elevenlabs-speech-engine
Skill2 starsChanged 4 months agoMITView on GitHub
ElevenLabs Speech Engine — the SDK for giving a voice interface to a custom agent you host yourself (your existing chat agent, LangGraph workflow, containerized LLM service, etc.). ElevenLabs runs the audio pipeline (STT, turn detection, VAD, TTS, barge-in); your server receives transcripts over a WebSocket and streams text replies back. Use when wiring an existing non-ElevenLabs agent to voice, when the user mentions "Speech Engine", `seng_*` engine IDs, `@elevenlabs/elevenlabs-js` `speechEngine.attach()` / `SpeechEngine.Server`, Python `AsyncElevenLabs.speech_engine`, or full-duplex voice with bring-your-own-LLM. Also covers the matching client SDKs (`@elevenlabs/client`, `@elevenlabs/react`, `@elevenlabs/react-native`, the convai widget) for the browser/mobile side. Do NOT use this skill for ElevenAgents (fully hosted agent platform — different product, see distinction below) or plain TTS / STT calls.
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- Common
- Distinctive
- Very specific
- Distinctive: line 252
When voice "doesn't work", check in this order:
- Very specific: line 254
Does your server's WS receive
initthenuser_transcript?: Add onInit and a log in onTranscript. - Very specific: line 269
Check getUserMedia permission and changeInputDevice() selection.
≈ “Common” is an estimate: at least 1 in 5 of the 350,495 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
ElevenLabs Speech Engine
Speech Engine is the server-side product that lets you keep your existing agent (any LLM/workflow that produces text) and bolt a real-time voice interface in front of it. ElevenLabs runs everything between the microphone and the LLM call; you only handle "transcript in, reply text out."
[Browser / Mobile] [ElevenLabs Cloud] [Your Server]
│ │ │
│ 1. signed URL request ─────▶ │ │
│ ◀──── signed URL (15 min) ─ │ │
│ 2. WebRTC audio ──────────▶ │ │
│ │ 3. STT + VAD + turn detect │
│ │ 4. WS open ─────────────────▶│
│ │ 5. user_transcript event │
│ │ + AbortSignal (TS) / │
│ │ asyncio cancel (Py) │
│ │ │ 6. LLM call (stream)
│ │ 7. session.sendResponse() ◀──│
│ │ 8. TTS │
│ 9. WebRTC audio ◀────────── │ │
│ │ │
│ — user interrupts — ───────▶ │ │
│ │ 10. signal aborted / │
│ │ in-flight LLM cancelled │
│ │ 11. new user_transcript ────▶│The SDK gives you the WebSocket server (speechEngine.attach(),
SpeechEngine.Server, Python engine.serve() / engine.create_session())
plus client libraries (@elevenlabs/react, @elevenlabs/client,
@elevenlabs/react-native) for the user-facing side.
Speech Engine vs ElevenAgents — pick the right product first
These look similar in marketing but are different runtime paths. Choosing the wrong one means rewriting both server and dashboard config.
| You want… | Use |
| Keep your existing agent / LLM / workflow, just add voice | Speech Engine (this skill) |
| ElevenLabs to host the LLM, knowledge base, tools, telephony | ElevenAgents (different product) |
| ElevenAgents to call your LLM endpoint for token generation only | ElevenAgents with "Custom LLM" — also different from Speech Engine |
Engine IDs are seng_*. Agent IDs are agent_*. If the user shows you an
agent_* ID and a server URL setting, they may actually be using
"Custom LLM" under ElevenAgents (an OpenAI-compatible endpoint contract)
rather than Speech Engine (which uses a WebSocket protocol that the SDK
implements for you). Confirm before writing code — the two are not
interchangeable.
The four moving parts
- Server (this is your code) — a WebSocket endpoint that receives transcripts and streams text back. Node or Python SDK does the protocol.
- Dashboard config — create a Speech Engine in the ElevenLabs dashboard,
note its
seng_*ID, set the server URL it should connect to, pick the voice and TTS model. - Client (browser/mobile) — uses
@elevenlabs/react,@elevenlabs/client, or@elevenlabs/react-nativeto open a WebRTC audio session against ElevenLabs (not against your server directly). - Auth bridge — your server generates short-lived signed URLs so the
client can connect without ever seeing your
ELEVENLABS_API_KEY.
Skip any reference below that doesn't match the current task — every file is loadable on its own.
| Reference | Load when… |
| references/server-typescript.md | Writing the Node server (speechEngine.attach, SpeechEngine.Server, OpenAI/Anthropic/Gemini stream forwarding, AbortSignal interrupt handling, Express/Fastify/Next.js integration) |
| references/server-python.md | Writing the Python server (AsyncElevenLabs.speech_engine, engine.serve(), FastAPI/Starlette engine.create_session(), asyncio.CancelledError interrupt handling, SpeechEngineServer) |
| references/client-web.md | Building the browser UI (ConversationProvider, granular hooks, Conversation.startSession, signed-URL flow, public vs private agents, audio device controls, frequency-data visualizations) |
| references/client-mobile.md | React Native — LiveKit peer deps, iOS NSMicrophoneUsageDescription, Android RECORD_AUDIO, Expo dev build requirement |
| references/full-duplex.md | Tuning the conversational feel — barge-in/interruption handling, turn eagerness (Eager/Normal/Patient), turn timeout, what is and isn't configurable, latency optimization (Flash/Turbo model picks, regional co-location, sub-second targets) |
| references/ui-patterns.md | Building the conversational UI — status/mode indicators, mic visualization, transcript rendering, sendUserMessage / sendContextualUpdate, conversation overrides, client tools, the embeddable widget |
| references/dashboard-and-deployment.md | Dashboard setup, voice/model selection, local dev with ngrok, production deployment, public vs private agent auth, signed URL generation |
Minimum viable conversation
Server (TypeScript, attach to Express):
import express from "express";
import { createServer } from "http";
import { ElevenLabsClient } from "@elevenlabs/elevenlabs-js";
import OpenAI from "openai";
const app = express();
const httpServer = createServer(app);
const elevenlabs = new ElevenLabsClient({ apiKey: process.env.ELEVENLABS_API_KEY });
const openai = new OpenAI({ apiKey: process.env.OPENAI_API_KEY });
// 1. Speech Engine WS endpoint — ElevenLabs connects in here per conversation
// attach() is synchronous; it returns a handle, not a Promise.
elevenlabs.speechEngine.attach("seng_123", httpServer, "/api/speech-engine/ws", {
async onTranscript(transcript, signal, session) {
const stream = await openai.responses.create(
{
model: "gpt-4o",
input: transcript.map(m => ({
role: m.role === "agent" ? "assistant" : m.role, // <-- role mapping
content: m.content,
})),
stream: true,
},
{ signal }, // <-- barge-in cancels LLM
);
session.sendResponse(stream); // SDK extracts text
},
});
// 2. Signed-URL endpoint — client calls this to get a 15-min token
app.get("/api/voice/signed-url", async (_req, res) => {
const url = await elevenlabs.conversationalAi.conversations.getSignedUrl({
agentId: "agent_abc",
});
res.json({ signedUrl: url });
});
httpServer.listen(3000);Client (React):
import { ConversationProvider, useConversationControls, useConversationStatus, useConversationMode } from "@elevenlabs/react";
function App() {
return (
<ConversationProvider>
<VoiceUI />
</ConversationProvider>
);
}
function VoiceUI() {
const { startSession, endSession } = useConversationControls();
const { status } = useConversationStatus();
const { isSpeaking } = useConversationMode();
const start = async () => {
const { signedUrl } = await fetch("/api/voice/signed-url").then(r => r.json());
startSession({ signedUrl });
};
return (
<>
<p>Status: {status} {isSpeaking && "(agent speaking)"}</p>
<button onClick={start}>Talk</button>
<button onClick={() => endSession()}>Stop</button>
</>
);
}That's a full-duplex voice loop in front of your existing agent. The
signal is the only thing wired in for barge-in — the SDK does the rest.
Critical conventions and gotchas
Trip-wires for an agent who hasn't used Speech Engine before. Skim before writing code.
transcript[i].roleis'user' | 'agent', not'user' | 'assistant'. OpenAI/Anthropic/Gemini expect'assistant'. Mapagent → assistantwhen you forward the history, or the model will see a malformed conversation and answer worse.- In TypeScript, you MUST pass
{ signal }to the LLM SDK call. Without it, barge-in only stops audio playback — the LLM keeps generating, you keep paying tokens, and the next turn fights stale context. OpenAI, Anthropic, and VercelaiSDK all accept anAbortSignaloption. - In Python, barge-in raises
asyncio.CancelledErrorinside your handler. Let it propagate. Don't wrapawait session.send_response(...)intry/except Exceptionthat swallows cancellation, or you'll leak in-flight LLM requests. - Never put your
ELEVENLABS_API_KEYin client code. The browser asks your server for asignedUrl(WebSocket) orconversationToken(WebRTC). Tokens are valid for 15 minutes — the session can run longer, but the initial connect must happen inside that window. session.sendResponse()auto-detects OpenAI / Anthropic / Gemini streams. You can pass the rawawait openai.responses.create({ stream: true })result directly — no manual extraction. Strings and arbitrary async iterables of strings also work.- The server's WebSocket auth header (
X-Elevenlabs-Speech-Engine-Authorization) is verified automatically by bothattach()andSpeechEngine.Server, usingapiKeyfrom options orELEVENLABS_API_KEYenv. Don't add your own auth on the path — you'll fight the SDK. - VAD thresholds, interrupt eagerness, silence detection are NOT per-conversation API knobs. They live in the dashboard ("Conversation flow" → turn eagerness Eager/Normal/Patient, turn timeout 1–30s). If a reviewer asks "tune the interrupt sensitivity," that's a dashboard change, not code.
- React Native requires Expo dev build, not Expo Go. WebRTC needs native
modules (
@livekit/react-native,@livekit/react-native-webrtc). Tell the user up front if they're on Expo Go — they need to switch. ConversationProvideris mandatory before any conversation hook. CallinguseConversationControls()outside it throws at render. Wrap at the app root or the smallest subtree that contains the voice UI.- Prefer the granular hooks for performance.
useConversation()(the combined hook) re-renders on every state change in any sub-context.useConversationStatus,useConversationMode,useConversationInput,useConversationFeedbackeach subscribe to only their slice — use them in leaf components. Statushas four values, not three:'disconnected' | 'connecting' | 'connected' | 'disconnecting'. Don't forget'disconnecting'when rendering connection state — typically render it like'connecting'(spinner) but with a "hanging up" label.onAudiopayload is base64-encoded text, not aUint8Array. If you need bytes, decode it:Uint8Array.from(atob(base64Audio), c => c.charCodeAt(0)). Most apps don't need this — audio playback is handled by the SDK.- The token method is
getWebrtcToken(TS) /get_webrtc_token(Py), but the client-side option you pass intostartSessionis still spelledconversationToken. Old docs and tutorials may saygetConversationToken— that name no longer exists. - Local dev needs a tunnel. ElevenLabs connects INTO your server, so
localhost:3000is not reachable.ngrok http 3000(or Cloudflare Tunnel, Tailscale Funnel, etc.); paste the public URL into the Speech Engine's server URL field in the dashboard. The tunnel must stay up for the duration of testing. - Voice/model picks dominate latency.
eleven_flash_v2_5gives ~135 ms end-to-end first-byte audio;eleven_multilingual_v2is higher quality but slower. Default to Flash for chat/assistant feel, Multilingual v2 only when audio quality is non-negotiable. See full-duplex.md. sendContextualUpdate(text)vssendUserMessage(text)— contextual updates are background info the agent receives but does not reply to (e.g., "user just navigated to checkout"). User messages prompt a reply (e.g., a typed message in a chat fallback). Don't confuse them or the agent will start narrating page navigations.
Diagnostics first
When voice "doesn't work", check in this order:
- Does your server's WS receive
initthenuser_transcript? AddonInitand a log inonTranscript. Noinit= ElevenLabs can't reach your URL (tunnel down, wrong path, or auth header rejected). Nouser_transcript= client never connected (signed URL expired? wrong agent ID? mic permission denied?). - Does
session.sendResponse(stream)see anything? Logfor await (const chunk of stream)once before passing — confirms the LLM is actually streaming. - Browser DevTools → Console for
onError/onDebugoutput. The client SDK surfaces auth, network, and audio errors there. Usedebug: truein the React hook options. InspectonDisconnect(details)—details.reasonis'error' | 'agent' | 'user'and tells you who closed (the agent server-side, the user clicking End, or a fatal error). onVadScorecallback — if it's never firing, the mic isn't capturing. CheckgetUserMediapermission andchangeInputDevice()selection.onModeChange— confirms the agent is transitioninglistening → speaking → listening. If stuck inlistening, your server isn't returning a response.
Picking the right next reference
- "Write the server" →
server-typescript.mdorserver-python.md - "Build the browser UI" →
client-web.md - "Build the mobile app" →
client-mobile.md - "Conversation feels laggy / agent talks over me / interrupts me too eagerly"
→
full-duplex.md - "Need transcript bubbles, mic indicator, send a typed message, push
background context" →
ui-patterns.md - "Where do I configure the engine / signed URLs / ngrok / production
deploy" →
dashboard-and-deployment.md
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