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quint-lang

informalsystems/quint/skills/quint-lang/SKILL.md

Quint language and CLI reference — the expert on Quint syntax, operators, types, `basicSpells`, the toolchain (typecheck/run/test/verify), and how to read simulation and counterexample output. Use when writing or debugging Quint (`.qnt`) files, fixing a typecheck/parse error, looking up an operator or idiom, analyzing an invariant violation or counterexample trace, or optimizing state-space exploration. For building a new model end-to-end from some source (including translating TLA+, or modeling code/requirements/an idea), use quint-modeling instead — it consults this reference for syntax as needed.

Skill1.8k starsChanged 10 days ago

What's in it

  1. Quint Language Reference
  2. Module structure
  3. Types
  4. Definitions
  5. State variables
  6. Actions
  7. Non-determinism
  8. Set operators
  9. List operators
  10. Map operators
  11. Records
  12. Type aliases for records
  13. Creating and accessing
  14. Updating (immutable — returns a new record)
  15. Records as state — when to group variables
  16. Example: preferred grouped local state vs. anti-pattern
  17. Nested records
  18. Records in sets (messages, events)
  19. Sum types
  20. Enum types
  21. Variable grouping — decision guide
  22. Boolean operators
  23. Invariants and temporal properties
  24. Assume
  25. Conditional and let
  26. REPL usage
  27. File layout
  28. Module responsibilities
  29. Which --main to pass for quint run
  30. Basic spells
---
name: quint-lang
description: >
  Quint language and CLI reference — the expert on Quint syntax, operators, types, `basicSpells`,
  the toolchain (typecheck/run/test/verify), and how to read simulation and counterexample output.
  Use when writing or debugging Quint (`.qnt`) files, fixing a typecheck/parse error,
  looking up an operator or idiom, analyzing an invariant violation or counterexample trace, or
  optimizing state-space exploration. For building a new model end-to-end from some source
  (including translating TLA+, or modeling code/requirements/an idea), use quint-modeling instead —
  it consults this reference for syntax as needed.
---
# Quint Language Reference

Quint is an executable specification language for complex systems, developed by Informal Systems. It compiles to TLA+ and supports simulation and model checking.

## Module structure

```quint
module MyProtocol {
  // type aliases, constants, state, actions, properties
}
```

Modules can import others:
```quint
import Voting.*              // all definitions
import Voting(quorum)        // specific definition
import Voting as V           // namespace alias
```

---

## Types

| Type | Description | Example |
|---|---|---|
| `int` | Integers | `-1, 0, 42` |
| `bool` | Booleans | `true, false` |
| `str` | Strings | `"hello"` |
| `Set[T]` | Finite set | `Set(1, 2, 3)` |
| `List[T]` | Ordered sequence | `List(1, 2, 3)` |
| `K -> V` | Key-value map (type is `K -> V`, **not** `Map[K, V]`) | value: `Map("a" -> 1)` |
| `(T1, T2)` | Tuple | `(1, "x")` |
| `{ f: T, g: U }` | Record | `{ x: 1, ok: true }` |
| `T \| U` | Sum (variant) | (use type alias) |

Type aliases:
```quint
type NodeId = int
type Phase = Idle | Propose | Vote | Commit   // enum — prefer over string literals
```

---

## Definitions

```quint
// Module parameter — fixed at instantiation, not a state variable
const N: int
const Nodes: Set[str]

// Pure function — no state access, usable anywhere
pure def max(a: int, b: int): int = if (a > b) a else b

// Stateful operator — can read vars, takes arguments (unlike val)
def isActive(n: str): bool = active.contains(n)

// State-reading value — can read vars, no arguments
val quorum: bool = votes.size() * 2 > nodes.size()

// Compile-time constant
pure val N: int = 4
val threshold: int = N / 2 + 1
```

`const` vs `pure val`: `const` is a module parameter bound at instantiation (`import A(N = 3)`); `pure val` is a fixed expression computed once. `def` vs `val`: `def` takes arguments; `val` does not.

---

## State variables

```quint
type LocalState = {
  leader: int,
  phase: Phase,        // enum (see Type aliases) — prefer over a bare str
  votes: Set[int],
  log: List[str],
}

var localState: LocalState  // cohesive local protocol state
var peers: int -> str       // independent concern (peer metadata)
```

State variables can only be read in `val` definitions and actions; they cannot be read in `pure def`.

---

## Actions

Actions describe state transitions. They return `bool` — `true` if the action fires.

```quint
action init: bool = all {
  leader' = 0,
  phase' = Idle,
  votes' = Set(),
  log' = List(),
  state' = Map(),
}

action propose(node: int): bool = all {
  phase == Idle,
  node > 0,
  leader' = node,
  phase' = Propose,
  votes' = votes,
  log' = log,
  state' = state,
}
```

Key rules:
- Every `var` must be assigned in every action (use `x' = x` to leave unchanged).
- `all { ... }` — all sub-expressions must hold (conjunction). Guards are plain boolean expressions inside `all { }`.
- `any { ... }` — at least one must hold (disjunction); the REPL picks non-deterministically.

---

## Non-determinism

```quint
action step: bool = any {
  propose(1),
  propose(2),
  vote,
  timeout,
}

// Non-deterministic choice from a set
action deliverMessage: bool = {
  nondet msg = pending.oneOf()
  all {
    pending.size() > 0,
    delivered' = delivered.union(Set(msg)),
    pending' = pending.exclude(Set(msg)),
    // ... other vars unchanged
  }
}
```

---

## Set operators

```quint
Set(1, 2, 3).contains(2)          // true
Set(1, 2).union(Set(2, 3))        // Set(1, 2, 3)
Set(1, 2, 3).intersect(Set(2, 3)) // Set(2, 3)
Set(1, 2, 3).exclude(Set(2))      // Set(1, 3)
Set(1, 2, 3).filter(x => x > 1)  // Set(2, 3)
Set(1, 2, 3).map(x => x * 2)     // Set(2, 4, 6)
Set(1, 2, 3).fold(0, (acc, x) => acc + x)  // 6
Set(1, 2, 3).size()               // 3
Set(1, 2, 3).forall(x => x > 0)  // true
Set(1, 2, 3).exists(x => x > 2)  // true
1.to(5)                           // Set(1, 2, 3, 4, 5)
nondet x = Set(1, 2, 3).oneOf()   // non-deterministic pick — only valid in nondet bindings
```

---

## List operators

```quint
List(1, 2, 3).head()              // 1
List(1, 2, 3).tail()              // List(2, 3)
List(1, 2, 3).length()            // 3
List(1, 2, 3).nth(1)              // 2  (0-indexed)
List(1, 2, 3).append(4)           // List(1, 2, 3, 4)
List(1, 2).concat(List(3, 4))     // List(1, 2, 3, 4)
List(1, 2, 3).foldl(0, (acc, x) => acc + x)  // 6
List(1, 2, 3).select(x => x > 1) // List(2, 3)
```

---

## Map operators

```quint
Map("a" -> 1, "b" -> 2).get("a")        // 1
Map("a" -> 1).put("b", 2)               // Map("a" -> 1, "b" -> 2)
Map("a" -> 1, "b" -> 2).keys()          // Set("a", "b")
Set(1, 2, 3).mapBy(k => k * 2)          // Map(1 -> 2, 2 -> 4, 3 -> 6)  — set of keys → map
```

---

## Records

Records group related fields into a named type. They are the primary tool for modelling structured state in Quint.

### Type aliases for records

```quint
type NodeState = {
  phase:  Phase,   // enum: Idle | Propose | Vote | Commit
  voted:  bool,
  log:    List[int],
}

type Message = {
  from:    int,
  to:      int,
  round:   int,
  payload: str,
}
```

### Creating and accessing

```quint
val n: NodeState = { phase: Idle, voted: false, log: List() }
n.phase                          // Idle
n.voted                          // false
```

### Updating (immutable — returns a new record)

```quint
{ ...n, phase: Propose }                            // ✅ preferred — idiomatic, handles multiple fields
{ ...n, voted: true, phase: Vote }                  // ✅ multiple fields at once

n.with("phase", Propose)                            // ⚠️ valid but non-idiomatic — field name is a string literal
```

### Records as state — when to group variables

TLA+ specs typically flatten all state into independent top-level variables. Quint's type system lets you group them. **When fields describe one cohesive local state, make a record type and use a single state variable of that type.**

**Group into a record when:**
- They represent the local state of a single actor (e.g. one node's phase + log + vote)
- They are always passed together as function arguments
- An invariant relates multiple fields of the same conceptual entity

**Keep flat when:**
- The variables represent distinct concerns that change independently
- The component is simple and grouping adds no clarity
- The variables are intentionally in different ownership/lifecycle domains

### Example: preferred grouped local state vs. anti-pattern

**Preferred (cohesive local state):**
```quint
type LocalState = {
  id: int,
  phase: Phase,
  est1: int,
  est2: Option[int],   // Option is from basicSpells, not built in — see Basic spells below
  round: int,
  crashed: bool,
  leader: int,
  received_messages: Set[Message],
}

var localState: LocalState
```

**Avoid for cohesive local state:**
```quint
var id: int
var phase: Phase
var est1: int
var est2: Option[int]
var round: int
var crashed: bool
var leader: int
var received_messages: Set[Message]
```

**For N actors, use a map of grouped records:**
```quint
type LocalState = { phase: Phase, votedFor: int, log: List[int] }

var nodes: int -> LocalState

action commit(id: int): bool = {
  val node = nodes.get(id)
  all {
    node.phase == Vote,
    nodes' = nodes.put(id, {...node, phase: Commit}),
  }
}
```

### Nested records

```quint
type ClusterState = {
  nodes:   int -> NodeState,
  leader:  int,
  epoch:   int,
}

var cluster: ClusterState

// Read nested field:
cluster.nodes.get(1).phase

// Update nested field (must rebuild from the inside out):
val updated = {...cluster.nodes.get(1), phase: Commit}
cluster' = {...cluster, nodes: cluster.nodes.put(1, updated)}
```

### Records in sets (messages, events)

```quint
var inFlight: Set[Message]

action send(src: int, dst: int, r: int, p: str): bool = all {
  inFlight' = inFlight.union(Set({ from: src, to: dst, round: r, payload: p })),
  // ...
}

// Filter by field:
inFlight.filter(m => m.to == nodeId)
inFlight.exists(m => m.round == currentRound and m.payload == "vote")
```

---

## Sum types

Sum types (variants) represent a value that can be one of several distinct cases.

```quint
type Action =
  | Propose({ value: int, proposer: int })
  | Vote({ value: int, voter: int })
  | Decide({ value: int })
```

Each variant has a named constructor and carries one payload. A constructor takes exactly one argument — wrap multiple fields in a record (as above) or a tuple.

Construct a value by calling the constructor:
```quint
val a: Action = Propose({ value: 1, proposer: 2 })
```

Pattern-match with `match`, binding the payload:
```quint
pure def describeAction(a: Action): str =
  match a {
    | Propose(p) => "proposal"
    | Vote(v)    => "vote"
    | Decide(d)  => "decision"
  }
```

Use `_` to ignore the payload when you only care which variant it is:
```quint
match a {
  | Propose(_) => "proposal"
  | _          => "other"
}
```

Use sum types when a message, event, or state can take structurally different forms — not just different values of the same type.

---

## Enum types
Enum types are a special case of sum types where each case has no additional data.

```quint
type Phase = Idle | Propose | Vote | Commit
var phase: Phase

if (phase == Propose) { ... }
```

---

## Variable grouping — decision guide

Before writing `var` declarations, answer these questions for each candidate group:

| Question | Group → record if... | Keep flat if... |
|---|---|---|
| Do these vars always change together? | Yes, in most actions | No, they're independent |
| Do they describe the same entity? | Same node / same message / same round | Different concerns |
| Is there one instance or N instances? | Either one or N (group if cohesive; for N use `Id -> RecordType`) | Flat only when concerns are truly independent |
| Do invariants relate them? | Invariant spans multiple fields of one entity | Invariant uses vars independently |

---

## Boolean operators

```quint
not(p)             // negation — Quint has no ! operator
p and q            // conjunction
p or q             // disjunction
p implies q        // p => q  (not(p) or q)
p iff q            // p == q for booleans

and { p1, p2, p3 } // block form — equivalent to p1 and p2 and p3
or  { p1, p2, p3 } // block form — at least one must hold
```

`and { }` and `or { }` are the same operators as `all { }` and `any { }` in actions — use whichever reads more naturally in context.

---

## Invariants and temporal properties

```quint
// Safety invariant — must hold in every reachable state
// @invariant
val noDuplicateLeader: bool =
  leaders.size() <= 1

// Temporal property — evaluated over traces
// @temporal
temporal eventualProgress: bool =
  eventually(committed.size() > 0)

// Temporal operators
eventually(p)      // p holds in some future state
always(p)          // p holds in all future states
p.implies(q)       // p => q
```

---

## Assume

```quint
assume nodeCountPositive = N > 0
assume quorumMajority = 2 * quorum > N
```

An `assume` states a premise about constants, but it is **not enforced** — a violated `assume`
is silently ignored by `quint typecheck`, `quint run`, and `quint verify` (none of them flags
it). It is documentation, not a checked constraint. To actually *check* a condition on
constants, write a `run` test that asserts it (it executes and fails when the condition is
false):

```quint
run quorumAssumptionTest = all {
  2 * quorum > N,
  N > 0,
}
```

Run it with `quint test`; the test fails (reporting which conjunct broke) if a constant
assignment violates the condition.

---

## Conditional and let

```quint
if (x > 0) "positive" else "non-positive"

val result = {
  val doubled = x * 2
  doubled + 1
}
```


---

## REPL usage

Prefer CLI commands (`quint typecheck`, `quint run`, `quint test`, `quint verify`) for all validation and execution tasks. Open the REPL (`quint` or `quint -r spec.qnt::ModuleName`) only when you need expression-level interaction the CLI does not provide.

Type inspection:
```
>>> :type myExpression
```

---

## File layout

Split specs across two files:

```
<protocol-name>.qnt        # main module — step, init, vars, invariants
<protocol-name>_test.qnt   # test module — run tests and scenario witnesses (imports main)
```

### Module responsibilities

**Main module** (`<protocol-name>.qnt`):
- Declares all state variables, `init`, actions, and safety invariants
- **`step` must live in the main module** — it is the entry point for `quint run` simulation
- The module name matches the file stem: `module myProtocol` in `myProtocol.qnt`

**Test module** (`<protocol-name>_test.qnt`):
- Imports the main module (`import myProtocol.*`)
- Contains `run` tests and scenario witnesses invoked via `quint test` or `quint run`
- Inherits `step` from the main module through the import

### Which `--main` to pass for `quint run`

`quint run` must receive the module that **owns the property** being checked:

| Property location | Correct `--main` |
|---|---|
| Invariant defined in main module | main module name |
| Witness / `run` test defined in test module | test module name (it imports `step` from main) |

The primitive's `module_name` field (set during indexing) always holds the correct value. Use it directly — do not derive from the filename.

---

---

## Basic spells

Many useful operators are not built into Quint but are available in `basicSpells.qnt`, a standard library shipped with most Quint projects. Import it with:

```quint
import basicSpells.* from "./basicSpells"
```

Key definitions it provides:

| Definition | What it does |
|---|---|
| `type Option[a] = Some(a) \| None` | The option type — Quint has **no** built-in `Option`. Any spec field typed `Option[T]` depends on this import. |
| `unwrap(o)` | The value inside `Some`; undefined on `None` |
| `require(cond)` | Blocks the action if `cond` is false (cleaner than bare `all { cond, ... }`) |
| `values(m)` | Set of all values in map `m` |
| `transformValues(m, f)` | New map with `f` applied to every value |
| `has(m, key)` | True if `key` is bound in `m` |
| `getOrElse(m, key, default)` | `m.get(key)` if present, otherwise `default` |
| `mapRemove(m, key)` / `mapRemoveAll(m, ks)` | Copy of `m` without `key` (or without the set of keys `ks`) |
| `setRemove(s, e)` / `setAdd(s, e)` | Copy of set `s` without / with element `e` |
| `find(s, f)` / `findFirst(l, f)` | First element of set / list satisfying `f`, as `Option` |
| `max(i, j)` / `min(i, j)` / `abs(i)` | Max / min of two integers; absolute value |

When you see a spec using `Option`, `require`, `values`, or `transformValues` without an import, it is relying on basicSpells — check whether the project includes it. (Less common operators live in a sibling `rareSpells.qnt`.)

---

## Guidelines

Detailed references — read these when you need more than the quick reference above:

| File | Contents |
| --- | --- |
| `guidelines/operators.md` | Complete operator reference: extended set/list/map operators, `run`/`then`/`expect`/`reps` for tests and witnesses, temporal fairness, `q::debug` |
| `guidelines/simulations.md` | Witnesses vs invariants, result interpretation, progressive increase protocol, trace analysis, coverage standard |
| `guidelines/constraints.md` | Hard language limitations: no string ops, no nested match, no destructuring, no loops, no early returns |
| `guidelines/cli.md` | Full CLI reference: `quint run`, `quint test`, `quint verify` flags, verbosity guide, reading output |
| `guidelines/patterns.md` | 14 core patterns: State Type, Pure Functions, Thin Actions, Map Pre-population, Syntax Rules, Undefined Behavior, Witnesses, Nondeterministic Testing, Separate Test Files, REPL-First Debugging, Separate Concerns First, Extract System Model, Types-First Scaffolding, Logic Stubs |
| `guidelines/tests.md` | Writing and debugging tests: `run`/`then`/`expect`/`reps`/`fail`, nondeterministic tests, error location ≠ failure point, frame counting, REPL-first debugging |
| `guidelines/choreo.md` | Choreo framework for distributed protocols: two-file split, `choreo::cue` pattern, `.with_cue().perform()` testing, witness-based test discovery |

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