music
Skill147 starsChanged 4 months agoMITView on GitHub
Generate music using ElevenLabs Music API. Use when creating instrumental tracks, songs with lyrics, background music, jingles, or any AI-generated music composition. Supports prompt-based generation, composition plans for granular control, and detailed output with metadata. For workspace video BGM, search the generated-music registry and reuse a suitable documented loop before spending credits on a new generation.
- Reads credentials
- Sends data out
17 other projects use a version of this, 7 of them edited.
Adopted by
Most recently taken up by
- OpenMontageInc/OpenMontageedited, first seen Nov 8, 2026
- anthonymaley/MusicTUItheir own version, first seen Nov 8, 2026
- calesthio/OpenMontageedited, first seen Nov 8, 2026
- guaardvark/guaardvarktheir own version, first seen Nov 5, 2026
- NobiResearch/Ovenbirdtheir own version, first seen Nov 1, 2026
- elevenlabs/skillsedited, first seen Oct 19, 2026
Used with
Projects with it also use claude-buddy, face-enroll and 10 more.
Other files people use alongside this one.
Files found in the same public projects as a version of this one, more often than they turn up anywhere else. Each project counts once, large collections count for less, and this file's own repository is left out.
autonomous-aiSkillclaude-buddy
Coordinate with the Claude Buddy companion (Claude Desktop + Claude Code on the user's Mac) — voice-approve tool permission prompts and stay aware of Claude activity.
Also in 3 projects that use this
autonomous-aiSkillface-enroll
Manage the device's face recognition roster — enroll new faces (3 paths: user-supplied photo, agent-captured snapshot on user request, or HAL's familiar-stranger prompt) and maintain the enrolled set (status / remove / reset). All enrolled persons are friends; strangers stay unnamed until promoted via one of the enroll flows.
Also in 3 projects that use this
- +10 more from autonomous-ai
Other versions17 projects use a version of this.
Word for word · 0
None found.
Edited · 7
- calesthio/OpenMontage★ 78k75% same
- OpenMontageInc/OpenMontage★ 78k75% same
- elevenlabs/skills★ 53973% same
- tadaspetra/loop★ 29676% same
- LinHao-city/StoryMind★ 1075% same
- elevenlabs/plugin★ 378% same
- Gopyr/gopyr-skills-hub★ 062% same
Wrote their own version · 10
- autonomous-ai/autonomous-os★ 552same name
- autonomous-ai/lampOS★ 552same name
- autonomous-ai/Physical-AI-Operating-System★ 552same name
- guaardvark/guaardvark★ 306same name
- marswaveai/skills★ 82same name
- anthonymaley/MusicTUI★ 16same name
- Runware/runware-skills★ 8same name
- uid13/skills★ 7same name
- jumpino27/Video-Skill-Remotion★ 1same name
- NobiResearch/Ovenbird★ 1same name
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
In this repository12 other files it gives its agents.
- audio-to-subtitlesSkill
- content-remixSkill
- douyin-coverSkill
- hook-writingSkill
- hyperframes-scene-animatorSkill
- media-to-transcriptSkill
- minimax-voice-directorSkill
- obsidian-basesSkill
- talking-head-hyperframesSkill
- video-scriptSkill
- video-transcriptSkill
- viral-video-benchmarkSkill
The file
We split this skill into the rules it gives an agent
8 rules. 0 are common, 4 are distinctive, and 4 are very specific to this project.
0
Common
Most of the 11 edited versions we read keep these.
4
Distinctive
This author's own choices. Worth a look.
4
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Very specific: line 14
All examples below default to music_v2, the current generation model.
- Distinctive: line 20
Read Generated Music Registry before calling the API.
- Distinctive: line 152
Keep total combined upload size at or below 200 MB
- Distinctive: line 153
Keep total combined video duration at or below 600 seconds
- Very specific: line 154
Use description for high-level musical direction and tags for concise style cues
- Very specific: line 247
Put broader characteristics (genre, instrumentation, vocal style) in positive_styles, not in text.
- Very specific: line 252
Use the output_format query parameter on compose, detailed compose, or stream requests to select the generated audio format.
- Distinctive: line 290
Use detailed streaming when the application needs generated music metadata while audio is still arriving.
“Common” is measured: kept by at least 6 in 10 of the 11 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
ElevenLabs Music Generation
Generate music from text prompts - supports instrumental tracks, songs with lyrics, and fine-grained control via composition plans.
Setup: See Installation Guide. For JavaScript, use
@elevenlabs/*packages only.
All examples below default to music_v2, the current generation model. Pass model_id="music_v1" only when explicitly requested to.
Workspace BGM Workflow
For video background music in this workspace:
- Read Generated Music Registry before calling the API. Search by use case, mood, BPM, tags, and prompt. Audition and reuse a suitable recorded audio file when available. Reusing a prompt alone still triggers a paid generation; reuse its linked audio file to avoid spending credits.
- Generate only when the registry has no suitable track. Keep new BGM requests at or below 30 seconds unless the user explicitly requests otherwise. Prefer 10–20 seconds for reusable loops.
- For narration BGM, use
force_instrumental=trueand prompt for stable density, restrained melody, no intro or ending, no fade, no build or breakdown, and an ending that connects to the beginning. Specify BPM and a whole-bar duration when practical. - Preserve the exact API response as an immutable
*-raw.*file. Never overwrite, trim, normalize, or re-encode it. Create loop masters, mix versions, and previews as separate derived files. Prefer a lossless 48 kHz WAV loop master. - Fix an otherwise suitable seam locally with a short circular crossfade instead of paying for another generation. Make a repeated preview to verify the seam before approving the loop.
- After every successful generation, append an entry to Generated Music Registry before handoff. Record the exact prompt verbatim, date, project/use case, model, request duration, output format, instrumental setting, raw and derived file paths, measured durations, SHA-256 hashes, tags, approval status, and processing notes. Use workspace-relative paths and never record API keys.
Quick Start
Python
from elevenlabs import ElevenLabs
client = ElevenLabs()
audio = client.music.compose(
prompt="A chill lo-fi hip hop beat with jazzy piano chords",
music_length_ms=30000,
model_id="music_v2",
)
with open("output.mp3", "wb") as f:
for chunk in audio:
f.write(chunk)TypeScript
import { ElevenLabsClient } from "@elevenlabs/elevenlabs-js";
import { createWriteStream } from "fs";
const client = new ElevenLabsClient();
const audio = await client.music.compose({
prompt: "A chill lo-fi hip hop beat with jazzy piano chords",
musicLengthMs: 30000,
modelId: "music_v2",
});
audio.pipe(createWriteStream("output.mp3"));cURL
curl -X POST "https://api.elevenlabs.io/v1/music" \
-H "xi-api-key: $ELEVENLABS_API_KEY" -H "Content-Type: application/json" \
-d '{"prompt": "A chill lo-fi beat", "music_length_ms": 30000, "model_id": "music_v2"}' \
--output output.mp3Methods
| Method | Description |
music.compose | Generate audio from a prompt or composition plan |
music.stream | Stream audio chunks as they are generated (paid plans) |
music.composition_plan.create | Generate a structured plan for fine-grained control |
music.compose_detailed | Generate audio + composition plan + metadata; pass store_for_inpainting=True to enable inpainting |
music.compose_detailed_stream | Stream audio plus composition plan, metadata, and optional word timestamps as Server-Sent Events |
music.video_to_music | Generate background music from one or more uploaded video files |
music.upload | Upload an audio file for later inpainting workflows, optionally extracting its composition plan or word-level timestamps |
See API Reference for full parameter details.
music.upload is available to enterprise clients with access to the inpainting feature.
Video to Music
Generate background music from uploaded video clips via
POST /v1/music/video-to-music
(client.music.video_to_music). This is separate from prompt-based
music.compose (POST /v1/music).
The API combines videos in order, accepts an optional natural-language description, and lets you
steer style with up to 10 tags such as upbeat or cinematic. This endpoint still defaults to
music_v1; pass model_id="music_v2" to use the newer model.
Python
from elevenlabs import ElevenLabs
client = ElevenLabs()
audio = client.music.video_to_music(
videos=["trailer.mp4"],
description="Build suspense, then resolve with a warm cinematic finish.",
tags=["cinematic", "suspenseful", "uplifting"],
model_id="music_v2",
)
with open("video-score.mp3", "wb") as f:
for chunk in audio:
f.write(chunk)TypeScript
import { ElevenLabsClient } from "@elevenlabs/elevenlabs-js";
import { createReadStream, createWriteStream } from "fs";
const client = new ElevenLabsClient();
const audio = await client.music.videoToMusic({
videos: [createReadStream("trailer.mp4")],
description: "Build suspense, then resolve with a warm cinematic finish.",
tags: ["cinematic", "suspenseful", "uplifting"],
modelId: "music_v2",
});
audio.pipe(createWriteStream("video-score.mp3"));cURL
curl -X POST "https://api.elevenlabs.io/v1/music/video-to-music" \
-H "xi-api-key: $ELEVENLABS_API_KEY" \
-F "videos=@trailer.mp4" \
-F "description=Build suspense, then resolve with a warm cinematic finish." \
-F "tags=cinematic" \
-F "tags=suspenseful" \
-F "tags=uplifting" \
-F "model_id=music_v2" \
--output video-score.mp3Constraints from the current API schema:
- Upload 1-10 video files per request
- Keep total combined upload size at or below 200 MB
- Keep total combined video duration at or below 600 seconds
- Use
descriptionfor high-level musical direction andtagsfor concise style cues
Composition Plans
music_v2 composition plans are an ordered list of chunks. Each chunk specifies its own
text (section label, lyrics, inline cues), duration_ms, positive_styles, negative_styles,
and context_adherence (low, medium, or high, default high). Up to 30 chunks per plan,
each 3,000–120,000 ms, total length 3 s to 10 minutes.
Generate a plan first, edit it, then compose:
plan = client.music.composition_plan.create(
prompt="An epic orchestral piece building to a climax",
music_length_ms=60000,
model_id="music_v2",
)
# Edit chunks in place
plan["chunks"][0]["text"] = "[Intro]\nQuiet strings rising"
audio = client.music.compose(
composition_plan=plan,
model_id="music_v2",
)const plan = await client.music.compositionPlan.create({
prompt: "An epic orchestral piece building to a climax",
musicLengthMs: 60000,
modelId: "music_v2",
});
plan.chunks[0].text = "[Intro]\nQuiet strings rising";
const audio = await client.music.compose({
compositionPlan: plan,
modelId: "music_v2",
});Or hand-build a plan to control lyrics and style per section:
composition_plan = {
"chunks": [
{
"text": "[Verse]\nWalking down an empty street",
"duration_ms": 15000,
"positive_styles": ["pop", "upbeat", "female vocals", "acoustic guitar"],
"negative_styles": ["dark", "slow"],
"context_adherence": "high",
},
{
"text": "[Chorus]\nThis is my moment",
"duration_ms": 15000,
"positive_styles": ["powerful vocals", "full band"],
"negative_styles": [],
"context_adherence": "high",
},
]
}
audio = client.music.compose(composition_plan=composition_plan, model_id="music_v2")const compositionPlan = {
chunks: [
{
text: "[Verse]\nWalking down an empty street",
durationMs: 15000,
positiveStyles: ["pop", "upbeat", "female vocals", "acoustic guitar"],
negativeStyles: ["dark", "slow"],
contextAdherence: "high",
},
{
text: "[Chorus]\nThis is my moment",
durationMs: 15000,
positiveStyles: ["powerful vocals", "full band"],
negativeStyles: [],
contextAdherence: "high",
},
],
};
const audio = await client.music.compose({
compositionPlan,
modelId: "music_v2",
});Put broader characteristics (genre, instrumentation, vocal style) in positive_styles, not in
text. The first chunk's styles set the overall tone — include 6–7 styles there.
Output Formats
Use the output_format query parameter on compose, detailed compose, or stream requests to select
the generated audio format. auto chooses a model-appropriate MP3 format; for music_v2, it
selects mp3_48000_192. Higher-bitrate MP3 options include mp3_48000_240 and mp3_48000_320.
Streaming
For paid plans, stream audio chunks as they are generated instead of waiting for the full file:
from io import BytesIO
stream = client.music.stream(
prompt="A driving synthwave track with arpeggiated leads",
music_length_ms=30000,
model_id="music_v2",
)
buffer = BytesIO()
for chunk in stream:
if chunk:
buffer.write(chunk)const stream = await client.music.stream({
prompt: "A driving synthwave track with arpeggiated leads",
musicLengthMs: 30000,
modelId: "music_v2",
});
const chunks: Buffer[] = [];
for await (const chunk of stream) {
chunks.push(chunk);
}Detailed streaming
Use detailed streaming when the application needs generated music metadata while audio is still
arriving. POST /v1/music/detailed/stream accepts the same prompt or composition-plan body as
detailed compose, streams text/event-stream, and can include word timestamps with
with_timestamps.
curl -N -X POST "https://api.elevenlabs.io/v1/music/detailed/stream?output_format=auto" \
-H "xi-api-key: $ELEVENLABS_API_KEY" \
-H "Content-Type: application/json" \
-d '{"prompt": "A bright indie pop hook with warm guitars", "music_length_ms": 30000, "model_id": "music_v2", "with_timestamps": true}'Inpainting
Inpainting edits or extends a stored song by mixing audio reference chunks (unchanged slices of a stored song) with new generation chunks in a single composition plan.
Step 1 — get a song_id, either by storing a fresh generation or uploading existing audio:
# Option A: keep a generation for later editing
result = client.music.compose_detailed(
prompt="An upbeat pop song with verse and chorus",
music_length_ms=60000,
model_id="music_v2",
store_for_inpainting=True,
)
song_id = result.song_id
# Option B: upload an existing track and extract its plan
uploaded = client.music.upload(
file=open("my-song.mp3", "rb"),
extract_composition_plan="music_v2",
)
song_id = uploaded.song_id
composition_plan = uploaded.composition_planimport { createReadStream } from "fs";
// Option A: keep a generation for later editing
const result = await client.music.composeDetailed({
prompt: "An upbeat pop song with verse and chorus",
musicLengthMs: 60000,
modelId: "music_v2",
storeForInpainting: true,
});
let songId = result.songId;
// Option B: upload an existing track and extract its plan
const uploaded = await client.music.upload({
file: createReadStream("my-song.mp3"),
extractCompositionPlan: "music_v2",
});
songId = uploaded.songId;
const compositionPlan = uploaded.compositionPlan;Step 2 — compose a plan that references the stored audio and regenerates the part you want to change:
plan = {
"chunks": [
{"song_id": song_id, "range": {"start_ms": 0, "end_ms": 30000}},
{
"text": "[Chorus]\nWe're rising up tonight",
"duration_ms": 30000,
"positive_styles": ["bigger drums", "layered vocals", "anthemic"],
"negative_styles": ["sparse"],
"context_adherence": "high",
},
]
}
audio = client.music.compose(composition_plan=plan, model_id="music_v2")const plan = {
chunks: [
{ songId, range: { startMs: 0, endMs: 30000 } },
{
text: "[Chorus]\nWe're rising up tonight",
durationMs: 30000,
positiveStyles: ["bigger drums", "layered vocals", "anthemic"],
negativeStyles: ["sparse"],
contextAdherence: "high",
},
],
};
const audio = await client.music.compose({
compositionPlan: plan,
modelId: "music_v2",
});To match the feel of a stored slice without copying it, attach a conditioning_ref (up to
30,000 ms) plus a condition_strength of low, medium, high, or xhigh to a generation
chunk. Conditioning placed on the first chunk influences every later chunk.
See API Reference for the full inpainting parameter list.
Content Restrictions
- Cannot reference specific artists, bands, or copyrighted lyrics
bad_prompterrors include aprompt_suggestionwith alternative phrasingbad_composition_planerrors include acomposition_plan_suggestion
Error Handling
try:
audio = client.music.compose(prompt="...", music_length_ms=30000)
except Exception as e:
print(f"API error: {e}")try {
const audio = await client.music.compose({
prompt: "...",
musicLengthMs: 30000,
});
} catch (err) {
console.error("API error:", err);
}Common errors: 401 (invalid key), 422 (invalid params), 429 (rate limit).
References
- Installation Guide
- API Reference
- Generated Music Registry — read before generating workspace BGM and update after every successful generation
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