hyperframes-creative
Skill18 starsChanged 47 days agoMITView on GitHub
Non-animation creative direction for HyperFrames videos. Use for design spec (frame.md / design.md) handling, palettes, typography, narration, beat planning, audio-reactive visuals, composition patterns, and brand / style decisions. For atomic motion patterns and scene blueprints, use `hyperframes-animation`.
29 other projects use a version of this, 21 of them edited.
Adopted by
Most recently taken up by
- anithomas/claude-skillsedited, first seen Nov 15, 2026
- antoineblc99/reel-kitword for word, first seen Nov 15, 2026
- calesthio/OpenMontageedited, first seen Nov 9, 2026
- cblain100-prog/motion-design-claude-codeedited, first seen Nov 8, 2026
- OpenMontageInc/OpenMontageedited, first seen Nov 8, 2026
- edenfunf/reelmimicword for word, first seen Nov 4, 2026
Used with
Projects with it also use website-to-video, hyperframes-media and 7 more.
Other files people use alongside this one.
Files found in the same public projects as a version of this one, more often than they turn up anywhere else. Each project counts once, large collections count for less, and this file's own repository is left out.
jaron-goh-centrSkillwebsite-to-video
Capture a general website/URL and turn it into a video OF the site — tour, showcase, or social clip built from captured screenshots and the site's own brand assets. Use for portfolio / blog / docs / landing-page showcases. Not a product launch or promo, even from a URL (/product-launch-video). Unclear → /hyperframes.
Also in 8 projects that use this
anton-abyzovSkillhyperframes-media
Asset preprocessing for HyperFrames compositions — text-to-speech narration (Kokoro), audio/video transcription (Whisper), and background removal for transparent overlays (u2net). Use when generating voiceover from text, transcribing speech for captions, removing the background from a video or image to use as a transparent overlay, choosing a TTS voice or whisper model, or chaining these (TTS → transcribe → captions). Each command downloads its own model on first run.
Also in 8 projects that use this
LinHao-citySkillbfl-api
BFL FLUX API integration guide covering endpoints, async polling patterns, rate limiting, error handling, webhooks, and regional endpoints with Python and TypeScript code examples.
Also in 3 projects that use this
LinHao-citySkillflux-best-practices
Comprehensive guide for BFL FLUX image generation models. Covers prompting, T2I, I2I, structured JSON, hex colors, typography, multi-reference editing, and model-specific best practices for FLUX.2 and FLUX.1 families.
Also in 3 projects that use this
- +5 more from LinHao-city
Other versions29 projects use a version of this.
Word for word · 7
- edenfunf/reelmimic★ 1.8k100% same
- Jakeschincariol/video-production-skills★ 15100% same
- EthanYoQ/Skill-hub★ 11100% same
- antoineblc99/reel-kit★ 1100% same
- ElyzeSolutions/skills★ 1100% same
- dalerodr/play-maker★ 0100% same
- jaron-goh-centr/claude-skills★ 0100% same
Edited · 21
- calesthio/OpenMontage★ 81k95% same
- OpenMontageInc/OpenMontage★ 81k95% same
- langchain-ai/design-agent★ 61994% same
- EvovexAI/EvoFlow★ 61295% same
- duyet/clickhouse-monitoring★ 30395% same
- PinkR1ver/vibe-roast★ 4999% same
- tuan3w/herdr-mobile★ 2994% same
- cblain100-prog/motion-design-claude-code★ 1795% same
- LinHao-city/StoryMind★ 1095% same
- taljeon/plzdo★ 994% same
11 more not listed
Wrote their own version · 1
- STARDUSTLC666/dsh-hyperframes★ 30same name
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
In this repository37 other files it gives its agents.
- AGENTS.mdAGENTS.md
- CLAUDE.mdCLAUDE.md
- anime-celSkill
- blender-product-filmSkill
- captions-overlaySkill
- crayon-storybookSkill
- cut-the-curveSkill
- embedded-captionsSkill
- faceless-explainerSkill
- ffmpegSkill
- figmaSkill
- frontend-designSkill
- general-videoSkill
- hyperframes-animationSkill
- hyperframes-audioSkill
- hyperframes-cliSkill
- hyperframes-coreSkill
- hyperframes-keyframesSkill
- hyperframes-registrySkill
- hyperframesSkill
- hyperframes-studioSkill
- media-useSkill
- motion-doctrineSkill
- motion-graphicsSkill
- music-to-videoSkill
- oversized-cursorSkill
- painted-animationSkill
- paper-cutoutSkill
- pixel-artSkill
- product-launch-videoSkill
- pr-to-videoSkill
- remotion-to-hyperframesSkill
- seam-craftSkill
- slideshowSkill
- talking-head-recutSkill
- video-cloneSkill
- whiteboardSkill
The file
We split this skill into the rules it gives an agent
6 rules. 5 are common, 0 are distinctive, and 1 is very specific to this project.
5
Common
Most of the 20 edited versions we read keep these.
0
Distinctive
This author's own choices. Worth a look.
1
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Common: line 22
If no design spec exists and the user asks for visual direction, choose a route:
- Common: line 58
Run from the repo root with explicit paths, for example:
- Very specific: line 68
Do not override hyperframes-core technical rules.
- Common: line 69
Do not require a design system for a minimal technical composition.
- Common: line 70
Do not add extra scenes, narration, music, captions, or transitions unless the request calls for them or you first propose the expansion.
- Common: line 71
Keep recipe references task-specific.
“Common” is measured: kept by at least 6 in 10 of the 20 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
HyperFrames Creative
Brand, pacing, style, narration, and composition direction. Use after the technical contract from hyperframes-core is in place.
For motion patterns, scene blueprints, transitions, and CSS marker effects, use hyperframes-animation — this skill is intentionally non-animation.
Read these two FIRST for any non-trivial composition — they override web instincts:
references/house-style.md— "interpret the prompt, generate real content," the lazy-default list, and the background/foreground layer recipe. This is what turns a literal restyle into a concept.references/video-composition.md— video-medium scale, depth, and foreground detail. It explains how to avoid empty web-page layouts without imposing a universal element count.Skipping these is the single biggest cause of generic, web-page-looking output. They are not optional rows in the routing table below — for anything beyond a one-line edit, open both before you choose colors or write HTML.
Workflow
- If a project has a design spec, read it first and treat its frontmatter tokens as brand truth (colors, fonts, spacing, tone, constraints). Which file to read (precedence
frame.md→design.md→DESIGN.md) and how to parse it (frontmatter = normative, prose = context) are defined once inreferences/design-spec.md— resolve and load per that doc. - If no design spec exists and the user asks for visual direction, choose a route:
- Ready-made frame-preset (optional) →
frame-presets/(adopt aFRAME.mdasframe.md; seereferences/design-spec.md) - Named style or mood →
references/visual-styles.md - Fast defaults →
references/house-style.md - Interactive selection →
references/design-picker.md
- Ready-made frame-preset (optional) →
- For multi-scene work, plan beats and rhythm before writing HTML →
references/beat-direction.md. For scene transitions, jump tohyperframes-animation/transitions/. - For motion-heavy work, read
references/motion-principles.md(high-level guardrails), then go tohyperframes-animationfor atomic rules.
Routing
| Topic | Read |
Adopt a ready-made frame-preset as frame.md (optional) | frame-presets/ · references/design-spec.md |
| Default palettes, motion, typography, lazy defaults to question | references/house-style.md |
| Named style presets, mood-to-style routing | references/visual-styles.md |
| Palette-specific color tokens | palettes/*.md |
| Composition patterns — PiP, text-behind-subject, title card, slide show | references/composition-patterns.md |
| Stats / infographic presentation | references/data-in-motion.md |
| Structured expansion for open-ended prompts | references/prompt-expansion.md |
| Video-medium density, scale, color, frame composition | references/video-composition.md |
| Per-beat direction, rhythm planning, transition timing | references/beat-direction.md |
| Post-authoring spec verification (colors, type, corners, spacing, depth) | references/design-adherence.md |
| High-level motion guardrails and GSAP-quality rules | references/motion-principles.md |
| Font selection, pairings, rendered-video type guardrails | references/typography.md |
| Story doctrine — hook language, value-before-evidence, storyboard-as-proposal, source-traceable visuals | references/story-spine.md |
| Script pacing, tone, openings, number pronunciation | references/narration.md |
| Precomputed audio bands mapped to motion | references/audio-reactive.md |
Scripts
scripts/contrast-report.mjs— inspect contrast warnings from rendered frames.scripts/extract-audio-data.py— pre-extract audio bands for audio-reactive compositions.scripts/package-loader.mjs— support script for bundled creative tooling.
contrast-report.mjs resolves helper packages from the current project first, then can bootstrap the bundled HyperFrames package version. Set HYPERFRAMES_SKILL_PKG_VERSION=<version> only when running the skill outside the bundled CLI/skill install and you need to pin that bootstrap version explicitly.
Run from the repo root with explicit paths, for example:
python skills/hyperframes-creative/scripts/extract-audio-data.py <audio-file>Animation analysis (animation-map.mjs) lives in hyperframes-animation/scripts/.
Boundaries
- Do not override
hyperframes-coretechnical rules. - Do not require a design system for a minimal technical composition.
- Do not add extra scenes, narration, music, captions, or transitions unless the request calls for them or you first propose the expansion.
- Keep recipe references task-specific; do not read every reference for simple edits.
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