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svelte-reference

Skill4 starsChanged 55 days agoApache-2.0View on GitHub

Svelte 5 API 参考技能。当用户需要查阅 svelte/action、svelte/store、svelte/transition、svelte/animate、svelte/easing、svelte/compiler、svelte/events 的具体 API,或需要查看编译器错误/警告代码时使用。

The file

We split this skill into the rules it gives an agent

4 rules. About 0 are common, 1 is distinctive, and 3 are very specific to this project.

  • ≈0

    Common · estimate

    Many files like this have a rule of this kind.

  • ≈1

    Distinctive · estimate

    This author's own choices. Worth a look.

  • 3

    Very specific

    Tied to their project's names, files or tools. Probably skip.

  • Common
  • Distinctive
  • Very specific
  1. Distinctive:

    Use stores: when you have complex async data streams, need manual control over updates, or want RxJS-style operators.

    line 41
  2. Very specific:

    Prefer the $effect form for new code.

    line 132
  3. Very specific:

    If the function returns a function (instead of an object), Svelte calls it in the next microtask — this is what crossfade uses to …

    line 241
  4. Very specific:

    Use in: / out: when enter and exit animations should be visually different.

    line 265

≈ “Common” is an estimate: at least 1 in 5 of the 350,495 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.

Keep what fits and drop the rest. Your version, ready for your agents.
Files
SKILL.md

Svelte API Reference (Svelte 5)

本技能是 Svelte 官方模块 API 的快速参考,包括 svelte/store、svelte/action、svelte/transition、svelte/animate、svelte/easing、svelte/events、svelte/compiler 及常见编译器/运行时错误代码。

When to use this skill

当用户需要查阅 Svelte 具体模块的 API 签名、使用 transition / in / out / animate 指令、use: action、easing 函数、错误代码含义,或需要编译器配置时使用本技能。

Critical: svelte/store

import { writable, readable, derived, readonly, get } from 'svelte/store';
函数签名说明
writable(initial, start?) => { subscribe, set, update }可写 store
readable(initial, start) => { subscribe }只读 store(值只能由内部 start 设置)
derived(stores, fn, initial?) => { subscribe }派生 store
readonly(store) => store返回只读版本(无 set/update)
get(store) => value非订阅获取值(同步,创建临时订阅)

Store Contract

store = {
  subscribe: (subscription: (value: any) => void) => (() => void),
  set?: (value: any) => void
}

When to Use Stores vs Runes

  • Prefer runes ($state in .svelte.js files) for shared state and logic extraction.
  • Use stores when you have complex async data streams, need manual control over updates, or want RxJS-style operators.

writable Start Function

writable(initial, start) — the start callback is called when the subscriber count goes 0 → 1 (not 1 → 2). Return a stop function that runs when subscribers go 1 → 0. The start callback also receives an update function (in addition to set) for transform-based updates.

derived Forms

// single store
const doubled = derived(a, ($a) => $a * 2);

// array of stores
const sum = derived([a, b], ([$a, $b]) => $a + $b);

// async — second arg is `set`, third is `update`, third `derived` arg is initial value
const delayed = derived(a, ($a, set) => {
  setTimeout(() => set($a), 1000);
}, 0);

// with cleanup — return a function from the callback
const tick = derived(frequency, ($frequency, set) => {
  const id = setInterval(() => set(Date.now()), 1000 / $frequency);
  return () => clearInterval(id);
}, 0);

get(store) Caveat

Creates a temporary subscription, reads, then unsubscribes. Avoid in hot paths.

Critical: svelte/action (use: directive)

Actions are functions called when an element is mounted, added with the use: directive:

<script>
  /** @type {import('svelte/action').Action} */
  function myAction(node) {
    // node: HTMLElement — runs once on mount (client only, not SSR)
    $effect(() => {
      // setup
      return () => {
        // teardown — runs on unmount
      };
    });
  }
</script>

<div use:myAction>...</div>

[!NOTE] In Svelte 5.29 and newer, consider using {@attach ...} instead — more flexible and composable.

Action With Parameter

The parameter is not reactive — the action runs once on mount. Use $effect inside to react to parameter changes.

<script>
  /** @type {import('svelte/action').Action<HTMLInputElement, number>} */
  function debounce(node, delay) {
    $effect(() => {
      const handler = () => setTimeout(() => node.dispatchEvent(new Event('done')), delay);
      node.addEventListener('input', handler);
      return () => node.removeEventListener('input', handler);
    });
  }
</script>

<input use:debounce={300} />

Legacy update/destroy Form

<script>
  /** @type {import('svelte/action').Action<HTMLDivElement, string>} */
  function colorize(node, color) {
    node.style.color = color;
    return {
      update(newColor) { node.style.color = newColor; },
      destroy() { node.style.color = ''; }
    };
  }
</script>

<div use:colorize={'red'}>...</div>

Prefer the $effect form for new code.

Typing — Action<Node, Parameter, Events>

<script lang="ts">
  import type { Action } from 'svelte/action';

  const gestures: Action<HTMLDivElement, undefined, {
    onswipeleft: (e: CustomEvent) => void;
    onswiperight: (e: CustomEvent) => void;
  }> = (node) => {
    // dispatch: node.dispatchEvent(new CustomEvent('swipeleft'));
  };
</script>

<div use:gestures onswipeleft={next} onswiperight={prev}>...</div>

The third type parameter makes onswipeleft / onswiperight type-check in the template.

Critical: svelte/transition (transition: directive)

<script>
  import { fade, fly, slide, scale, blur, draw, crossfade } from 'svelte/transition';
</script>

{#if visible}
  <div transition:fade={{ duration: 300, delay: 100 }}>fade</div>
  <div transition:fly={{ y: 20, duration: 300 }}>fly</div>
  <div transition:slide>slide</div>
  <div transition:scale={{ start: 0.5, duration: 300 }}>scale</div>
  <div transition:blur={{ amount: 10 }}>blur</div>
{/if}

transition: is bidirectional — reverses on interrupt.

Built-in Transitions

函数效果关键参数
fade透明度duration
fly位置飞入x, y, opacity
slide滑动axis: 'x' | 'y'
scale缩放start, opacity
blur模糊 + 透明度amount
drawSVG 路径绘制speed or duration
crossfade成对淡入淡出duration, fallback

Transition Parameters

{
  delay?: number,        // ms before starting (default 0)
  duration?: number,     // ms (default 400)
  easing?: function,     // easing (default linear)
  css?: (t, u) => string,// web animation CSS (preferred)
  tick?: (t, u) => void  // imperative (use only when CSS cannot)
}

t runs 0 → 1 on intro, 1 → 0 on outro. u = 1 - t. Easing is applied to t before it reaches css / tick. css and tick are mutually exclusive.

Local vs Global

<!-- local: only animates when this block is created/destroyed -->
<div transition:fade>...</div>

<!-- global: animates whenever ANY ancestor block toggles -->
<div transition:fade|global>...</div>

Transition Events

EventFires
introstartbefore intro animation
introendafter intro animation
outrostartbefore outro animation
outroendafter outro animation
<div
  transition:fly={{ y: 200, duration: 2000 }}
  onintrostart={() => (status = 'intro started')}
  onoutroend={() => (status = 'outro ended')}
>...</div>

Custom Transition Function

// @noErrors
transition = (
  node: HTMLElement,
  params: any,
  options: { direction: 'in' | 'out' | 'both' }
) => {
  delay?: number;
  duration?: number;
  easing?: (t: number) => number;
  css?: (t: number, u: number) => string;
  tick?: (t: number, u: number) => void;
}

If the function returns a function (instead of an object), Svelte calls it in the next microtask — this is what crossfade uses to coordinate paired transitions.

Critical: in: and out: (separate transitions)

in: and out: are unidirectional — they do not reverse on interrupt. If you toggle a block off mid-intro, the in-flight intro is abandoned and the out-transition restarts from t=0.

<script>
  import { fade, fly } from 'svelte/transition';
  let visible = $state(false);
</script>

{#if visible}
  <!-- flies in, fades out — NOT a reversible fly/fade -->
  <div in:fly={{ y: 200 }} out:fade>...</div>
{/if}
DirectiveWhen it runsReversible on interrupt?
transition:enter or leaveyes (reverses mid-flight)
in:enter onlyno (abandoned)
out:leave onlyno (always plays forward)

Use in: / out: when enter and exit animations should be visually different. The third argument to a custom transition function is { direction: 'in' | 'out' | 'both' }.

Critical: svelte/easing

import { cubicIn, cubicOut, cubicInOut, elasticOut, bounceOut } from 'svelte/easing';
缓动说明
linear匀速
quadIn/quadOut/quadInOut二次
cubicIn/cubicOut/cubicInOut三次缓动
quartIn/quartOut/quartInOut四次
quintIn/quintOut/quintInOut五次
sineIn/sineOut/sineInOut正弦
expoIn/expoOut/expoInOut指数
circIn/circOut/circInOut圆
elasticIn/elasticOut/elasticInOut弹性
backIn/backOut/backInOut回退
bounceIn/bounceOut/bounceInOut弹跳
<div transition:fly={{ y: 100, easing: cubicOut }}>...</div>

Critical: animate: (svelte/animate)

animate: runs when the index of an existing item changes inside a keyed {#each} block — not on add/remove. It must be on the immediate child of a keyed each block.

<script>
  import { flip } from 'svelte/animate';
  let items = $state(['apple', 'banana', 'cherry']);
</script>

{#each items as item (item)}
  <li animate:flip={{ duration: 400, easing: quintOut }}>{item}</li>
{/each}

flip (FLIP technique)

Measures from and to bounding rects, applies an inverse transform, then animates back to identity. See references/animations-reference.md for full API.

flip(node, {
  delay?: number,
  duration?: number | (node, { from, to }) => number,
  easing?: function
})

Custom Animation Function

// @noErrors
animation = (
  node: HTMLElement,
  { from: DOMRect, to: DOMRect },
  params: any
) => {
  delay?: number;
  duration?: number;
  easing?: (t: number) => number;
  css?: (t: number, u: number) => string;
  tick?: (t: number, u: number) => void;
}

from and to are the element's bounding rects before and after the reorder. Compute distance, angle, etc. to drive custom effects:

<script>
  import { cubicOut } from 'svelte/easing';

  function whizz(node, { from, to }) {
    const dx = from.left - to.left;
    const dy = from.top - to.top;
    const d = Math.sqrt(dx * dx + dy * dy);
    return {
      duration: Math.sqrt(d) * 120,
      easing: cubicOut,
      css: (t, u) => `transform: translate(${u * dx}px, ${u * dy}px) rotate(${t * 360}deg);`
    };
  }
</script>

{#each list as item (item)}
  <div animate:whizz>{item}</div>
{/each}

animate: does not run on add/remove — combine with in: / out: for those.

Critical: svelte/events

提供 on 函数,替代 addEventListener(正确处理事件委托和 stopPropagation):

<script>
  import { on } from 'svelte/events';

  const handler = on(node, 'click', (event) => {
    // 正确处理委托和 stopPropagation
  }, { passive: true });
</script>

Critical: svelte/reactivity

$effect.tracking

$effect.tracking(); // boolean,是否在追踪上下文中

createSubscriber

创建订阅者(只在追踪上下文中工作):

import { createSubscriber } from 'svelte/reactivity';
const subscriber = createSubscriber((track) => {
  track(value); // 声明依赖
});

Critical: Compiler Errors (常见)

代码含义解决
2304未定义的引用检查变量名拼写和导入
2322目标元素不存在检查 target selector
2554类型不匹配检查 TypeScript 类型标注
2451在非 effect 中修改 state不要在 $effect 中直接赋值 $state
7006参数类型错误检查函数签名

Critical: Runtime Warnings (常见)

代码含义解决
ownership_invalid_mutation修改了非 own 的状态不要直接修改 prop, 用 $bindable
await_waterfallawait 依赖链导致性能问题重构数据获取逻辑
state_teardown尝试在销毁后更新确保组件未卸载后访问

Critical: svelte/compiler

配置项

import { compile } from 'svelte/compiler';
const result = compile(source, {
  filename: 'App.svelte',
  generate: 'dom',       // 'dom' | 'ssr' | false
  name: 'Component',      // 导出名
  format: 'esm',         // 'esm' | 'cjs'
  sveltePath: 'svelte',  // svelte 包路径
  dev: true,             // 开发模式(添加检查)
  css: 'injected',       // CSS 注入方式
  runes: false,           // 强制 Legacy Mode
  // ...
});

compile 输出

result.js.code;      // 编译后的 JS
result.css.code;     // 编译后的 CSS(如有)
result.warnings;     // 警告列表
result.stats;        // 编译统计

Quick Fixes

问题解决
过渡不触发确认条件块变化时元素被销毁/重建;用 {#key}
in:/out: 中途切换行为奇怪这是 unidirectional 的预期行为 — transition: 才可逆
animate:flip 不工作必须有 (key) 且 animate: 必须在 keyed each 的直接子元素上
flip 动画不流畅确保 key 唯一且稳定
缓动函数不工作确认从 svelte/easing 正确导入
use: 参数变化不生效action 只调用一次;用 $effect 内部读取参数
编译器报错查看上方错误代码表
运行时警告检查 ownership 链

Examples

Practical usage patterns with detailed explanations:

  • examples/README.md - Entry point
  • examples/store-patterns.md - Writable, readable, derived stores, auto-subscribe, cross-component sharing
  • examples/motion.md - Tweened and spring animations with easing
  • examples/transition.md - Built-in transitions, custom transitions, in/out transitions
  • examples/transitions-advanced.md - Crossfade, deferred transitions, transition events, custom css/tick
  • examples/in-out-animate.md - in:/out: separate transitions, animate:flip, custom animation functions
  • examples/use-action.md - use: directive with typing, lifecycle, custom events

References

Complete API documentation:

  • references/README.md - Entry point
  • references/store-reference.md - Store API signatures: writable, readable, derived, get, readonly
  • references/motion-reference.md - Motion API: tweened, spring, easing functions
  • references/transition-reference.md - Transition API: fade, fly, slide, scale, custom transitions
  • references/transitions-complete.md - Complete reference for all built-in transitions, events, |global, custom functions
  • references/in-out-reference.md - in: / out: separate (unidirectional) transitions
  • references/animations-reference.md - animate: directive, flip, custom animation functions
  • references/use-action-reference.md - use: action typing, lifecycle, Action<>, custom events

Gotchas

  1. svelte/transition 的 css 和 tick 互斥 — 两者只能用一个
  2. in: / out: 不可逆 — 中断时 in-flight intro 被放弃,outro 从 t=0 重启
  3. animate: 必须在 keyed each 的直接子元素 — 嵌套 div 上的 animate: 不会运行
  4. flip 需要稳定 key — 用唯一 ID 而非数组索引
  5. animate: 不响应 add/remove — 只在 reorder 时触发
  6. Store subscribe 返回 unsubscribe 函数 — 组件卸载时自动取消订阅
  7. get(store) 会创建临时订阅 — 频繁调用影响性能
  8. elasticIn/elasticOut 较慢 — 大量使用可能影响性能
  9. use:action 参数变化不会重新调用 — 用 $effect 在 action 内部响应

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