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codetesla51codetesla51/skills/threejs-geometry/SKILL.md

threejs-geometry

Skill32 starsChanged 47 days agoNo licenceView on GitHub

Three.js geometry creation - built-in shapes, BufferGeometry, custom geometry, instancing. Use when creating 3D shapes, working with vertices, building custom meshes, or optimizing with instanced rendering.

20 other projects use a version of this, 4 of them edited; 1 new project in the last 4 weeks, against 0 the 4 before.

Adopted by

Surging: 1 new project took it in the last 4 weeks, none the 4 weeks before.thin data

Week of Sep 13: 0 new projectsWeek of Sep 20: 0 new projectsWeek of Sep 27: 0 new projectsWeek of Oct 4: 0 new projectsWeek of Oct 11: 0 new projectsWeek of Oct 18: 1 new projectWeek of Oct 25: 0 new projectsWeek of Nov 1: 0 new projects
Sep 2026Oct 2026Nov 2026
New projects taking a version of this file each week, over the 8 weeks our latest run read: only 1 in all, so this is a hint, not a trend.

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Used with

Projects with it also use threejs-performance, bfl-api and 10 more.

Other files people use alongside this one.

Files found in the same public projects as a version of this one, more often than they turn up anywhere else. Each project counts once, large collections count for less, and this file's own repository is left out.
  • alton47Skill

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    Also in 5 projects that use this

  • LinHao-citySkill

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  • LinHao-citySkill

    flux-best-practices

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  • dAAAbSkill

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  • MoizIbnYousafSkill

    visual-style

    Build a persistent visual brand identity for image generation. Defines how the brand looks visually — aesthetic, lighting, composition, mood — and writes it to brand/creative-kit.md so /image-gen and other creative skills produce consistent on-brand visuals. Three modes: Extract (from website/URL), Build (interview), Reference (mood board/examples). Use when starting any project that needs images, when the user says "visual style", "brand aesthetic", "image style", "visual identity", "how should our images look", "build visual brand", "define our look", or when /image-gen outputs feel generic because no visual style exists yet.

    Also in 3 projects that use this

  • +7 more from LinHao-city

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