOT reach into your other live sessions - a session in another terminal is a separate process it can't steer or see. So it coordinates around live worktrees and drives only session-less ones. It never guesses what it may touch. The manifest tells it.

Why one session isn't one bloated, hallucinating head

The coordinator stays THIN: its context holds only the fleet ledger. All real build work happens in focused, disposable subagents - a clean isolated context per worktree-task, born to do one thing, verified against git + the gate, then gone. The subagents ARE the focused agents separate sessions give you; the fleet just wires them together. Backbone: on-disk ledger (drift-proof) + verify-before-trust (never believe a subagent's "done" - check git, run the gate). The coordinator never does deep build work in its own context.

FLEET.md - the manifest (source of truth; lives ABOVE the worktrees)

Not inside any worktree (it spans them) - keep it at the worktrees' parent dir. Per worktree:

  • path · branch
  • status: hands-off (you're driving it live → coordinate only) · delegate (fleet may drive) · ready (driven to merge-ready, awaiting your merge) · done
  • plan: locked (grilled → safe to drive) · seed (ungrilled → DO NOT drive; surface the grill)
  • depends-on · merge-priority (the semantic order git can't infer)

You maintain it. The fleet can't detect when you've finished poking a hands-off worktree, so YOU flip it to delegate when it is the fleet's to drive.

The loop (event-driven; per wake)

  1. Re-read actual state - cat FLEET.md, then per worktree git fetch + status + its CONDUCTOR-RUN.md. Never trust remembered state; worktrees change under you.
  2. Reconcile merges - if main advanced (you announced a merge, or the fetch shows it), rebase every delegate/ready dependent onto it (force-with-lease on its OWN branch - the one allowed exception). Never rebase a hands-off branch - that's the human's live tree; a rebase would clobber their in-progress work. A rebase that conflicts (the collision-check predicted it) → STOP + surface; never force a semantic conflict.
  3. Derive collisions - flag delegate worktrees sharing hot files (for example, shared-config.ts) so merge order is not accidentally treated as free.
  4. Drive - for each delegate + plan: locked worktree with no work in flight, dispatch a focused subagent to conduct it one slice/wave forward (its own ship-/meta-conductor engine). Its completion wakes you → verify → next.
  5. Surface, don't guess - a plan: seed worktree → surface its grill. A ready worktree → surface it in dependency order for the human to merge.
  6. Liveness - never end a turn with zero tasks in flight while delegate work remains.

Terminal fleet-wide council debate (mandatory)

After every scoped lane is evidence-valid but before Fleet reports the fleet merge-ready, freeze the exact lane tips/dependency graph and reconvene every distinct council selected by any lane conductor as one fleet-wide model council. Use debate-protocol mode: blind independent rulings from one fresh delegate per council (minimum two seats, ALWAYS including a dedicated domain-independent code-review delegate - general software correctness: logic, resource/error handling, concurrency, API misuse, dead code - that scaffolds its own review then argues it like any seat), cross-critique, then bounded consensus with surviving dissent preserved. Each seat reviews all lane evidence, shared seams, collisions, merge order, and cumulative fleet risk, not only its original lane.

A validated BLOCKER/P0/P1 reopens the affected lane and its dependents; repeat the terminal debate after fixes on the new frozen tips. Record rounds, prompt hashes, participants, exact tips, verdict, dissent, and limitations beside the Fleet ledger as FLEET-EVIDENCE/<run-id>/terminal-cross-council-debate.md; require it before the fleet-ready claim. Lane/Meta debates do not substitute for this fleet-wide exit debate.

Unattended covenant

Once the human has grilled and locked a lane, Fleet owns ordinary decisions and continuity through merge-ready. Do not stop for reversible defaults, routine design choices, implementation patterns, review findings, or the transition to the next dependency-ready locked lane. Apply the locked plan, existing product contracts, first-principles verification, and claudes-gamble; record the choice and continue.

When a lane becomes merge-ready, immediately dispatch every downstream delegate lane whose plan is locked against that lane's verified actual output. The human does not need to return to trigger the transition. Merge-ready still does not authorize a PR or merge.

Interrupt the human before merge-ready only for a hard rail that needs new human authority or external state: missing credentials/access, an irreversible or destructive action, a semantic contradiction in the locked contract, a merge conflict requiring product judgment, or a spend circuit-breaker. Surface one precise blocker card with the verified failure, exact action needed, and work continuing elsewhere; do not turn it into an open-ended design interview.

Runtime caveat: if the host cannot wake or visibly publish after the chat yields, events and downstream dispatches can queue until the next wake. Never describe that host as continuously autonomous; use a session-independent event/notifier and scheduler when true unattended continuity is required.

Mechanical liveness gate (mandatory)

Before saying a lane is active/in flight, yielding, or returning a final response, re-read FLEET.md plus the Fleet ledger and inspect the actual task runtime. An active claim requires a concrete task/agent ID assigned to that lane's next unfinished slice and observed running; ledger prose or a prior dispatch message is not proof. If locked delegate work remains and no such task is running, dispatch or resume it with a stable lane/slice ID, then verify the running state before yielding.

Fleet may have zero running tasks only when every scoped lane is merge-ready, a validated hard rail is recorded, or the human explicitly held or cancelled the fleet. A scheduled wake counts only when its scheduler is verified active. Reconcile and dispatch the successor after every completion event. A session-independent supervisor should run the same idempotent reconcile on completion events with a 60-second watchdog fallback; without it, disclose the host limitation and never promise continuous unattended execution.

Native host continuity

Lenny ships instructions, not a supervisor or Stop-hook runtime. Use the host's native continuation mechanism: completion wakeups or /loop where supported, and /goal in Codex. Keep the fleet ledger current before every yield. If the host provides no active continuation mechanism, disclose that limit and never promise continuous unattended execution.

When multiple agents can write a shared ledger or evidence bundle, serialize those writes with the host's available coordination primitive.

Universal evidence gate

A lane is not verified or merge-ready from a worker message or ledger prose. Require its checked-in .lenny/evidence/<run-id>/ bundle and run the producing Ship Conductor validator at ../ship-conductor/scripts/validate-evidence.mjs. Confirm the exact reviewed commit, artifact hashes, required council/audit/test/build/live-proof receipts, and zero open validated P0/P1. Required councils include the panels selected by the lane's AGENTS.md, with a first-run-legibility seat for user-facing or onboarding changes. A later code change invalidates the bundle and reopens affected gates. Fleet status cards link the bundle manifest; "no artifact" means "not verified."

Copy each lane's validator receipt and manifest into the Fleet evidence bundle. The lane gate records both paths and both SHA-256 values so the fleet validator can bind the receipt to the exact lane claim and compute the frozen lane graph.

Fleet signals (milestone-driven visibility)

Keep the human visibly oriented without streaming atomic tool noise. Emit one compact fleet status card when a worktree is dispatched, a slice commit is independently verified, a gate fails or blocks, a plan changes seed → locked, or a lane becomes merge-ready. Each row reports: lane · phase/slice · last verified commit · gate result · next action.

Completion events are PRIMARY. Do not poll healthy in-flight work on a fixed cadence. A five-minute heartbeat is fallback-only when an expected event is silent: inspect agent status, Git state, and the lane ledger, then resume or re-dispatch without duplicating work. Never publish an agent's self-reported commit as verified until the coordinator checks Git and reruns the relevant gate.

Stop / reserved (inherited rails)

  • The human merges the fleet, in dependency order. Never merge, open a PR, or force-push.
  • Grill forks → the human. Never claudes-gamble a foundation. Only in-scope forks inside a locked plan get claudes-gamble + a logged why.
  • Spend circuit-breaker - a worktree past ~2–3× its estimate → surface (runaway, not progress).
  • Bounded concurrency - the fleet's per-worktree driver-subagents share the harness subagent pool with those subagents' OWN fan-out, so bound the number of actively-driven worktrees to keep combined dispatch under the cap; coordinate the rest. Residual (unverified): if subagents can't nest deeply, each driven worktree runs its conductor sequentially inside one subagent - still correct, just parallel across worktrees rather than within one. Verify nesting depth before assuming within-worktree fan-out under the fleet.

The fleet ledger

FLEET-CONDUCTOR-RUN.md, beside FLEET.md: merge order + dependency graph, per-worktree status, collisions found, rebases done, every escalation + decision, what you were told. Points DOWN at each worktree's own CONDUCTOR-RUN.md. Survives compaction - first move on a thin wake is cat it.

Composes

ship-conductor / meta-conductor (per-worktree engines) · rumsfeld + kissinger + bayesian (ride each driven conductor's phase + merge-ready exits; bayesian distills run learnings into gated, self-promoting guards - including the repetition trigger: a correction the user gives twice, across worktrees or runs, promotes immediately without waiting for N=3) · codebase-design (deep-module / seam / ubiquitous-language shape gate at each driven Build) · find-skills (surface-only registry discovery on a capability gap; bayesian's vetting front door - human installs) · claudes-gamble (in-scope forks only). Each driven Build also carries scoped priming (relevant-slice guards per subagent brief) via its engine; a repetition seen across different worktrees is an especially strong promote signal.

What it is NOT

Not a puppeteer of your live sessions (can't reach them). Not a builder (subagents build). Not a merger (you merge). Not a driver of ungrilled plans (it surfaces the grill).

Harness adaptation

Harness-neutral method; idioms map per host - Claude Code: /loop + background-subagent wakeups as written. Codex: /goal heartbeat (no /loop); subagents spawn but background/wakeup lifecycles don't map cleanly, default to sequential waves; "invoke X" = read X's SKILL.md (no Skill tool). zcode (GLM): /goal; install zcodes-gamble with the separate GLM port. Grok Build (untested): reads the Claude format natively; headless = grok -p. Cross-vendor audit pool is three vendors - auditor from a different vendor than the driver, first available of codex/claude/grok CLIs (check command -v + auth first); else clean-context same-vendor, disclosed. Full map: see ship-conductor's Harness adaptation.

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