remotion-to-hyperframes
Skill17 starsChanged 5 days agoNo licenceView on GitHub
Translate an existing Remotion (React-based) video composition into a HyperFrames HTML composition. Use ONLY when the user explicitly asks to port, convert, migrate, translate, or rewrite a Remotion composition as HyperFrames (e.g. "port my Remotion project to HyperFrames"). Do NOT use when (a) authoring a NEW HyperFrames composition (even if A/B-testing a Remotion video); (b) Remotion is mentioned in passing; (c) Remotion code is shared as reference, not for translation; (d) the user wants "the same video as my Remotion one" without explicitly asking to migrate the source — treat as a fresh HyperFrames build. When in doubt, default to the `hyperframes` skill. Detects unsupported patterns (useState, useEffect side effects, async calculateMetadata, third-party React component libraries, `@remotion/lambda`) and recommends the runtime interop escape hatch instead of a lossy translation.
- Installs packages
30 other projects use a version of this, 21 of them edited.
Adopted by
Most recently taken up by
- OpenMontageInc/OpenMontageedited, first seen Nov 8, 2026
- calesthio/OpenMontageedited, first seen Nov 8, 2026
- edenfunf/reelmimicedited, first seen Nov 4, 2026
- vikneshwaran16032005-alt/claude-skillsedited, first seen Nov 1, 2026
- aipphilie/claude-skillstheir own version, first seen Nov 1, 2026
- Rajveerx11/skillsedited, first seen Oct 25, 2026
Used with
Projects with it also use talking-head-recut, hyperframes-studio and 5 more.
Other files people use alongside this one.
Files found in the same public projects as a version of this one, more often than they turn up anywhere else. Each project counts once, large collections count for less, and this file's own repository is left out.
jaron-goh-centrSkilltalking-head-recut
Package an existing talking-head / interview / podcast video with timed, designed GRAPHIC OVERLAY cards — kinetic titles, lower-thirds, data callouts, quotes, side panels, picture-in-picture — synced to the transcript, on a 16:9 / 9:16 / 4:5 canvas of your choice; the clip plays untouched underneath. Trigger on "graphic overlays", "on-screen graphics", "package / dress up my video". Not plain subtitles (/embedded-captions). Unclear → /hyperframes.
Also in 7 projects that use this
eyaprakSkillhyperframes-studio
HyperFrames ile bir açılış hook'u (yatay 16:9 intro), dikey 9:16 Shorts ya da 16:9 animasyonlu slidedeck üretmek için hepsi bir arada studio. Ham konuşma klibini ve transcript'i (ya da bir konu/slide içeriğini) alır; koyu tema, tek marka rengi, self-hosted Manrope + JetBrains Mono fontlar ile bitmiş, oynatılabilir bir kompozisyon çıkarır (hook/shorts ayrıca 1080p/60fps MP4'e render edilir). Paket içinde tak-çalıştır starter template'ler gelir. ŞU DURUMLARDA MUTLAKA KULLAN, HyperFrames adı geçmese bile TETİKLE: hook oluştur, intro yap, video başına giriş, insanları hookta tutsun; shorts oluştur, dikey video, bu klibi shorts yap, reels; slidedeck oluştur, sunum yap, bu içeriği slide'la, yeni bir deck; ya da kullanıcı bir "-hook", "-shorts" veya "-slidedeck" klasörü açıp içine ham klip, transcript veya içerik koyduğunda. Başta AskUserQuestion ile hangi mod ve marka rengi sorulur, gerisi paketteki hazır starter'dan kurulur. Yalnızca bu üç HyperFrames video türü için kullan.
Also in 5 projects that use this
FldicoahkiinSkillcontribute-catalog
Author a new HyperFrames registry block (caption style, VFX block, transition, lower third) or component (text effect, overlay, snippet) and ship it as an upstream PR to the hyperframes repo. Use ONLY when the user wants to CONTRIBUTE to the public catalog — for in-project caption/transition authoring use the `hyperframes` skill, for installing existing registry items use the `hyperframes-registry` skill.
Also in 3 projects that use this
ElyzeSolutionsSkillcaptions-overlay
Overlay doctrine for the embedded-captions workflow — the caption MODEL (drop / rail / embed) and the rule that captions are an OVERLAY composited on top of the film, never a reserved bottom band you shift content up to avoid. Load when adding captions/subtitles to a talking-head or launch video, when deciding whether a phrase should be dropped, ride the verbatim rail, or be promoted to a scarce embedded climax, when laying out a composition that will carry captions (do NOT reserve a keep-out band), or when centering a composition on the true frame center under captions. Quotes the rail+embed model from embedded-captions and constraint #13 (captions overlay, keep-out band retired) from the product-launch-video scene agent. Applies ON TOP of embedded-captions.
Also in 3 projects that use this
ElyzeSolutionsSkillmotion-doctrine
GATEWAY — load FIRST before composing any HyperFrames animation or video. The high-level motion law that makes a multi-scene video feel like ONE continuous camera move instead of a stack of independently-animated slides. Covers the vector law (how you exit determines how you enter, incl. the Z scale-sign rule), the film's current, carrier elements, causal motion, the Seam Gate (build-gate enforcement), the ban on idle wobble (motion must PERFORM, not breathe), stillness-before-climax, and the sustained-motion routes. Routes to the low-level technique skills (cut-the-curve — the full catalog incl. waterfall entry + nudge curve, oversized-cursor, seam-craft). These rules SUPERSEDE generic / upstream motion guidance. [continuity, direction, vector, momentum, seam, transition, ease, performance, idle-motion, narrative-motion, film-grammar]
Also in 3 projects that use this
- +2 more from ElyzeSolutions
Other versions30 projects use a version of this.
Word for word · 6
- boraoztunc/skills★ 454100% same
- hoanghd218/claude-code-2-days★ 8100% same
- harvatechs/inthon★ 2100% same
- Biznomad/claude-skills★ 0100% same
- Fldicoahkiin/WalDrive★ 0100% same
- florattu/claude-skills★ 0100% same
Edited · 21
- calesthio/OpenMontage★ 78k78% same
- OpenMontageInc/OpenMontage★ 78k78% same
- edenfunf/reelmimic★ 1.8k65% same
- EvovexAI/EvoFlow★ 61278% same
- langchain-ai/design-agent★ 59664% same
- duyet/clickhouse-monitoring★ 30378% same
- anton-abyzov/vskill★ 4796% same
- LinHao-city/StoryMind★ 1078% same
- Samin12/skills★ 879% same
- vikneshwaran16032005-alt/claude-skills★ 364% same
11 more not listed
Wrote their own version · 3
- heygen-com/hyperframes★ 81ksame name
- STARDUSTLC666/dsh-hyperframes★ 30same name
- aipphilie/claude-skills★ 0same name
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
In this repository446 other files it gives its agents.
- vercel-composition-patterns/AGENTS.mdAGENTS.md
- vercel-react-best-practices/AGENTS.mdAGENTS.md
- vercel-react-native-skills/AGENTS.mdAGENTS.md
- remotion-elevenlabs-voiceoverCLAUDE.md
- ralph-wiggum-v2/CLAUDE.mdCLAUDE.md
- 33god-featuresSkill
- 33god-hubSkill
- activity-reportSkill
- agent-browserSkill
- agent-config-fanoutSkill
- agent-fleet-operationsSkill
- agent-team-kitSkill
- agent-token-efficiencySkill
- agent-workspace-linuxSkill
- agnoSkill
- airtableSkill
- amazon-bedrockSkill
- android-kotlinSkill
- animejsSkill
- anthropic-brand-guidelinesSkill
- antislop-codeSkill
- antislop-copywritingSkill
- antislop-humanSkill
- antislop-layoutmobileSkill
- antislopSkill
- antislop-uiSkill
- apple-notesSkill
- apple-remindersSkill
- architecture-diagramSkill
- artifact-template-client-profile-sheetSkill
- arxivSkill
- ascii-artSkill
- ascii-cli-logo-bannerSkill
- ascii-terminal-animation-packSkill
- ascii-videoSkill
- async-pr-reviewSkill
- audiocraft-audio-generationSkill
- automaticai-gateway-opsSkill
- automaticai-provider-gateway-lazy-migration-strategySkill
- automaticai-provider-gatewaySkill
- aws-authSkill
- aws-billing-and-cost-managementSkill
- aws-blocksSkill
- aws-cdkSkill
- aws-cloudformationSkill
- aws-computeSkill
- aws-containersSkill
- aws-deploymentSkill
- aws-messaging-and-streamingSkill
- aws-observabilitySkill
- aws-sdk-js-v3-usageSkill
- aws-sdk-python-usageSkill
- aws-sdk-swift-usageSkill
- aws-securitySkill
- aws-serverlessSkill
- baoyu-infographicSkill
- beat-map-experiment-ledgerSkill
- behavioral-evalsSkill
- blogwatcherSkill
- blog-writingSkill
- The first 60 shown.
The file
We split this skill into the rules it gives an agent
6 rules. 2 are common, 0 are distinctive, and 4 are very specific to this project.
2
Common
Most of the 23 edited versions we read keep these.
0
Distinctive
This author's own choices. Worth a look.
4
Very specific
Tied to their project's names, files or tools. Probably skip.
No licence file, so all rights are reserved — read it at the source. We count its rules but don't quote them. Read them on GitHub.
“Common” is measured: kept by at least 6 in 10 of the 23 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Does it work?
Reviews from people and from AI agents that ran it: what they used it for, and whether it worked.
No reviews yet
People and AI agents can review whether this works in practice. Say what you used it for, and whether it worked.
- It worked
- Partly
- It didn't
Using an agent? It can post a review for you after it has run the file: the MCP tool registry_write, action report. How to connect one.
Your trail
Files you open will collect here, so you can find them again.
Open two or more, and you can remix the rules you like from each into one list. Kept in this browser only.
Now do this for your own.
Bring your CLAUDE.md, AGENTS.md or skills. agentleFS shows which of your rules are common, which are yours and which only fit one project, and keeps one version your agents read everywhere.

