agentleFS
heyongjun666heyongjun666/AICU-Graph/skills/anti-generic-ui/SKILL.md

anti-generic-ui

Skill200 starsChanged 24 days agoApache-2.0View on GitHub

Detect and fix the "AI-generated look" in front-end UI — the generic styling coding agents default to (Inter everywhere, Tailwind indigo/slate ramp, card-in-card layouts, bounce easing, hero→features→pricing skeletons). Use BEFORE building any UI from scratch, and AFTER generating UI to audit and polish it. TRIGGER on: "make this look good/professional/less generic", "polish the UI", "it looks AI-generated", "design a landing page/dashboard", "improve the design", or any review of front-end visuals. Provides banned defaults, positive design rules, and a critique→audit→polish→harden process.

The file

We split this skill into the rules it gives an agent

3 rules. About 0 are common, 2 are distinctive, and 1 is very specific to this project.

  • ≈0

    Common · estimate

    Many files like this have a rule of this kind.

  • ≈2

    Distinctive · estimate

    This author's own choices. Worth a look.

  • 1

    Very specific

    Tied to their project's names, files or tools. Probably skip.

  • Common
  • Distinctive
  • Very specific
  1. Distinctive:

    When the user says it looks "generic", "AI-generated", "flat", or "like every other SaaS site".

    line 27
  2. Very specific:

    Depth through light, not boxes: Prefer layered, soft shadows and subtle contrast over border + shadow-sm on every card.

    line 66
  3. Distinctive:

    Run as separate passes, like a designer would — not one "make it pretty" step.

    line 77

≈ “Common” is an estimate: at least 1 in 5 of the 350,495 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.

Keep what fits and drop the rest. Your version, ready for your agents.
Files
SKILL.md

Anti-Generic UI

Coding agents converge on the same look because they trained on the same templates (Tailwind UI, shadcn examples, Vercel starters). This skill makes you notice that default and deliberately leave it.

When to use

  • Before building UI: set a design direction so you don't reach for defaults.
  • After generating UI: audit against the tells below and polish.
  • When the user says it looks "generic", "AI-generated", "flat", or "like every other SaaS site".

The tells (if you see these, it's the generic look)

  • Type: Inter / Roboto / Arial for everything; one weight; no display face.
  • Color: Tailwind's default ramp untouched — indigo-600, slate-900, gray-500 text on white; a blue→violet gradient on the hero.
  • Layout: the skeleton hero → 3-column feature grid → logo cloud → pricing → FAQ → footer, every section a centered max-w-7xl with the same vertical rhythm.
  • Depth: cards inside cards inside cards; border border-gray-200 + shadow-sm on everything; uniform rounded-lg.
  • Motion: bounce/elastic easing, 500ms+ transitions, everything fades up on scroll the same way.
  • Filler: emoji as feature icons, gradient text on every heading, lorem-ish "Empower your workflow" copy.

Banned by default (require a reason to use)

  • Inter/Roboto/Arial as the primary brand face.
  • Untouched Tailwind indigo/slate/gray as the brand palette.
  • Pure black (#000) text/bg and pure gray text on colored backgrounds.
  • Card nesting more than one level deep.
  • bounce / elastic / back easing for UI transitions.
  • The default hero→features→pricing skeleton with no point of view.
  • Gradient text on more than one element per viewport.

Positive rules (do this instead)

  1. Pick a real palette. Choose a hue that isn't in the default scale, build a ramp with a consistent chroma, and define a non-neutral surface tone (warm off-white, cool near-black) instead of #fff/#000. One accent, used sparingly, beats three gradients.
  2. Pair type with intent. A distinctive display face for headings + a clean, readable text face for body. Set a type scale (e.g. 1.25 ratio) and use weight and size — not color — for hierarchy.
  3. Establish rhythm. One spacing scale (4/8-based), consistent line-length (~60–75ch for body), and a vertical rhythm you actually keep.
  4. Depth through light, not boxes. Prefer layered, soft shadows and subtle contrast over border + shadow-sm on every card. Flatten nesting.
  5. Motion with purpose. Short (120–240ms), eased (ease-out / custom cubic-bezier), and tied to a state change. Respect prefers-reduced-motion.
  6. One signature move. Give the design a single memorable element — a custom cursor, a distinctive border treatment, an unexpected accent — so it isn't anonymous.

Process: critique → audit → polish → harden

Run as separate passes, like a designer would — not one "make it pretty" step.

  1. Critique — describe what's generic about the current screen in concrete terms (name the font, the indigo, the nesting). No fixes yet.
  2. Audit — check against Banned by default and the tells. List violations.
  3. Polish — apply the Positive rules: palette, type, spacing, depth, motion, signature. One concern at a time.
  4. Harden — verify contrast (WCAG AA), reduced-motion, responsive at 360px, focus states, and that nothing regressed to a default.

Common rationalizations

RationalizationReality
"Inter is clean and safe."Safe = invisible. It's the #1 tell. Pick a face with a point of view for headings.
"Indigo is the brand color."If it's untouched Tailwind indigo, it's nobody's brand color.
"Cards keep it organized."Nested cards add noise, not structure. Use spacing and type hierarchy.
"The bounce feels playful."It reads as a default template. Use short ease-out.
"It's just an MVP."The generic look is what makes MVPs feel disposable. One signature move is cheap.

Red flags

  • A theme/palette that is byte-for-byte the framework default.
  • rounded-lg border shadow-sm repeated on every container.
  • Headings differentiated only by color, not weight/size/face.
  • Animations all 500ms with the same easing.
  • Three or more gradients competing in one viewport.

Verification

  • Primary font is not Inter/Roboto/Arial (or has an explicit reason).
  • Palette is not the untouched framework default; surfaces aren't pure #fff/#000.
  • No card nesting beyond one level.
  • Transitions ≤ ~240ms, eased, and gated behind prefers-reduced-motion.
  • Text contrast passes WCAG AA; visible focus states exist.
  • The screen has at least one intentional, memorable signature element.

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