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farming-labsfarming-labs/fm-skills/design-system-patterns/SKILL.md

design-system-patterns

Skill35 starsChanged 8 months agoNo licenceView on GitHub

Explains design system patterns including design tokens, component layers, API design, accessibility defaults, theming, documentation, and governance. Use when structuring a reusable component system, defining tokens and variants, or deciding how teams should build and evolve shared UI.

10 other projects use a version of this.

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Projects with it also use accessibility-compliance and interaction-design.

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  • CodeWithBehnamSkill

    accessibility-compliance

    Implement WCAG 2.2 compliant interfaces with mobile accessibility, inclusive design patterns, and assistive technology support. Use when auditing accessibility, implementing ARIA patterns, building for screen readers, or ensuring inclusive user experiences.

    Also in 3 projects that use this

  • rastianSkill

    interaction-design

    Apply interaction design (IxD) principles and frameworks to product and service design work. Use this skill when designing or evaluating interaction flows, micro-interactions, feedback mechanisms, affordances, mental models, component states, response time, animation and transitions, error recovery, input validation, task flows, or navigation patterns. Core audiences: product designers, UX designers, UI designers, service designers, and interaction designers working on digital products and services. Trigger on: interaction flow, micro-interaction, affordance, feedback design, state design (hover/focus/error/loading/empty), response time, transition, animation, mental model, task flow, user flow, navigation design, interaction spec, handoff annotation, gesture, input validation, error state, loading state, empty state, system feedback, signifier, design review, interaction audit, IxD principles.

    Also in 3 projects that use this

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20 rules. 0 are common, 19 are distinctive, and 1 is very specific to this project.

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