pixelart-cleanup
Skill5 starsChanged 19 days agoMITView on GitHub
Use when the user wants to clean halo fragments or
In this repository19 other files it gives its agents.
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The file
We split this skill into the rules it gives an agent
1 rule. About 0 are common, 0 are distinctive, and 1 is very specific to this project.
≈0
Common · estimate
Many files like this have a rule of this kind.
≈0
Distinctive · estimate
This author's own choices. Worth a look.
1
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Very specific: line 59
If halo is 0 but you still see artifacts, the specks have alpha ≥ threshold — raise it
≈ “Common” is an estimate: at least 1 in 5 of the 350,495 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
When to trigger
- User mentions "halo", "ghost pixels", "semi-transparent fringing", or "alpha cleanup"
- User ran PixelLab and wants to post-process the output before committing assets
- User says sprites look blurry or have faint artifacts around edges
Invocation examples
Single file:
cd scripts/pixelart-cleanup
pnpm start -- -i ../../public/assets/games/my-game/sprite.png -o ./test-samples/output --verboseBatch folder:
cd scripts/pixelart-cleanup
pnpm start -- -i ../../public/assets/games/my-game/ -o ../../public/assets/games/my-game/ --verbose(When output == input dir, the cleaned files overwrite in place)
Tuning order
- Default (
--alpha-threshold 32, orphans on, min-size 1) — try this first - Specks remain → raise
--alpha-threshold 48or64 - Silhouette degraded → lower
--alpha-threshold 16 - Stray clumps remain →
--min-orphan-size 3 - Details disappearing →
--no-remove-orphansas last resort
Test samples
- Input:
scripts/pixelart-cleanup/test-samples/input/ - Output:
scripts/pixelart-cleanup/test-samples/output/ - Reference sprite:
bust-1.png(64×96 PixelLab portrait)- Expected:
halo:~177 orphans:~23
- Expected:
Reading the report
bust-1.png 64x96 visible 3697 -> 3343 halo:177 orphans:23 12msvisible before -> after— sanity check; large drop means threshold is too aggressivehalo— pixels killed by the alpha-threshold passorphans— isolated pixels killed by connected-components pass- If
halois 0 but you still see artifacts, the specks have alpha ≥ threshold — raise it
Does it work?
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