code-style
latitude-dev/latitude-llm/.agents/skills/code-style/SKILL.md
Biome formatting, import style, strict TypeScript, naming (including React file names), or generated files.
Skill4.7k starsChanged 8 days ago
What's in it
- Code style, TypeScript, and naming
- Code style (Biome)
- Imports
- TypeScript
- General principles
- Domain module layout
- Naming conventions
- Generated files
---
name: code-style
description: Biome formatting, import style, strict TypeScript, naming (including React file names), or generated files.
---
# Code style, TypeScript, and naming
**When to use:** Biome formatting, import style, strict TypeScript, naming (including React file names), or generated files. For **where** domain code lives, see [architecture-boundaries](../architecture-boundaries/SKILL.md).
## Code style (Biome)
Biome config (`biome.json`) is the source of truth:
- Indentation: 2 spaces
- Max line width: 120
- Strings: double quotes
- Semicolons: as needed
- Ignore generated/output paths: `dist/**`, `coverage/**`, `.turbo/**`, `node_modules/**`, `**/*.gen.ts`, `**/models.dev.json`
- Prefer package-local formatting: `pnpm --filter @app/api format`
- Cognitive complexity (`complexity/noExcessiveCognitiveComplexity`) is enabled at max **15**. Keep new and edited functions at or under that score — split nested conditionals, loops, and branches into named helpers rather than silencing the rule. Existing hotspots are warn-only until they are refactored; do not add complexity to them.
## Imports
- Prefer static imports; avoid dynamic import patterns unless justified
- Use `import type { ... }` for type-only imports
- Keep imports explicit and grep-friendly
- Preserve clear grouping/order (external, internal alias, then relative)
- Avoid wildcard exports/imports when explicit named exports are practical
- Avoid barrel files (`index.ts` re-exporting from the same directory); import from the specific module
- **Use `.ts`/`.tsx` extensions** in relative imports (not `.js`). The codebase uses TypeScript source extensions for module resolution
## TypeScript
Base config: `tsconfig.base.json`. Typechecking runs under **`tsgo`** (TypeScript 7 beta, via `@typescript/native-preview`) — use `tsgo -p tsconfig.json --noEmit` in `typecheck` scripts, never `tsc`.
- `strict: true` is enabled; keep code strict-clean
- Module system: `NodeNext` + ESM (`"type": "module"` in packages/apps)
- For new domain data contracts, define the canonical shared shape as a Zod schema first when runtime validation is required, then infer TypeScript types from that schema or from Drizzle schemas where appropriate.
- Treat schemas in `src/entities/<entity>.ts` as the canonical domain contract. Schemas and types elsewhere in the same domain or at app/platform boundaries should derive from or reuse those entity shapes whenever practical instead of restating identical fields.
- Canonical entity schemas should treat system-managed fields such as `id`, `createdAt`, and `updatedAt` as core entity fields. Do not split an entity into a business payload plus an appended "persistence" wrapper unless there is a truly distinct boundary/input DTO that needs that separation.
- Enum-like contracts should use literal-string unions or `as const` objects, not TypeScript enums.
- Use shared domain schemas to validate data crossing from app/platform boundaries into domain use-cases.
- If a boundary schema must differ materially from the entity shape, reuse domain constants, field schemas, and literal unions before introducing duplicated inline limits or sentinel values.
- Configurable thresholds, weights, debounce windows, sentinel values, and similar tunables should live in named constants inside the owning domain package rather than as scattered inline literals.
- Types and schemas that exist only as the inputs of one use-case should stay in that use-case file unless several use-cases truly share the same contract.
- Prefer explicit domain types/interfaces over loose objects
- Methods/functions with more than one argument should default to a single named-arguments object rather than positional arguments
- Use `readonly` fields for immutable domain data shapes
- Avoid `any`; use `unknown` + narrowing
- Avoid unnecessary type assertions (`as { ... }`); prefer relying on inferred types from libraries
- Validate boundary inputs early (API input, queue payloads, external IO)
## General principles
- Prefer minimal, explicit abstractions — YAGNI
- Comments: default to none, one line when needed — see the repo-wide convention in the root `AGENTS.md`. Only traps (code that looks removable or wrong but isn't), non-obvious external constraints, and sibling-complete contract docs (e.g. port JSDoc) earn a comment; never what-narration or design rationale
## Domain module layout
- Canonical entity schemas and inferred entity types belong in `src/entities/<entity>.ts`.
- Domain package constants belong in `src/constants.ts`.
- Domain package errors belong in `src/errors.ts`.
- Small domain-scoped shared helpers such as predicates or lifecycle helpers belong in `src/helpers.ts`.
## Naming conventions
- Types/interfaces/classes: `PascalCase`
- Variables/functions/methods: `camelCase`
- Constants: `UPPER_SNAKE_CASE` only for true constants; otherwise `camelCase` + `as const`
- Shared base schemas/types that are extended into discriminated unions or related variants should use `baseXxxSchema` / `BaseXxx` naming rather than `xxxCommonSchema` / `XxxCommon`.
- File names favor concise module roots (`src/index.ts`, `src/server.ts`, `src/main.tsx`)
- React component files use **kebab-case**: `my-component.tsx` or `my-component/index.tsx` — never `PascalCase` file names (e.g. `MyComponent.tsx`). This matches the `@repo/ui` convention (`table-skeleton.tsx`, `form-field.tsx`, etc.)
- Package names follow scoped workspace style (`@app/*`, `@domain/*`, etc.)
## Generated files
- `apps/web/src/routeTree.gen.ts` is auto-generated by TanStack Router — do not manually edit
- Generated files may be regenerated during builds or dev server runs; commit them when they change but do not modify by hand
More agent context in latitude-dev/latitude-llm
30 other files this repository gives its agents.
AGENTS.md
Skill
- agentation-watch-mode.agents/skills/agentation-watch-mode/SKILL.md
- analyze-problem.agents/skills/analyze-problem/SKILL.md
- api-endpoints.agents/skills/api-endpoints/SKILL.md
- architecture-boundaries.agents/skills/architecture-boundaries/SKILL.md
- artifact-designer.agents/skills/artifact-designer/SKILL.md
- async-jobs-and-events.agents/skills/async-jobs-and-events/SKILL.md
- authentication.agents/skills/authentication/SKILL.md
- backoffice.agents/skills/backoffice/SKILL.md
- better-auth-best-practices.agents/skills/better-auth-best-practices/SKILL.md
- ci-watchdog.agents/skills/ci-watchdog/SKILL.md
- create-pr.agents/skills/create-pr/SKILL.md
- database-clickhouse-weaviate.agents/skills/database-clickhouse/SKILL.md
- database-postgres.agents/skills/database-postgres/SKILL.md
- docs.agents/skills/docs/SKILL.md
- effect-and-errors.agents/skills/effect-and-errors/SKILL.md
- env-configuration.agents/skills/env-configuration/SKILL.md
- explain-diff-html.agents/skills/explain-diff-html/SKILL.md
- fix-datadog-issues.agents/skills/fix-datadog-issues/SKILL.md
- gh-issue.agents/skills/gh-issue/SKILL.md
- humanizer.agents/skills/humanizer/SKILL.md
- managing-maintenance-windows.agents/skills/managing-maintenance-windows/SKILL.md
- mintlify-preview.agents/skills/mintlify-preview/SKILL.md
- notifications.agents/skills/notifications/SKILL.md
- production-release.agents/skills/production-release/SKILL.md
- review-pr-comments.agents/skills/review-pr-comments/SKILL.md
- temporal-developer.agents/skills/temporal-developer/SKILL.md
- testing.agents/skills/testing/SKILL.md
- toolchain-commands.agents/skills/toolchain-commands/SKILL.md
- web-frontend.agents/skills/web-frontend/SKILL.md
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