agentleFS
cabernectcabernect/caberos/skills/skill-creator/SKILL.md

skill-creator

Skill2 starsChanged 13 days agoMITView on GitHub

Draft a CaberOS skill with the operator — use when they want to create a new skill, turn a workflow from this conversation into a skill, or improve an existing one.

189 other projects use a version of this.

Adopted by

Most recently taken up by

Used with

Projects with it also use taskflow-inbox-triage, mermaid-diagram-generator and 10 more.

Other files people use alongside this one.

Files found in the same public projects as a version of this one, more often than they turn up anywhere else. Each project counts once, large collections count for less, and this file's own repository is left out.
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  • +6 more from naman10parikh

The file

We split this skill into the rules it gives an agent

9 rules. 0 are common, 5 are distinctive, and 4 are very specific to this project.

  • 0

    Common

    Most of the 185 edited versions we read keep these.

  • 5

    Distinctive

    This author's own choices. Worth a look.

  • 4

    Very specific

    Tied to their project's names, files or tools. Probably skip.

  • Common
  • Distinctive
  • Very specific
  1. Very specific:

    Write skill-drafts/<name>/SKILL.md for a new skill, or edit skills/<name>/SKILL.md for an update, with write_file.

    line 31
  2. Distinctive:

    Delete any sentence the model would obey without being told.

    line 54
  3. Distinctive:

    Keep the body under ~3000 words.

    line 55
  4. Very specific:

    Every frontmatter value is on one line.

    line 69
  5. Very specific:

    Every file under references/ that the body points to exists in the folder.

    line 70
  6. Very specific:

    Every allowed-tools name is an exact capability name.

    line 71
  7. Distinctive:

    Every step ends on a checkable Done when.

    line 72
  8. Distinctive:

    Done when: all six pass.

    line 75
  9. Distinctive:

    Done when: every prompt's run follows the steps, or the operator accepts the remaining deviations.

    line 83

“Common” is measured: kept by at least 6 in 10 of the 185 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.

Keep what fits and drop the rest. Your version, ready for your agents.
Files
SKILL.md

Skill Creator

A skill exists to make an agent predictable: it takes the same process every run, even though its output varies. Every choice below serves that.

New skills are drafts: write to skill-drafts/<name>/ in your workspace — inert until the operator reviews and publishes it from the Skills page. Updates to one of your existing skills are different: edit skills/<name>/ directly. The change goes live immediately and is snapshotted as a reversible revision when the session closes.

Step 1 — Interview

Mine the conversation first: if the operator says "turn this into a skill", the tools used, the order, and the corrections they made are already the answer. Then ask with agent_ask_user (offer options when the choice is closed) until you can state:

  • the skill's job in one sentence;
  • its branches — the distinct ways it gets used (e.g. create vs revise);
  • what triggers each branch, in the operator's own words;
  • the capabilities it needs — exact names from what this agent can use;
  • what "done" looks like for each branch.

To improve an existing skill, read it with skills_load (plus skills_read_resource for its files) and interview for what should change. Updates edit the live skill dir skills/<name>/ in place — never write a same-name dir under skill-drafts/ for a skill that already exists; it can never be indexed or published and is only an orphan.

Done when you have read those five points back to the operator and they confirmed them.

Step 2 — Write the files

Write skill-drafts/<name>/SKILL.md for a new skill, or edit skills/<name>/SKILL.md for an update, with write_file.

Frontmatter — each value on a single line:

---
name: <name>                 # lowercase letters, digits, hyphens; ≤64; equals the folder name
description: <triggers>      # ≤1024 chars
license: <license>
compatibility: <what it needs, e.g. "CaberOS >= 0.2">
allowed-tools: <exact capability names, space-separated>
---

Description — the agent sees it every turn, so it carries only triggers. Front-load the skill's leading word, write one trigger per branch, and collapse synonyms that rename the same branch.

Body — steps and reference:

  • A step is an ordered action that ends on a checkable Done when — the agent can tell done from not-done, and "every X accounted for" beats "produce X".
  • Reference is rules or facts consulted on demand.
  • Inline what every branch needs. Move what only some branches need into a file under references/ named for its topic, reached by a pointer whose wording says when to read it (skills_read_resource serves these files to the agent).
  • Anchor behaviour with leading words — compact concepts the model already knows (tracer bullet, checklist, red). Where three phrases restate one idea, use the word.
  • State the target behaviour positively. Keep a prohibition only as a hard guardrail, paired with what to do instead.
  • Delete any sentence the model would obey without being told.
  • Keep the body under ~3000 words.

CaberOS limits — a skill is text the agent reads:

  • Reference only capabilities CaberOS has; list each in allowed-tools.
  • Bundled files are read as text. Scripts, fonts, and images in the skill folder cannot be executed or copied yet — describe the procedure in prose instead.

Done when the file exists and every section above is reflected in it.

Step 3 — Check the draft

Re-read the file with read_file and list the folder with search_files (mode: list). Walk this checklist and report each item to the operator as pass or fixed:

  1. name equals the folder name and matches the naming rule.
  2. Every frontmatter value is on one line; description ≤1024 chars.
  3. Every file under references/ that the body points to exists in the folder.
  4. Every allowed-tools name is an exact capability name.
  5. Every step ends on a checkable Done when.
  6. The body is under ~3000 words.

Done when all six pass.

Step 4 — Dry run (offer it; the operator decides)

A dry run shows whether a fresh agent follows the process. For each of 2–3 realistic prompts, call run_subagent with a task that contains the full SKILL.md text followed by the prompt, and capabilities set to the skill's allowed-tools. Several calls in one turn run in parallel.

Compare each run's process against the steps. Where a run skipped a step or wandered, sharpen that step's Done when or its wording, then rerun that prompt.

Done when every prompt's run follows the steps, or the operator accepts the remaining deviations.

Step 5 — Hand off

Tell the operator:

  • for a new skill: where the draft is (skill-drafts/<name>/) — open the Skills page → Drafts, run Validate, and Publish with the scope they want (agent-local or global);
  • for an update to one of your skills: the change is already live in skills/<name>/ — say what changed and why. It is pinned as a revision when the session closes, and any earlier revision is restorable from the skill's History tab.

Publishing is the operator's action; your part ends with a clean draft or a careful live edit.

Download now (ZIP)

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Your trail

Files you open will collect here, so you can find them again.

Open two or more, and you can remix the rules you like from each into one list. Kept in this browser only.

Now do this for your own.

Bring your CLAUDE.md, AGENTS.md or skills. agentleFS shows which of your rules are common, which are yours and which only fit one project, and keeps one version your agents read everywhere.