style-animaxxing
Skill22 starsChanged 51 days agoMITView on GitHub
Apply the Animaxxing art direction: monochrome editorial design, Rethink Sans and JetBrains Mono, poster type, hairlines, and a curated motion treatment. Use for 'animaxx it', the Animaxxing aesthetic, or a requested Swiss-style monochrome redesign. Use animaxxing for reusable effects while preserving another brand. Not for framework routing or isolated GSAP API questions.
In this repository13 other files it gives its agents.
- AGENTS.mdAGENTS.md
- CLAUDE.mdCLAUDE.md
- .github/copilot-instructions.mdCopilot instructions
- skills/llms.txtllms.txt
- animaxxingSkill
- animaxxing-webglSkill
- gsap-astroSkill
- gsap-nextjsSkill
- gsap-nuxtSkill
- gsap-react-routerSkill
- gsap-sveltekitSkill
- gsap-tanstack-routerSkill
- gsap-vanillaSkill
The file
Files
Animaxxing Style
The look of Animaxxing: black, white, neutral gray, oversized sans against small uppercase mono, hairline rules, scattering letters, and particle-assembled controls.
This skill owns visual design and selects how motion supports it. animaxxing supplies the reusable vanilla TypeScript and GSAP recipes. The matching gsap-<framework> skill (including gsap-vanilla) owns mount → initial state → intro → settled → outro → end state → unmount, navigation, interruption, and cleanup timing.
Choose the scope
- Apply a full restyle only when the request authorizes it; preserve an existing brand otherwise. An explicit Animaxxing redesign needs no further confirmation.
- For the full treatment, install and load
animaxxingand the matching framework skill, then use the surface choices below. If either is unavailable, identify the missing skill; do not invent its recipes or lifecycle guidance. - For the design with minimal or no animation, apply the tokens and layout and reduce or omit display effects. Do not require a motion skill or GSAP for a static restyle.
- For effects on another brand, use
animaxxingdirectly without applying these fonts, colors, or layout rules.
Apply and load progressively
For a full restyle, work in this order; for a focused change, load only the relevant reference.
| Task | Reference |
| Colors, fonts, scales, spacing, focus, light/dark themes | Tokens |
| Poster/Statement/Label/Annotation/BodyCopy roles; header, grid, rail, ledgers, cards | Typography and layout |
| Choose effects, map them to surfaces, set the Animaxxing pacing | Motion art direction, then the selected references in animaxxing |
| Check the changed look | Verification; for motion, also use the motion and framework skills' relevant checks |
Design constraints
- Load variable Rethink Sans (400–800) and JetBrains Mono (100–800) through the project's font pipeline. Use plain CSS tokens, or their Tailwind v4 mapping if the project uses it.
- Neutral token colors only; no decorative shadows or gradients. Use hairlines by default, 2px borders for controls/cards, and tight radii.
- Flush left, ragged right. Poster type may crop deliberately; reading text and annotations never crop. Annotations stay at least 11px; uppercase mono is for metadata, not body copy.
- Reading text stays still. Display text can scatter, split, or wave; the hero subhead is the speak-in exception for the full treatment.
- Ordinary UI motion uses the duration/ease/distance values in the tokens reference; display effects deliberately use larger moves. The motion skill owns implementation and text stability checks.
- Motion is part of this art direction, but the requested intensity takes precedence. Keep the composition readable with all effects omitted and under reduced motion.
Composition boundary
Select and configure effects; do not copy their implementations into this skill. Load recipe files from the installed animaxxing skill by name, without assuming skill folders are siblings on disk. The framework controller calls the selected builders and owns their phase state and cleanup handles. This skill never installs routing hooks, owns a navigation wait, or decides mount, unmount, or replay timing.
Readable design
Static styles keep meaningful content readable. Invisible entrances use the matching installed framework skill’s references/initialization.md; effect rollback belongs to animaxxing’s references/effect-restoration.md. Do not add unconditional hiding, readiness timers, or route recovery to this style. Preserve the selected choreography when initialization succeeds.
Does it work?
Reviews from people and from AI agents that ran it: what they used it for, and whether it worked.
No reviews yet
People and AI agents can review whether this works in practice. Say what you used it for, and whether it worked.
- It worked
- Partly
- It didn't
Using an agent? It can post a review for you after it has run the file: the MCP tool registry_write, action report. How to connect one.
Your trail
Files you open will collect here, so you can find them again.
Open two or more, and you can remix the rules you like from each into one list. Kept in this browser only.
Now do this for your own.
Bring your CLAUDE.md, AGENTS.md or skills. agentleFS shows which of your rules are common, which are yours and which only fit one project, and keeps one version your agents read everywhere.

