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cswin32-interop

dotnet/msbuild/.github/skills/cswin32-interop/SKILL.md

Guides CsWin32 P/Invoke interop in MSBuild. Consult when working with the PInvoke class, Windows.Win32 namespaces, FEATURE_WINDOWSINTEROP, HANDLE/HMODULE/HRESULT types, BufferScope<T>, replacing [DllImport] with CsWin32, or conditioning Windows-only code for source builds.

Skill5.6k starsChanged 30 days ago

What's in it

  1. CsWin32 Interop Guide
  2. Rules
  3. Blittable signatures
  4. Dual Guard Pattern
  5. Infrastructure
  6. Constant Replacements
  7. FILETIME Conversions
  8. BufferScope<T>
  9. Gotchas
  10. CA1416 Platform Compatibility
  11. Type Conversions
  12. Source-Build Verification (REQUIRED before pushing)
---
name: cswin32-interop
description: 'Guides CsWin32 P/Invoke interop in MSBuild. Consult when working with the PInvoke class, Windows.Win32 namespaces, FEATURE_WINDOWSINTEROP, HANDLE/HMODULE/HRESULT types, BufferScope<T>, replacing [DllImport] with CsWin32, or conditioning Windows-only code for source builds.'
argument-hint: 'Describe the Windows API or interop code you are migrating or adding.'
---

# CsWin32 Interop Guide

[CsWin32](https://github.com/microsoft/CsWin32) replaces `[DllImport]` with source-generated `PInvoke.*` calls. `FEATURE_WINDOWSINTEROP` is the compile-time gate; source builds disable it.

**Paired skill:** [cswin32-com](../cswin32-com/SKILL.md) covers struct-based COM interop on top of CsWin32 (`ComScope<T>`, `AgileComPointer<T>`, `delegate* unmanaged` vtables, `IComIID`, `CoCreateInstance`, manual COM structs not in Win32 metadata). This file covers only the general P/Invoke layer; the COM skill builds on its blittable-signature rules.

## Rules

1. **Replace `[DllImport]` with `PInvoke.*`**. Delete old declarations and hand-written structs/enums/constants.
2. **Gate with `#if FEATURE_WINDOWSINTEROP`**, add runtime `IsWindows` check inside. Both required.
3. **Use CsWin32 types directly** (`HANDLE`, `HMODULE`, `HRESULT.S_OK`, `FILE_FLAGS_AND_ATTRIBUTES`, etc.).
4. **Call `PInvoke.*` directly** — no wrappers. Types flow via `InternalsVisibleTo`.
5. **Prefer CsWin32 for Windows APIs**. Use `[LibraryImport]` only for non-Windows native calls (e.g. `libc`), guarded with `#if NET`.
6. **Preserve the old error-handling contract.** Check the original `[DllImport]` for `PreserveSig` / `SetLastError` / `BOOL` / `HRESULT` semantics and reproduce them: `PreserveSig=false` → `.ThrowOnFailure()`; `SetLastError=true` + failed `BOOL` → `throw new Win32Exception()`. Silently returning where the old code threw is a behavior change. See [cswin32-com's parity table](../cswin32-com/SKILL.md#error-handling-parity-when-migrating) for the COM-side equivalent.

## Blittable signatures

CsWin32 is configured with `allowMarshaling: false`, so every `[DllImport]` and every manual
COM vtable method must be blittable — no marshalling at the boundary. These rules apply
to both. For COM-vtable-only additions, see
[cswin32-com](../cswin32-com/SKILL.md#blittable-vtable-signatures).

- **Return `HRESULT`** from HRESULT-returning APIs (not `int`). Blittable (single `int` field),
  exposes `.Succeeded` / `.Failed` / `.ThrowOnFailure()`. Use `HRESULT.S_OK` over `0`; cast
  `e.HResult` to `(HRESULT)` when wrapping. `AddRef` / `Release` return `uint`.
- **Call `.ThrowOnFailure()`** instead of `if (hr.Failed) Marshal.ThrowExceptionForHR(hr)` —
  same exception, IErrorInfo-enriched, one-line call site:
  `iface->Method(...).ThrowOnFailure();`. Branch on `hr` only when handling a specific HRESULT
  (e.g. `ERROR_INSUFFICIENT_BUFFER`) before throwing. See
  [cswin32-com's parity table](../cswin32-com/SKILL.md#error-handling-parity-when-migrating)
  for the migration contract.
- **Use `PCWSTR` / `PWSTR`** for wide strings, never managed `string`. Implicit conversion from
  `fixed (char* p = managedString)`. Add to `NativeMethods.txt` if not yet generated.
- **`T**` not `out T*`** for pointer outputs. `out` triggers marshaling + a `fixed` round-trip
  at every call site.
- **`void*` for opaque / reserved params** — never `IntPtr.Zero`; pass `null` literally.
  `IntPtr` is fine at boundaries with the wider .NET surface (`Marshal.*`,
  `SafeHandle.DangerousGetHandle`, public API).
- **Prefer `nint` / `nuint`** over `IntPtr` / `UIntPtr` for native-sized integers — no boxing,
  better cast semantics, no `IntPtr.Zero` ceremony.
- **No managed reference types** (`string`, `StringBuilder`, arrays) in blittable signatures.
- **Don't specify `PreserveSig = true` on `[DllImport]`** — it's the default. Use
  `PreserveSig = false` only to force marshaller throw-on-failure (rare; prefer returning
  `HRESULT` and `.ThrowOnFailure()`). `[ComImport]` defaults the opposite way, but struct-based
  COM uses raw `delegate*` and isn't affected — see
  [cswin32-com](../cswin32-com/SKILL.md#blittable-vtable-signatures).
- **Constrain flag / option parameters to a typed `enum`.** When a native `DWORD` / `ULONG` /
  `int` is documented as a `typedef enum` or `#define` set, declare a C# `[Flags] enum Foo : uint`
  (matching the underlying type) and use it in the signature (and `delegate*` cast for COM).
  Mirror the constraint even when the native side has no named enum. Self-documenting at the
  call site: `OpenScope(path, CorOpenFlags.ofRead, ...)` vs `OpenScope(path, 0, ...)`. Co-locate
  the enum next to its consumer. See
  [`CorOpenFlags.cs`](../../../src/Tasks/AssemblyDependency/Metadata/CorOpenFlags.cs) and
  [`CorAssemblyFlags.cs`](../../../src/Tasks/AssemblyDependency/Metadata/CorAssemblyFlags.cs).

### Dual Guard Pattern

```csharp
#if FEATURE_WINDOWSINTEROP
    if (IsWindows)
    {
        PInvoke.GetFileAttributesEx(fullPath, out WIN32_FILE_ATTRIBUTE_DATA data);
    }
#endif
    // Cross-platform fallback
```

**WRONG**: `if (IsWindows) { #if FEATURE_WINDOWSINTEROP ... #endif }` — dead code in source builds.

Windows-only files are excluded via `<Compile Remove>` instead — no `#if` inside needed.

## Infrastructure

**Define**: `src/Directory.BeforeCommon.targets` sets `FEATURE_WINDOWSINTEROP` + `$(FeatureWindowsInterop)` when `DotNetBuildSourceOnly != true`. Use `$(FeatureWindowsInterop)` in `.csproj` for `<Compile Remove>`/`<Compile Include>`.

**CsWin32 config**: `src/Framework/NativeMethods.txt` (API list) + `NativeMethods.json` (`allowMarshaling: false`, `useSafeHandles: false`). Lives in Framework; other projects consume via `InternalsVisibleTo`. Do not add CsWin32 to other projects.

**Guard selection**:

| Guard | When | Runtime check? |
|-------|------|----------------|
| `#if FEATURE_WINDOWSINTEROP` | Multi-TFM Windows calls | Yes |
| `#if FEATURE_WINDOWSINTEROP && NET` | Manual COM structs gated .NET-only (e.g. WMI). CsWin32-generated COM types via `ComScope<T>` work on net472 too — the generator emits `IComIID` on every TFM (see [cswin32-com](../cswin32-com/SKILL.md#icomiid-across-tfms)) | Yes |
| `#if FEATURE_WINDOWSINTEROP && !NETSTANDARD` | CsWin32 types without `static abstract` (net472 + net10) | Yes |
| `#if !NET` / `#if FEATURE_MSCOREE` | net472-only = inherently Windows | No |

**Namespace imports** must be inside `#if FEATURE_WINDOWSINTEROP`. WDK APIs use `Windows.Wdk` namespace.

**Files**: `src/Framework/Windows/` (CsWin32 partials), `src/Shared/Win32/` (COM helpers), `src/Framework/Utilities/Wmi/` (.NET-only COM structs).

### Constant Replacements

`NativeMethodsShared.S_OK` → `HRESULT.S_OK`, `InvalidHandle` → `HANDLE.INVALID_HANDLE_VALUE`, `FILE_ATTRIBUTE_DIRECTORY` → `FILE_FLAGS_AND_ATTRIBUTES.FILE_ATTRIBUTE_DIRECTORY`, `STD_OUTPUT_HANDLE` → `STD_HANDLE.STD_OUTPUT_HANDLE`, `GENERIC_READ` → `FILE_ACCESS_RIGHTS.FILE_GENERIC_READ`. Pattern: `CsWin32EnumType.ORIGINAL_NAME` — check generated types in `obj/`.

**Always prefer the generated enum over a local copy.** Before defining `private const int ERROR_*` / `private enum FooFlags`, grep the CsWin32 metadata:

- `ERROR_*` (Win32 error codes) → `WIN32_ERROR.ERROR_*` (uint enum)
- `HRESULT` codes → `HRESULT.S_OK`, etc.
- Restart Manager status/type → `RM_APP_STATUS` / `RM_APP_TYPE`
- File flags → `FILE_FLAGS_AND_ATTRIBUTES`, `FILE_ACCESS_RIGHTS`, `FILE_SHARE_MODE`, `FILE_CREATION_DISPOSITION`
- Process flags → `PROCESS_CREATION_FLAGS`, `STARTUPINFOW_FLAGS`, `PROCESS_ACCESS_RIGHTS`
- Memory mapping → `PAGE_PROTECTION_FLAGS`, `FILE_MAP`
- Shell folder → `KNOWN_FOLDER_FLAG`

Cast `int`/`uint` return codes via `(WIN32_ERROR)res` for `switch` and equality. Add the enum to `NativeMethods.txt` if not yet generated, then check `obj/.../generated/Microsoft.Windows.CsWin32/.../Windows.Win32.<EnumName>.g.cs`.

**Some flag values are standalone constants, not enum members.** A Win32 `#define` outside a `typedef enum` generates as an `internal const` on `PInvoke`. Example: the `LoadTypeLibEx` flags are `PInvoke.LOAD_TLB_AS_32BIT` / `_64BIT` (`uint`), **not** members of `REGKIND` (which has only `REGKIND_DEFAULT/REGISTER/NONE`). Add the *constant name* to `NativeMethods.txt` like any API. OR it onto an enum at the constant's width and cast back: `(REGKIND)((uint)REGKIND.REGKIND_NONE | PInvoke.LOAD_TLB_AS_32BIT)`. Don't reintroduce a local `const` CsWin32 already emits.

**Match local types to the CsWin32 type.** Instead of `int res = (int)PInvoke.RmStartSession(...)` and casting at every comparison, declare `WIN32_ERROR res = PInvoke.RmStartSession(...)` and let helpers like `GetException(WIN32_ERROR res, ...)` take the typed value. Cast to `int`/`uint` only at the boundary where a non-CsWin32 API needs it (e.g. `new Win32Exception((int)res, ...)`). The same applies to `HRESULT`, `BOOL`, `HANDLE`, `PROCESS_CREATION_FLAGS`, etc.

**Delete local mirror enums** that exist solely to mirror the Win32 one. The generated CsWin32 type is the source of truth.

### FILETIME Conversions

Use the helpers in [`src/Framework/Windows/Win32/Foundation/FileTimeExtensions.cs`](../../../src/Framework/Windows/Win32/Foundation/FileTimeExtensions.cs):

- `fileTime.ToLong()` → 64-bit ticks
- `fileTime.ToDateTime()` → local `DateTime` (FILETIME values returned as local time, e.g. `RM_PROCESS_INFO.ProcessStartTime`)
- `fileTime.ToDateTimeUtc()` → UTC `DateTime` (FILETIME values returned as UTC, e.g. `WIN32_FILE_ATTRIBUTE_DATA.ftLastWriteTime`)

Do **not** hand-roll `DateTime.FromFileTime((long)hi << 32 | lo)` — use the helpers for consistency. Note CsWin32-generated structs use `ComTypes.FILETIME` (int fields) for COM members and `Windows.Win32.Foundation.FILETIME` (uint fields) for kernel ones; the extension covers `ComTypes.FILETIME`.

## BufferScope<T>

`BufferScope<T>` (`src/Framework/Utilities/BufferScope.cs`) — stackalloc initial buffer with `ArrayPool<T>` fallback. Lives in Framework, available to all projects via `InternalsVisibleTo`.

```csharp
using BufferScope<char> buffer = new(stackalloc char[(int)PInvoke.MAX_PATH]);
int length = (int)PInvoke.GetShortPathName(path, buffer.AsSpan());
if (length > buffer.Length)
{
    buffer.EnsureCapacity(length);
    length = (int)PInvoke.GetShortPathName(path, buffer.AsSpan());
}
if (length > 0) path = buffer.Slice(0, length).ToString();
```

- `ref struct` — always use with `using`. Never stack-allocate more than 1024 bytes.
- Check CsWin32 convenience overloads (e.g. `GetShortPathName(string, Span<char>)`) before writing `fixed` blocks.

## Gotchas

### CA1416 Platform Compatibility

No blanket `NoWarn` — handle semantically:
- `if (IsWindows)` satisfies `[SupportedOSPlatform]` — no pragma needed
- `if (IsUnixLike)` satisfies `[UnsupportedOSPlatform("windows")]`
- **Never use `!IsWindows`** — use `else if (IsUnixLike)`. See `documentation/specs/CA1416-analyzer-analysis.md`
- Use versioned `[SupportedOSPlatform("windows6.1")]` on methods calling CsWin32 APIs
- `#pragma warning disable CA1416` only for **static local functions** (analyzer limitation)
- CS0592 prevents `[SupportedOSPlatform]` on `partial struct` — put on individual members instead

### Type Conversions

- `HANDLE ↔ IntPtr`: `(HANDLE)intPtr` / `(IntPtr)h.Value`. Sentinels: `HANDLE.Null`, `HANDLE.INVALID_HANDLE_VALUE`
- `FILETIME` conversion: `data.ftLastWriteTime.ToLong()`, `.ToDateTime()` (local), `.ToDateTimeUtc()` — see "FILETIME Conversions" above. CsWin32 uses `ComTypes.FILETIME` (int fields), not `Win32.Foundation.FILETIME`
- `SafeFileHandle`: `new SafeFileHandle((IntPtr)h.Value, true)`, pass with `(HANDLE)handle.DangerousGetHandle()`
- Nullable structs: `(SECURITY_ATTRIBUTES?)null`
- Enum flags: use bitwise `&` — `HasFlag()` boxes on .NET Framework
- Anonymous unions: `systemInfo.Anonymous.Anonymous.wProcessorArchitecture` — check generated source in `obj/`

### Source-Build Verification (REQUIRED before pushing)

Source builds (`DotNetBuildSourceOnly=true`) disable `FEATURE_WINDOWSINTEROP`. CI treats **all warnings as errors**. Run both builds before every push:

```shell
# Normal build
dotnet msbuild MSBuild.Dev.slnf -v:q

# Source-build — catches unused usings/members/docs from #if guards
dotnet msbuild MSBuild.SourceBuild.slnf /p:DotNetBuildSourceOnly=true -v:q
```

**Everything** only referenced inside `#if FEATURE_WINDOWSINTEROP` must also be guarded:
- **IDE0005**: `using` directives — most common failure
- **IDE0051/IDE0052**: Private members (methods, fields, including helpers like `StringToByteArray`, constants like `ERROR_SHARING_VIOLATION`)
- **CA1823**: Unused private fields (e.g. constants only consumed inside the guard)
- **CS1587**: XML doc comments (move inside `#if`, not before)

The same applies when adding **polyfills** in `src/Framework/Polyfills/` (e.g. `SpanExtensions`, `IndexOfAnyExcept`): polyfills usually live behind `#if !NET` (or similar TFM guards) but are still consumed from `#if FEATURE_WINDOWSINTEROP` code paths. Always run the source-build to confirm the polyfill, its callers, and any helper members compile cleanly when interop is disabled — a polyfill referenced only by Windows-only code will trip IDE0051/CA1823 in source-only builds.

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