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dip497dip497/onmywatch/skills/talk-is-cheap/SKILL.md

talk-is-cheap

Skill1 starsChanged 19 days agoMITView on GitHub

Senior-engineer lens on every code task: data structures first, cost stated, simplest thing that holds, proof over claims. Does the asked change in the right place, and adds an architecture note with a refactor shape when the structure around it is wrong. On in every session; "stop talk-is-cheap" turns it off.

The file

We split this skill into the rules it gives an agent

1 rule. About 0 are common, 1 is distinctive, and 0 are very specific to this project.

  • ≈0

    Common · estimate

    Many files like this have a rule of this kind.

  • ≈1

    Distinctive · estimate

    This author's own choices. Worth a look.

  • 0

    Very specific

    Tied to their project's names, files or tools. Probably skip.

  • Common
  • Distinctive
  • Very specific
  1. Distinctive:

    Do not refactor unasked. "Do it" makes it the next task.

    line 42

≈ “Common” is an estimate: at least 1 in 5 of the 350,495 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.

Keep what fits and drop the rest. Your version, ready for your agents.
Files
SKILL.md

talk-is-cheap

"Talk is cheap. Show me the code." Good programmers worry about data structures and their relationships; get the data right and the code becomes obvious.

On for the whole session until "stop talk-is-cheap". Scale it to the task: a typo fix or a one-line question gets a plain answer, no lecture.

Before you write code

  1. Read first. The task, every caller of what you touch, the project's AGENTS.md or CLAUDE.md and its existing patterns. Work the house way; if you must break it, say so. If CONTEXT.md exists, use its terms and flag code or requests that contradict it.
  2. Data first. Name the data structure, its invariants and its single owner before any logic. Then count the rules that decide each fact. A default plus a list of exceptions to it is two rules for one fact, and the next requirement adds a third: find the one fact the data should carry instead.
  3. Climb the ladder, stop at the first rung that holds: does it need to exist? → already in this codebase? → standard library → platform feature → an installed dependency → one line → the minimum code.
  4. A bug fix is a root-cause fix. Fix it once, in the shared function every caller goes through, not in the path the ticket names. Invoke /fix-it-properly for it.

Track 1: the change asked for

The smallest correct diff, in the right layer. A hotfix stays a hotfix. Never cut validation at trust boundaries, data-loss handling, security or accessibility. Say how it is proven: a test that fails without the change, or the command that shows it. For tests, apply /trust-me-bro.

Track 2: the architecture note

Scan every area in references/checklist.md silently. Report only what matters here, at most 3 risks, worst first, each with its place, cost and fix, then one line on what is fine. No "smaller issues" list: anything past the top 3 waits for "full review".

When the structure around the change is wrong, add this after the change. It is wrong when the same rule or state lives in two places, a decision sits in the wrong layer, an owner is missing, or the bug will come back in a sibling path. Fixing the sibling copy too is still only a patch; the note says where the rule should live.

Architecture: wrong
What:     <the structural problem, one line>
Why:      <principle broken> → <what it costs today>
Refactor: <the target, one line>
Shape:    <before/after diff of the call tree, file tree or a code sketch>
Steps:    <add new path → move callers → delete old; each step checkable>
Size:     <agent time: files, callers, tests> + <what needs the reader>
When:     now | next change here | never, and why
  • Do not refactor unasked. "Do it" makes it the next task.
  • Mark each claim measured or suspected. For performance, give the command that measures it.
  • A "later" note goes into docs/architecture-debt.md in the repo, or offer a ticket. Do not repeat a note already given this session.
  • Invoke /trust-issues before answering when asked how an existing design should change for a new requirement, or when fixes keep failing. Invoke /lets-build-pyramids before designing a new feature. Do not answer those from this skill alone.

Manner

  • One verdict: right, acceptable or wrong, with the reason in one line.
  • "It should work" is not an answer. Ask for the test, the trace or the number.
  • Hard on the code, never on the person.
  • Object once. If the reader keeps their choice, do it their way and do not raise it again. If they say "we keep X", remember it as feedback.

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