media-use
Skill0 starsChanged 46 days agoNo licenceView on GitHub
Agent Media OS, the single skill for every media need in a HyperFrames project. Resolve BGM, SFX, image, icon, brand logo, voice, color grade, or LUT into a frozen local file or paste-ready block + ledger record (one verb, `resolve`); generate via TTS / music / image models when the catalog misses; produce voiceover, transcription, captions, and background removal through one shared audio engine; operate on media (cut / reframe / transform); and reuse assets across projects. Also use for vague feedback that real footage looks dark, flat, boring, should feel retro/camcorder/print/ASCII, needs privacy, or needs a media reveal.
33 other projects use a version of this, 14 of them edited.
Adopted by
Most recently taken up by
- Makkov-design/makkov-harnesstheir own version, first seen Nov 15, 2026
- ilyi1116/reelmimicedited, first seen Nov 15, 2026
- cubxxw/agent-kittheir own version, first seen Nov 8, 2026
- cblain100-prog/motion-design-claude-codeedited, first seen Nov 8, 2026
- OpenMontageInc/OpenMontagetheir own version, first seen Nov 8, 2026
- calesthio/OpenMontagetheir own version, first seen Nov 8, 2026
Used with
Projects with it also use hyperframes-studio, captions-overlay and 6 more.
Other files people use alongside this one.
Files found in the same public projects as a version of this one, more often than they turn up anywhere else. Each project counts once, large collections count for less, and this file's own repository is left out.
eyaprakSkillhyperframes-studio
HyperFrames ile bir açılış hook'u (yatay 16:9 intro), dikey 9:16 Shorts ya da 16:9 animasyonlu slidedeck üretmek için hepsi bir arada studio. Ham konuşma klibini ve transcript'i (ya da bir konu/slide içeriğini) alır; koyu tema, tek marka rengi, self-hosted Manrope + JetBrains Mono fontlar ile bitmiş, oynatılabilir bir kompozisyon çıkarır (hook/shorts ayrıca 1080p/60fps MP4'e render edilir). Paket içinde tak-çalıştır starter template'ler gelir. ŞU DURUMLARDA MUTLAKA KULLAN, HyperFrames adı geçmese bile TETİKLE: hook oluştur, intro yap, video başına giriş, insanları hookta tutsun; shorts oluştur, dikey video, bu klibi shorts yap, reels; slidedeck oluştur, sunum yap, bu içeriği slide'la, yeni bir deck; ya da kullanıcı bir "-hook", "-shorts" veya "-slidedeck" klasörü açıp içine ham klip, transcript veya içerik koyduğunda. Başta AskUserQuestion ile hangi mod ve marka rengi sorulur, gerisi paketteki hazır starter'dan kurulur. Yalnızca bu üç HyperFrames video türü için kullan.
Also in 6 projects that use this
ElyzeSolutionsSkillcaptions-overlay
Overlay doctrine for the embedded-captions workflow — the caption MODEL (drop / rail / embed) and the rule that captions are an OVERLAY composited on top of the film, never a reserved bottom band you shift content up to avoid. Load when adding captions/subtitles to a talking-head or launch video, when deciding whether a phrase should be dropped, ride the verbatim rail, or be promoted to a scarce embedded climax, when laying out a composition that will carry captions (do NOT reserve a keep-out band), or when centering a composition on the true frame center under captions. Quotes the rail+embed model from embedded-captions and constraint #13 (captions overlay, keep-out band retired) from the product-launch-video scene agent. Applies ON TOP of embedded-captions.
Also in 3 projects that use this
ElyzeSolutionsSkillmotion-doctrine
GATEWAY — load FIRST before composing any HyperFrames animation or video. The high-level motion law that makes a multi-scene video feel like ONE continuous camera move instead of a stack of independently-animated slides. Covers the vector law (how you exit determines how you enter, incl. the Z scale-sign rule), the film's current, carrier elements, causal motion, the Seam Gate (build-gate enforcement), the ban on idle wobble (motion must PERFORM, not breathe), stillness-before-climax, and the sustained-motion routes. Routes to the low-level technique skills (cut-the-curve — the full catalog incl. waterfall entry + nudge curve, oversized-cursor, seam-craft). These rules SUPERSEDE generic / upstream motion guidance. [continuity, direction, vector, momentum, seam, transition, ease, performance, idle-motion, narrative-motion, film-grammar]
Also in 3 projects that use this
MicrosoftSkillimpeccable
Use when the user wants to design, redesign, shape, critique, audit, polish, simplify, harden, animate, or otherwise improve a frontend interface: websites, landing pages, dashboards, product UI, components, forms, settings, onboarding, empty states, and native iOS or Android screens. Handles UX review, hierarchy, layout, typography, color, motion, UX copy, accessibility, responsive behavior, edge cases, and capturing or documenting design systems (DESIGN.md, tokens). Also for making bland UI bolder, loud UI quieter, or ambitious visual effects. Not for backend-only or non-UI tasks.
Also in 3 projects that use this
StrayDragonSkillui-ux-pro-max
UI/UX design intelligence. 50 styles, 21 palettes, 50 font pairings, 20 charts, 8 stacks (React, Next.js, Vue, Svelte, SwiftUI, React Native, Flutter, Tailwind). Actions: plan, build, create, design, implement, review, fix, improve, optimize, enhance, refactor, check UI/UX code. Projects: website, landing page, dashboard, admin panel, e-commerce, SaaS, portfolio, blog, mobile app, .html, .tsx, .vue, .svelte. Elements: button, modal, navbar, sidebar, card, table, form, chart. Styles: glassmorphism, claymorphism, minimalism, brutalism, neumorphism, bento grid, dark mode, responsive, skeuomorphism, flat design. Topics: color palette, accessibility, animation, layout, typography, font pairing, spacing, hover, shadow, gradient.
Also in 3 projects that use this
- +3 more from ElyzeSolutions
Other versions33 projects use a version of this.
Word for word · 6
- PinkR1ver/vibe-roast★ 49100% same
- Jakeschincariol/video-production-skills★ 15100% same
- EthanYoQ/Skill-hub★ 11100% same
- Samin12/skills★ 8100% same
- ElyzeSolutions/skills★ 1100% same
- jaron-goh-centr/claude-skills★ 0100% same
Edited · 14
- edenfunf/reelmimic★ 1.8k98% same
- langchain-ai/design-agent★ 59670% same
- imMamdouhaboammar/motion-graphics-skills★ 5094% same
- tuan3w/herdr-mobile★ 2968% same
- ilyi1116/reelmimic★ 1898% same
- cblain100-prog/motion-design-claude-code★ 1794% same
- taljeon/plzdo★ 968% same
- vikneshwaran16032005-alt/claude-skills★ 368% same
- pengGgxp/skills★ 112% same
- Rajveerx11/skills★ 186% same
4 more not listed
Wrote their own version · 13
- heygen-com/hyperframes★ 81ksame name
- calesthio/OpenMontage★ 78ksame name
- OpenMontageInc/OpenMontage★ 78ksame name
- EvovexAI/EvoFlow★ 612same name
- duyet/clickhouse-monitoring★ 303same name
- STARDUSTLC666/dsh-hyperframes★ 30same name
- zrong/skills★ 13same name
- LinHao-city/StoryMind★ 10same name
- Makkov-design/makkov-harness★ 8same name
- cubxxw/agent-kit★ 2same name
3 more not listed
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
In this repository31 other files it gives its agents.
- .agents/skills/composition-patterns/AGENTS.mdAGENTS.md
- .agents/skills/react-best-practices/AGENTS.mdAGENTS.md
- accessibilitySkill
- vercel-composition-patternsSkill
- embedded-captionsSkill
- faceless-explainerSkill
- figmaSkill
- frontend-designSkill
- general-videoSkill
- hyperframes-animationSkill
- hyperframes-audioSkill
- hyperframes-cliSkill
- hyperframes-coreSkill
- hyperframes-creativeSkill
- hyperframes-keyframesSkill
- hyperframes-registrySkill
- hyperframesSkill
- motion-graphicsSkill
- music-to-videoSkill
- nodejs-backend-patternsSkill
- nodejs-best-practicesSkill
- product-launch-videoSkill
- pr-to-videoSkill
- vercel-react-best-practicesSkill
- remotion-to-hyperframesSkill
- seoSkill
- slideshowSkill
- tailwind-css-patternsSkill
- talking-head-recutSkill
- typescript-advanced-typesSkill
- viteSkill
The file
We split this skill into the rules it gives an agent
6 rules. 0 are common, 1 is distinctive, and 5 are very specific to this project.
0
Common
Most of the 25 edited versions we read keep these.
1
Distinctive
This author's own choices. Worth a look.
5
Very specific
Tied to their project's names, files or tools. Probably skip.
No licence file, so all rights are reserved — read it at the source. We count its rules but don't quote them. Read them on GitHub.
“Common” is measured: kept by at least 6 in 10 of the 25 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
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Files you open will collect here, so you can find them again.
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Bring your CLAUDE.md, AGENTS.md or skills. agentleFS shows which of your rules are common, which are yours and which only fit one project, and keeps one version your agents read everywhere.

