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goadesign/goa/AGENTS.md

Order declarations as: 1. Types (public, then private) in a single type (...) block when practical 2. Constants (public, then private) 3. Variables (public, then private) 4. Public functions 5. Public methods 6. Private functions 7. Private methods No commented-out code—delete dead code. - Critical — finish work during generation: Use the complete design, generation plan, and Go templates to decide everything that is known before the generated program runs. Select branches, names, types, imports, field paths, helper calls, and…

AGENTS.md6.1k starsChanged 2 days ago
  • Installs packages

What's in it

  1. Repository Guidelines
  2. Common Rules
  3. Agent Behavior
  4. Go Code Style
  5. Code Blocks and Literals
  6. File Organization
  7. Error Handling & Contracts
  8. Goa DSL Rules
  9. Codegen Implementation
  10. Documentation
  11. Safety & Forbidden Operations
  12. Testing
  13. Goa-Specific Rules
  14. Project Structure
  15. Build & Test
  16. Releases
  17. Code Generation Behavior
  18. Repro Protocol
  19. Slices/Maps and Required Fields
# Repository Guidelines

## Common Rules

### Agent Behavior

- **Plan before acting**: For ≤2 files, state a brief plan then implement. For ≥3 files, write a step-by-step plan first.
- **Read before editing**: Always read files before modifying. Search over guessing.
- **Fix root causes**: Do not produce local workarounds—fix the real issue.
- **Be concise**: Give short status updates during multi-step work. Present a short summary when done.

### Go Code Style

- **Go 1.26+**. Format with `go fmt ./...`.
- **Imports**: Group stdlib separate from external. Let gofmt manage ordering.
- **Files**: Use `lower_snake_case.go`. Keep ≤1000 lines; split proactively.
- **Naming**: Packages are lowercase and short. Exported identifiers need GoDoc. Avoid stutter.
- **Types**: Use `any` over `interface{}`. Prefer concrete types over `interface{}`.
- **Errors**: Wrap with `%w`. Use `errors.Is/As`. **Never ignore errors or use `_ = call()`**.
- **Signatures**: Keep on one line when ≤100 columns. Only wrap genuinely long signatures.
- **Slice/map nil**: Do not check nil before `len`. `len(nil)` returns 0. Use `len(x) == 0` directly.

### Code Blocks and Literals

- Always place a newline after `{` and before `}` for `if`, `for`, `switch`, `func`, `type`.
- No single-line blocks: `if cond { do() }` → use multiple lines.
- Short struct literals are fine inline: `&T{A: 1}`. Break long literals to one field per line with trailing commas.

### File Organization

Order declarations as:
1. Types (public, then private) in a single `type (...)` block when practical
2. Constants (public, then private)
3. Variables (public, then private)
4. Public functions
5. Public methods
6. Private functions
7. Private methods

No commented-out code—delete dead code.

### Error Handling & Contracts

- **Always check errors**. Never discard with `_`.
- **Strong contracts**: Goa validates payloads at boundaries. Do not re-validate inside service code.
- **No defensive programming**: Do not add nil/empty guards for values guaranteed by construction, Goa, or prior validation.
- **Validate only at boundaries**: HTTP/gRPC handlers, event consumers, DB results, third-party APIs, `ctx.Value()`, type assertions, required map lookups.
- **Fail fast**: Unexpected states are bugs. Return precise errors or panic—do not silently recover or skip.

### Goa DSL Rules

- **Never edit `gen/`**: Always regenerate.
- **DSL validation**: Put validations (lengths, enums, formats) in the design. Do not re-validate in code.
- **Avoid `Any`**: Use concrete types to enable gRPC generation.

### Codegen Implementation

- **Critical — finish work during generation**: Use the complete design, generation plan,
  and Go templates to decide everything that is known before the generated
  program runs. Select branches, names, types, imports, field paths, helper
  calls, and emitted files while generating source. Templates must write only
  the selected code. Do not make generated programs inspect generated type
  shapes, parse generator-made names, carry generator mode flags, or execute
  branches whose answer was already known. Runtime code should contain only
  logic that depends on actual runtime values. When a runtime value is truly
  required, keep that input narrow and specialize all surrounding code during
  generation.
- **Use NameScope helpers** for type references: `GoTypeRef`, `GoFullTypeRef`, `GoTypeName`. Never concatenate strings for types.
- Let Goa decide pointer/value semantics. Do not force `pointer=true` except in transport validation.
- **Keep helper visibility minimal**: If logic is shared only inside one codegen area, keep it package-private or move it under an `internal` package. Do not export helpers from a parent package just to share them across sibling generators.
- **Avoid pass-through wrappers**: When two helper functions differ only by forwarding arguments or hard-coding `nil`, collapse them into a single implementation instead of adding an extra layer.
- **Generated packages own names**: When several services or plugins write to
  one Go package, collect every package-level name before rendering and then
  make those names final. A declaration and every HTTP, gRPC, or JSON-RPC use
  of it must read the same name record. Do not give each service or plugin a
  separate name scope for the same package, and do not add declarations after
  names become final.
- **Keep identity typed and explicit**: Do not hide a declaration's kind,
  package, or use in a decorated name or a made-up string map key. Do not
  change an expression's `Hash` behavior to solve a generation problem. Pass a
  typed identifier where the generated declaration is named.
- **Trace the complete lifecycle**: Before changing relocated types, union
  naming, generation roots, plugins, or file merging, follow the declaration
  from the evaluated design through service analysis, its generated Go
  package, the emitted service code, HTTP and gRPC uses, plugin changes, and
  the final file merge. A service-only rendering test is not enough.
  See [`codegen/ARCHITECTURE.md`](codegen/ARCHITECTURE.md).

### Documentation

- Every exported type, function, method, and field must have a GoDoc comment explaining its contract—like Go stdlib documentation.

### Safety & Forbidden Operations

| Action | Policy |
|--------|--------|
| `git clean/stash/reset/checkout` | **FORBIDDEN** |
| `go clean -cache` | **FORBIDDEN** during normal work |
| Edit `gen/` directly | **FORBIDDEN** |
| Changes ≥3 files | Describe plan first |
| New dependencies | Explain why first |

### Testing

- Write table-driven tests in `*_test.go`.
- Name tests `TestXxx`. Keep fast and deterministic.
- Use `testify/require` for assertions.
- Prefer `t.Errorf` over `t.Fatalf` so tests report multiple failures.

---

## Goa-Specific Rules

### Project Structure

- `dsl/`: Public DSL definitions (dot imports allowed per `.golangci.yml`)
- `expr/`: Internal AST and validation
- `codegen/`: Generators for transports, types, docs
- `http/`, `grpc/`, `jsonrpc/`: Transport-specific codegen
- `middleware/`: Built-in interceptors
- `pkg/`: Core runtime
- `cmd/goa/`: CLI source

### Build & Test

```bash
make lint          # Run linters
make test          # Run tests
cd cmd/goa && go install .  # Install CLI locally
```

### Releases

- For every Goa release or version bump, follow
  [`.cursor/skills/goa-release/SKILL.md`](.cursor/skills/goa-release/SKILL.md).
- Do not edit `pkg/version.go` or the README version badge by hand during the standard release
  workflow; `make release` owns those changes.

### Code Generation Behavior

- After modifying goa source, `goa gen` and `goa example` automatically compile and use your changes—no manual rebuild needed.
- `goa gen` deletes and recreates the entire `gen/` directory.
- `goa example` only creates new files; it does not overwrite existing `cmd/` files.

### Repro Protocol

To reproduce a codegen issue:
1. Create `~/src/repros/<issue>/design/design.go`
2. `go mod init <issue>` in the issue directory
3. `goa gen <issue>/design`
4. `go mod tidy`
5. `go mod edit -replace goa.design/goa/v3=$HOME/src/goa`
6. `goa gen <issue>/design` again with local goa
7. Optional: `goa example <issue>/design`

### Slices/Maps and Required Fields

Do not rely on nil versus empty slices or maps to encode domain meaning.
Required JSON fields may contain empty collections unless a length constraint
forbids them; keep `Required` when the JSON property must be present. Protobuf
repeated and map fields cannot distinguish absent from empty, so their generated
validation checks length and contents, not presence. Message, scalar, and oneof
presence checks remain independent of collection emptiness.

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