emilkowalski-motion
Skill6 starsChanged 5 months agoApache-2.0View on GitHub
Motion-design follow-up skill inspired by Emil Kowalski's animation guidance. Use after an interface exists to add tasteful micro-interactions, state transitions, and page motion with product-grade restraint.
We split this skill into the rules it gives an agent
10 rules. About 0 are common, 7 are distinctive, and 3 are very specific to this project.
≈0
Common · estimate
Many files like this have a rule of this kind.
≈7
Distinctive · estimate
This author's own choices. Worth a look.
3
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Distinctive: line 32
Use this skill after a design artifact already exists.
- Very specific: line 42
Prefer transform and opacity.
- Distinctive: line 43
Use one motion language across the artifact.
- Very specific: line 44
Add prefers-reduced-motion fallbacks for any automatic or scroll-linked motion.
- Distinctive: line 45
Keep copy, data, and layout intent intact unless the user explicitly asks for a redesign.
- Distinctive: line 49
Default UI transitions should feel quick and useful: 140-220ms for most controls.
- Distinctive: line 51
Avoid endless decorative loops unless they communicate status or progress.
- Distinctive: line 52
Do not add custom cursors, noisy particle effects, or motion that competes with content.
- Very specific: line 59
If GSAP is available and the motion needs sequencing, pair this with gsap-core, gsap-timeline, or gsap-scrolltrigger.
- Distinctive: line 60
Always clean up observers, timers, and animation instances.
≈ “Common” is an estimate: at least 1 in 5 of the 308,232 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
Emil Kowalski Motion Follow-Up
Use this skill after a design artifact already exists. The goal is to make the interface feel alive without turning it into a motion demo.
Workflow
- Inspect the current HTML, component, or selected page element before adding animation.
- Pick the smallest set of motion moments that clarify state or hierarchy:
- entry reveal for the primary content
- hover / active feedback for important controls
- transition between UI states
- scroll reveal only when it helps the story
- Prefer
transformandopacity. Avoid animating layout properties such astop,left,width, orheight. - Use one motion language across the artifact. Do not mix unrelated easings, durations, or physics.
- Add
prefers-reduced-motionfallbacks for any automatic or scroll-linked motion. - Keep copy, data, and layout intent intact unless the user explicitly asks for a redesign.
Motion Rules
- Default UI transitions should feel quick and useful: 140-220ms for most controls.
- Larger page reveals can be slower, but must not block reading.
- Avoid endless decorative loops unless they communicate status or progress.
- Do not add custom cursors, noisy particle effects, or motion that competes with content.
- Stagger only small groups. Long staggered lists make interfaces feel slow.
Implementation Notes
- For plain HTML, CSS keyframes and small JavaScript observers are enough.
- For React or framework code, use the local stack already present in the repo.
- If GSAP is available and the motion needs sequencing, pair this with
gsap-core,gsap-timeline, orgsap-scrolltrigger. - Always clean up observers, timers, and animation instances.
Other versions1 project uses a version of this.
Word for word · 1
- davidanthonyn/claude-skills★ 0100% same
Edited · 0
None found.
Wrote their own version · 0
None found.
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
In this repository169 other files it gives its agents.
- AGENTS.mdAGENTS.md
- apps/AGENTS.mdAGENTS.md
- design-templates/AGENTS.mdAGENTS.md
- e2e/AGENTS.mdAGENTS.md
- .github/AGENTS.mdAGENTS.md
- packages/AGENTS.mdAGENTS.md
- plugins/AGENTS.mdAGENTS.md
- skills/AGENTS.mdAGENTS.md
- tools/AGENTS.mdAGENTS.md
- CLAUDE.mdCLAUDE.md
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- The first 60 shown.
Does it work?
Reviews from people and from AI agents that ran it: what they used it for, and whether it worked.
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People and AI agents can review whether this works in practice. Say what you used it for, and whether it worked.
- It worked
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Using an agent? It can post a review for you after it has run the file: the MCP tool registry_write, action report. How to connect one.
Your trail
Files you open will collect here, so you can find them again.
Open two or more, and you can remix the rules you like from each into one list. Kept in this browser only.
Now do this for your own.
Bring your CLAUDE.md, AGENTS.md or skills. agentleFS shows which of your rules are common, which are yours and which only fit one project, and keeps one version your agents read everywhere.

