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durchnulldurchnull/render/skills/new/SKILL.md

new

Skill0 starsChanged 3 months agoMITView on GitHub

Add a page to the project's .render/ — a section page under pages/ (dashboard, report, checklist), a data-driven kind page that renders one output per data file, or a standalone page_api script when the page must live outside the config. Use when the project needs another HTML page.

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Projects with it also use upgrade, gate and 3 more.

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Files found in the same public projects as a version of this one, more often than they turn up anywhere else. Each project counts once, large collections count for less, and this file's own repository is left out.
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  • synaptiaiSkill

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    Also in 3 projects that use this

  • kt057Skill

    check

    lint, typecheck, test を一括実行して結果をサマリーする

    Also in 3 projects that use this

  • SentrySkill

    review

    Fixture review skill.

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  • VercelSkill

    setup

    Set up Vercel CLI and project configuration. Use when the user says "set up Vercel", "configure Vercel", "link to Vercel", or "vercel init".

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The file

We split this skill into the rules it gives an agent

1 rule. 0 are common, 0 are distinctive, and 1 is very specific to this project.

  • 0

    Common

    Most of the 20 edited versions we read keep these.

  • 0

    Distinctive

    This author's own choices. Worth a look.

  • 1

    Very specific

    Tied to their project's names, files or tools. Probably skip.

  • Common
  • Distinctive
  • Very specific
  1. Very specific:

    If .render/ does not exist yet, run /render:init first.

    line 15

“Common” is measured: kept by at least 6 in 10 of the 20 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.

Keep what fits and drop the rest. Your version, ready for your agents.
Files
SKILL.md

Add a page on the render engine

The project needs another self-contained HTML page. Pages are the unit the engine thinks in: a project declares any number, each designed by the project itself. The plugin brings the shell, the fragment cache, the design system and the checks; the page brings its content — and what earns a place in that content is a decision, made before markup (design-manual.md 5.1; the section-page file opens with the content-budget step).

If .render/ does not exist yet, run /render:init first.

Which of the three

The page is…Use
one output, content the project assembles from files and its own codea section page — the default
one output per data file, all built the same way from a spec (a questionnaire per topic, a report per client, a checklist per year)a kind page
output that must land outside the config directory, or that other tooling generates on its own schedulea standalone script

Reach for a section page unless one of the other two clearly fits. The standalone script is genuinely last: it is the only one the hook does not keep fresh, and the only one the index page cannot list.

Pick the branch, scaffold it, then read only that branch's file — it carries the contract and the steps:

  • Section page — read ${CLAUDE_PLUGIN_ROOT}/skills/new/section-page.md, then:
    python3 "${CLAUDE_PLUGIN_ROOT}/engine/scaffold.py" --new-page <id> --section <sid> --section <sid> --title "…"
  • Kind page — read ${CLAUDE_PLUGIN_ROOT}/skills/new/kind-page.md, then:
    python3 "${CLAUDE_PLUGIN_ROOT}/engine/scaffold.py" --new-page <id> --kind <kind> --sources '<glob>' --title "…"
  • Standalone script — read ${CLAUDE_PLUGIN_ROOT}/skills/new/standalone.md, then:
    python3 "${CLAUDE_PLUGIN_ROOT}/engine/scaffold.py" --standalone <name> --title "…"

The scaffold writes starter content only — everything it emits is the project's from the first byte and is never refreshed or overwritten.

Never

  • Never copy or modify engine code — the engine is imported from the installation; a copy forks silently and never receives another update.
  • Never touch the plugin's installation directory — it is read-only for consumers and the next sync would discard any change.
  • No custom hex values and no CSS that bypasses the design system — colors, typography, spacing and components come exclusively from the tokens. Page-specific CSS goes into the page's EXTRA_CSS (declared pages) or page_shell(extra_css=…) (standalone scripts) and uses tokens only (var(--s4), var(--ink-2), …). Interactive pages pull in FORM_CSS / APP_CSS there — they are opt-in so a dashboard never carries form styling it has no use for.

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