sentry
getsentry/sentry/CLAUDE.md
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152 projects use a version of this
How real projects brief Claude Code: the commands, conventions and warnings they put in CLAUDE.md.
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Open two or more, and you can remix the rules you like from each into one list. Kept in this browser only.
getsentry/sentry/CLAUDE.md
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152 projects use a version of this
getsentry/MobileBuildMCP/CLAUDE.md
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getsentry/sentry-java/CLAUDE.md
Before doing ANYTHING else (including answering questions), you MUST use the Read tool to load AGENTS.md and follow ALL of its instructions. It is the single source of truth for build commands, contributing guidelines, workflow rules, and the index of the domain-specific rules. Do NOT skip this step. Do NOT proceed without reading it first.
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getsentry/sentry-mcp/packages/mcp-core/src/internal/agents/tools/data/CLAUDE.md
This directory contains JSON files for OpenTelemetry semantic convention namespaces used by the search-events tool's embedded AI agent. Each JSON file represents a namespace and follows this structure: Most files…
getsentry/sentry-rust/CLAUDE.md
Use rust-analyzer-mcp for local code (hover, definitions, diagnostics at file positions). Use crates-mcp for external crate docs. Never use WebFetch for docs.rs or crates.io when these MCPs are available.
getsentry/vitest-evals/CLAUDE.md
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169 projects use a version of this
getsentry/dotagents/skills/dotagents-qa/references/claude.md
Use this reference when changes affect Claude Code skill symlinks, .claude/settings.json, .claude/agents/*.md, hooks, MCP config, or user-scope Claude paths. The core agentic QA asserts: For user scope, isolate both: Then assert Claude runtime files under $HOME/.claude/agents/ and user skills under $DOTAGENTS_HOME/skills/. Use these checks when a branch affects plugin output for Claude. Run them inside the Docker QA container, against a retained QA project: The task creates a fresh Claude-only fixture, validates the generated plugin and marketplace, adds the marketplace,…
getsentry/sentry-unreal/CLAUDE.md
This project is the Sentry SDK for Unreal Engine which provides crash and error monitoring as well as performance tracking for games built with Unreal Engine. It wraps multiple Sentry SDKs for supported platforms (sentry-native for Windows/Linux/macOS/Xbox/WinGDK/PlayStation/Nintendo, sentry-cocoa for macOS/iOS, sentry-java for Android) into a single Unreal Engine plugin and extends them with Unreal Engine-specific functionality. For sentry-native platforms SDK supports multiple crash handler backends. The backend is selected in Sentry.Build.cs at build time via the UseNativeBackend setting configured in…
getsentry/dotnet-assembly-alias/CLAUDE.md
Alias renames .NET assemblies on disk and rewrites all references to point at the new names, to avoid "first-loaded wins" dependency conflicts when assemblies are loaded into a shared AppDomain (Unity extensions, MSBuild tasks, SharePoint plugins). It is shipped two ways: a dotnet global tool (assemblyalias) and an MSBuild task that runs automatically during a build. This is a fork (getsentry/dotnet-assembly-alias) of Simon Cropp's original. Release notes live in GitHub Milestones, not a changelog. All commands run against the src…
getsentry/XcodeBuildMCP-iOS-Template/template/CLAUDE.md
This is a native iOS application built with Swift 6.1+ and SwiftUI. The codebase targets iOS 18.0 and later, allowing full use of modern Swift and iOS APIs. All concurrency is handled with Swift Concurrency (async/await, actors, @MainActor isolation) ensuring thread-safe code. The project follows a workspace + SPM package architecture: Important: All development work should be done in the YourAppPackage Swift Package, not in the app project. The app project is merely a thin wrapper that imports and launches…
getsentry/sentry-lua/CLAUDE.md
A comprehensive Lua development toolkit for Claude Code, providing memory files, build system templates, and development commands. This project creates efficient Lua development-focused resources optimized for Claude Code usage, enabling developers to build production-ready Lua packages with C/C++ extensions. @.claude/memories/ldk-index.md
getsentry/launchpad/CLAUDE.md
Launchpad is a Python-based microservice for analyzing iOS and Android app bundle sizes. It provides detailed analysis of app binaries, generates optimization insights, and offers size breakdowns with visualization. This…
getsentry/replay-debugger/CLAUDE.md
This file contains guidelines and rules for AI assistants working on this codebase. SentryReplayDebugger is a macOS application for debugging and inspecting Sentry Session Replay data. It's built with SwiftUI and uses the Sentry Cocoa SDK. You are an expert macOS developer specializing in building apps with clean, unobtrusive design. Use modern frameworks for building delightful user experiences and implement best practices for safe and performant code. Omit unnecessary code comments. The project has two test suites: 1. Unit Tests…
getsentry/ctrl-alt-defeat/CLAUDE.md
**Always run them through run_tests.sh.** A raw godot ... gut_cmdln.gd command skips the checks at the bottom of that script, and those catch the two ways a suite goes green…
getsentry/ctrl-alt-defeat/client/CLAUDE.md
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getsentry/mobilebuildmcp.com/CLAUDE.md
Public docs cover the public API only: MCP spec features MobileBuildMCP implements (structured content, resources, notifications, tool annotations, and so on), tools and what they do, MCP resources, configuration, session…
getsentry/n8n-nodes-sentry/CLAUDE.md
This is an n8n community node package for integrating Sentry with n8n workflows. The package provides a custom node that sends structured log messages to Sentry using the official @sentry/node SDK. It follows the n8n node development standards and uses TypeScript with strict type checking. The Sentry node allows users to send structured logs from n8n workflows to Sentry. Features include: - Configurable Sentry DSN (Data Source Name) - Support for all Sentry log levels: trace, debug, info, warn, error,…
getsentry/sentry-build-academy-guide/CLAUDE.md
This is an Astro Starlight documentation site for the Sentry Build Academy workshop. The site teaches developers how to implement comprehensive observability with Sentry in fullstack JavaScript applications using Vite…
getsentry/sentry-build-ai-workshop-guide/CLAUDE.md
This is an Astro Starlight documentation site for the Sentry Build Academy workshop. The site teaches developers how to implement comprehensive observability with Sentry in fullstack JavaScript applications using Vite…
getsentry/codeowners-coverage/CLAUDE.md
codeowners-coverage is a Python CLI tool that measures and enforces CODEOWNERS coverage in Git repositories. It ensures all files have designated owners by checking files against CODEOWNERS patterns and supports…
A file Claude Code reads at the start of every session. It holds the commands, conventions and warnings the agent needs for this project.
At the repository root. Claude Code also reads CLAUDE.md files in subdirectories when it works there.
Build and test commands, the project's layout, conventions that aren't obvious from the code, and mistakes to avoid. Short files tend to work better than long ones.
Claude Code reads CLAUDE.md; most other agents read AGENTS.md. Many projects keep one and point the other at it.