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kuya-eggkuya-egg/Monozukuri/monozukuri-blueprint/SKILL.md

monozukuri-blueprint

Skill11 starsChanged 2 months agoMITView on GitHub

Author a greenfield build blueprint in four gated stages — business logic, tech stack, logic-to-stack mapping, and a phase plan — each requiring explicit user approval before the next. Use when building a new project or a substantial new subsystem from scratch; run by monozukuri-core for greenfield tasks.

The file

We split this skill into the rules it gives an agent

3 rules. About 0 are common, 2 are distinctive, and 1 is very specific to this project.

  • ≈0

    Common · estimate

    Many files like this have a rule of this kind.

  • ≈2

    Distinctive · estimate

    This author's own choices. Worth a look.

  • 1

    Very specific

    Tied to their project's names, files or tools. Probably skip.

  • Common
  • Distinctive
  • Very specific
  1. Distinctive:

    After producing each stage's artifact, stop.

    line 33
  2. Very specific:

    After stage 4 approval, start phase 1.

    line 93
  3. Distinctive:

    If a referenced skill is not installed, apply its named lens inline instead of trying to invoke it.

    line 100

≈ “Common” is an estimate: at least 1 in 5 of the 350,495 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.

Keep what fits and drop the rest. Your version, ready for your agents.
Files
SKILL.md

Monozukuri blueprint

This skill turns a framed idea into four approved artifacts and an ordered phase plan. It does no implementation — it sets direction and order so each phase can then be built under its own playbook.

Use this skill when

  • building a new project from scratch;
  • adding a substantial standalone subsystem;
  • the router selected the greenfield playbook; or
  • the user asks for a build plan or blueprint.

Do not use when

  • the work changes an existing flow — that is feature;
  • the work is a one-off script; or
  • the request is a pure question.

Prerequisite

nemawashi has run, or its output already exists. Blueprint consumes the framed intent, users, and constraints; it does not re-ask them.

The gate

After producing each stage's artifact, stop. Present it, say what the next stage will do, and wait for explicit approval. A later stage may send you back to revise an earlier artifact; re-approve the changed artifact before resuming. Never begin a stage while the previous one is unapproved.

See monozukuri-core/references/blueprint.md for the full gate protocol and for what a strong artifact at each stage looks like.

Stages

Stage 1 — business logic

  • produces: .monozukuri/blueprint/01-business-logic.md
  • contains: domains, actors and roles, entities and their relationships, business rules, primary flows, state transitions, invariants, and notable edge cases — in plain language.
  • refuses: any technology, framework, or datastore choice; naming a library.
  • template: monozukuri-core/references/templates/blueprint/business-logic.md

Stage 2 — tech stack

  • produces: .monozukuri/blueprint/02-tech-stack.md
  • contains: language and runtime, framework(s), datastore(s), infra and deploy target, and key libraries — each with a one-line "why this — over what", derived from a stage-1 need, kanso applied.
  • refuses: a choice stage 1 does not justify; components added "for later".
  • template: monozukuri-core/references/templates/blueprint/tech-stack.md

Significant choices — those whose later reversal would touch many modules or the data model — also become ADRs under .monozukuri/decisions/.

Stage 3 — logic to stack map

  • produces: .monozukuri/blueprint/03-logic-to-stack-map.md
  • contains: one row per stage-1 element (actor, domain, entity, rule, flow, state) mapped to exactly one home in the stack; orphans and unused components listed explicitly.
  • refuses: leaving any stage-1 element unmapped.
  • template: monozukuri-core/references/templates/blueprint/logic-to-stack-map.md

Stage 4 — phase plan

  • produces: .monozukuri/blueprint/04-phase-plan.md
  • contains: ordered phases, each with intent (one line), affected (areas or files), prereqs (earlier phase ids and named external dependencies, or "none"), playbook, and risk. Phase 1 is a vertical slice through real boundaries; later phases run smallest first within prereq order (monozukuri-core/references/checkpoints.md).
  • refuses: step-by-step task lists; a phase whose prereqs are not satisfiable by earlier phases.
  • template: monozukuri-core/references/templates/blueprint/phase-plan.md

Outcome

Four approved artifacts in .monozukuri/blueprint/, and a phase plan whose phases each name a playbook (feature | refactor | migration | release) and a risk tier (low | medium | high | critical).

Handoff

After stage 4 approval, start phase 1. Its playbook and risk are already set, so the router's classify step is already answered: go straight to that playbook, render its Definition of Done from definition-of-done.md for the stated risk tier, and execute. The detailed task list for the phase comes from spec-driven-implementation / writing-plans at that point, not from blueprint. Re-run monozukuri-router only if a phase proves misclassified.

If a referenced skill is not installed, apply its named lens inline instead of trying to invoke it.

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