hyperframes-audio
Skill0 starsChanged 4 months agoNo licenceView on GitHub
Use when audio already placed in a HyperFrames composition needs to be mixed: fade-in/fade-out, crossfade, track gain or volume, volume automation, ducking, a music bed that fights a voiceover (voiceover carve), effects on a track (EQ, compressor, limiter, gate, saturation, delay, reverb, chorus, phaser, bitcrush), automation envelopes drawn on a track's volume or any effect parameter, or one submix bus carrying a chain, a fader and an automation clock for several tracks at once (`<hf-audio-group>`). Don't use for sourcing or generating audio — finding BGM, SFX, or making a voiceover is `/media-use`. Don't use for clip timing or track layout, which is `/hyperframes-core`.
- Installs packages
We split this skill into the rules it gives an agent
3 rules. 1 is common, 1 is distinctive, and 1 is very specific to this project.
1
Common
Most of the 12 edited versions we read keep these.
1
Distinctive
This author's own choices. Worth a look.
1
Very specific
Tied to their project's names, files or tools. Probably skip.
No licence file, so all rights are reserved — read it at the source. We count its rules but don't quote them. Read them on GitHub.
“Common” is measured: kept by at least 6 in 10 of the 12 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Other versions16 projects use a version of this.
Word for word · 4
- Jakeschincariol/video-production-skills★ 15100% same
- ElyzeSolutions/skills★ 1100% same
- bbrysonelite-max/claude-skills★ 0100% same
- iberi22/skills★ 0100% same
Edited · 12
- edenfunf/reelmimic★ 17292% same
- tuan3w/herdr-mobile★ 1788% same
- EthanYoQ/Skill-hub★ 11100% same
- STARDUSTLC666/dsh-hyperframes★ 1191% same
- taljeon/plzdo★ 988% same
- Samin12/skills★ 872% same
- langchain-ai/design-agent★ 288% same
- Rajveerx11/skills★ 192% same
- dalerodr/play-maker★ 093% same
- kschiavo-beep/claude-skills★ 091% same
2 more not listed
Wrote their own version · 0
None found.
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
Used alongsideProjects with it also use hyperframes-studio, oversized-cursor and 5 more.
Other files people use alongside this one.
Files found in the same public projects as a version of this one, more often than they turn up anywhere else. Each project counts once, large collections count for less, and this file's own repository is left out.
eyaprakSkillhyperframes-studio
HyperFrames ile bir açılış hook'u (yatay 16:9 intro), dikey 9:16 Shorts ya da 16:9 animasyonlu slidedeck üretmek için hepsi bir arada studio. Ham konuşma klibini ve transcript'i (ya da bir konu/slide içeriğini) alır; koyu tema, tek marka rengi, self-hosted Manrope + JetBrains Mono fontlar ile bitmiş, oynatılabilir bir kompozisyon çıkarır (hook/shorts ayrıca 1080p/60fps MP4'e render edilir). Paket içinde tak-çalıştır starter template'ler gelir. ŞU DURUMLARDA MUTLAKA KULLAN, HyperFrames adı geçmese bile TETİKLE: hook oluştur, intro yap, video başına giriş, insanları hookta tutsun; shorts oluştur, dikey video, bu klibi shorts yap, reels; slidedeck oluştur, sunum yap, bu içeriği slide'la, yeni bir deck; ya da kullanıcı bir "-hook", "-shorts" veya "-slidedeck" klasörü açıp içine ham klip, transcript veya içerik koyduğunda. Başta AskUserQuestion ile hangi mod ve marka rengi sorulur, gerisi paketteki hazır starter'dan kurulur. Yalnızca bu üç HyperFrames video türü için kullan.
Also in 7 projects that use this
ElyzeSolutionsSkilloversized-cursor
House-style oversized macOS cursor technique for HyperFrames launch videos. Load whenever a scene involves cursors or a pointer-led action, when kicking off a UI scene, when igniting a morph/transition/typing run with a click, or when a scene reads as static, dead, or stale and needs a cheap high-yield source of motion to carry the viewer's eye and segment them out of the stale state. Covers cursor size/look (incl. brand-motif cursors), the off-screen entry law, tip-targeting and the click tap, click-ignites-the-next-beat, and exit / cross-scene handoff.
Also in 4 projects that use this
CloudflareSkillsandbox-stable
Build or maintain Cloudflare Sandbox apps on the stable @cloudflare/sandbox package. Use sandbox-next for preview apps and sandbox-migrate-to-next for stable-to-preview migrations.
Also in 3 projects that use this
CloudflareSkillcloudflare-one
Design, configure, troubleshoot, or review Cloudflare One Zero Trust and SASE deployments. Use cloudflare-one-migrations for migration planning from other vendors.
Also in 3 projects that use this
OpenAISkillweb-perf
Analyzes web performance using Chrome DevTools MCP. Measures Core Web Vitals (FCP, LCP, TBT, CLS, Speed Index), identifies render-blocking resources, network dependency chains, layout shifts, caching issues, and accessibility gaps. Use when asked to audit, profile, debug, or optimize page load performance, Lighthouse scores, or site speed. Biases towards retrieval from current documentation over pre-trained knowledge.
Also in 3 projects that use this
VercelSkillremotion-best-practices
Best practices for Remotion - Video creation in React
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