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mujoco

Skill19 starsChanged 2 months agoMITView on GitHub

Build, validate, and control MuJoCo/MJCF robot scenes, including scenes intended for robot learning, reinforcement learning, and reproducible headless simulation. Use for MuJoCo scene creation, model inspection, viewer operation, actuator experiments, and training-environment preparation.

2 other projects use a version of this.

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  • Other versions2 projects use a version of this.

    Word for word · 0

    None found.

    Edited · 0

    None found.

    Wrote their own version · 2

    1. robium-ai/robium★ 93same name
    2. jewel-nath/agentic-robotics★ 3same name

    How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.

The file

We split this skill into the rules it gives an agent

10 rules. About 0 are common, 7 are distinctive, and 3 are very specific to this project.

  • ≈0

    Common · estimate

    Many files like this have a rule of this kind.

  • ≈7

    Distinctive · estimate

    This author's own choices. Worth a look.

  • 3

    Very specific

    Tied to their project's names, files or tools. Probably skip.

  • Common
  • Distinctive
  • Very specific
  1. Distinctive:

    Create physically meaningful scenes that can be reused for robot learning.

    line 8
  2. Very specific:

    MuJoCo Scene Builder: Create or modify MJCF / XML, build scenes, place robots/tables/objects, fix body / joint / geom / site / contact / …

    line 12
  3. Distinctive:

    Use Robot Control for interactive operation, or a synchronous headless runtime for learning and reproducibility checks.

    line 21
  4. Distinctive:

    Do not invent MuJoCo tags, attribute names, or default behaviors.

    line 26
  5. Very specific:

    When the user asks to "list all scenes", read only from ~/Documents/mujoco by default, and return only first-level directory names as scene …

    line 30
  6. Distinctive:

    When the user only says "open MuJoCo" or "open a scene.xml", infer intent first:

    line 31
  7. Distinctive:

    If the goal is to check whether a scene opens normally, use Scene Builder.

    line 32
  8. Distinctive:

    If the follow-up involves robot operation, also load Robot Control.

    line 33
  9. Distinctive:

    When reporting results, always state the final model path, the command or script entry point you actually used, and any risk that remains …

    line 34
  10. Very specific:

    Do not preload the entire scripts/ directory.

    line 52

≈ “Common” is an estimate: at least 1 in 5 of the 350,495 skill files we read have a rule of the same kind, not the same words. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.

Keep what fits and drop the rest. Your version, ready for your agents.
Files
SKILL.md

MuJoCo

Create physically meaningful scenes that can be reused for robot learning. Preserve the user's requested task and distinguish scene preparation from implementing or running a training system.

First classify the user's task, then load only the relevant reference:

  • MuJoCo Scene Builder: Create or modify MJCF / XML, build scenes, place robots/tables/objects, fix body / joint / geom / site / contact / inertial structure, compile/debug models, and open scenes for visual inspection. Read references/scene-builder.md.
  • MuJoCo Robot Control: Inspect model structure, start a viewer, execute actuator control, run minimal control experiments, open/close grippers, and distinguish model problems from control-chain problems. Read references/robot-control.md.
  • Training Preparation: For every newly created robot scene, read the scene foundation and contract sections of references/training-readiness.md. For explicit training, reinforcement learning, dataset generation, or environment implementation requests, also read its runtime and validation sections. Opening, listing, or inspecting an existing scene does not require creating training artifacts.

For combined tasks:

  1. Establish the scene and training contract, then build and validate the model.
  2. Use Robot Control for interactive operation, or a synchronous headless runtime for learning and reproducibility checks. A viewer is optional for training.
  3. Report the highest readiness level actually demonstrated; a compilable scene is not a validated learning environment.

Shared Rules

  • Do not invent MuJoCo tags, attribute names, or default behaviors. If syntax is uncertain, use official docs and existing models in the current workspace as the source of truth.
  • Clarify missing choices that change robot identity, task objective, control semantics, or physical boundaries. Use stated, reversible defaults for layout details and presentation; do not block scene preparation on a future RL algorithm or framework choice.
  • New robot scenes should preserve real degrees of freedom, meaningful collisions, stable named interfaces, and reproducible initialization. Do not add hidden balance aids, object attachment, or scripted success to make a training scene appear functional. Respect an explicit preview-only request and label its limitations.
  • The default output directory is ~/Documents/mujoco. If the user does not provide an absolute path, prefer saving, searching, or resolving models there.
  • When the user asks to "list all scenes", read only from ~/Documents/mujoco by default, and return only first-level directory names as scene names. Do not recursively expand files.
  • When the user only says "open MuJoCo" or "open a scene.xml", infer intent first:
    • If the goal is to check whether a scene opens normally, use Scene Builder.
    • If the follow-up involves robot operation, also load Robot Control.
  • When reporting results, always state the final model path, the command or script entry point you actually used, and any risk that remains unverified.

Official References

  • MuJoCo modeling: https://mujoco.readthedocs.io/en/stable/modeling.html
  • MuJoCo python: https://mujoco.readthedocs.io/en/stable/python.html
  • MuJoCo api: https://mujoco.readthedocs.io/en/stable/APIreference/index.html

Scripts And Resources

  • Viewer service entry point: scripts/mujoco_viewer.py
  • Control and query entry point: scripts/mujoco_cli.py
  • Scene physical sanity checker: scripts/mujoco_scene_check.py
  • Grasp-chain verifier: scripts/mujoco_grasp_check.py
  • Offscreen multi-view renderer: scripts/mujoco_render_views.py
  • Environment and path helpers: scripts/env_bootstrap.py, scripts/path_utils.py
  • Training contract, headless runtime requirements, and acceptance matrix: references/training-readiness.md
  • Resolve bundled scripts relative to this skill directory, not the generated scene's working directory. The existing scene/grasp checkers provide partial diagnostics, not a complete training-readiness gate.
  • Do not preload the entire scripts/ directory. Open a script only when you need to execute or modify it.

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