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boshu2boshu2/agentops/skills/interview/SKILL.md

interview

Skill453 starsChanged 4 months agoApache-2.0View on GitHub

Interview you one question at a time, each choice with a recommendation, to settle a big outcome before agents work alone. Use when: asked to interview you about a goal or plan.

94 other projects use a version of this.

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Used with

Projects with it also use fetch-library-docs, contributor and 10 more.

Other files people use alongside this one.

Files found in the same public projects as a version of this one, more often than they turn up anywhere else. Each project counts once, large collections count for less, and this file's own repository is left out.
  • Rehan-Ul-HaqSkill

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    Also in 4 projects that use this

  • NimbleBrainIncSkill

    contributor

    Get started contributing to NimbleBrain open source — find an integration to build, set up your environment, propose an idea, or check on your work. Use when onboarding as a contributor. Triggers include "I'm a new contributor", "what should I build", "show me open issues", "file an issue".

    Also in 3 projects that use this

  • mjunaidcaSkill

    browsing-with-playwright

    Browser automation using Playwright MCP. Navigate websites, fill forms, click elements, take screenshots, and extract data. Use when tasks require web browsing, form submission, web scraping, UI testing, or any browser interaction. NOT when only fetching static content (use curl/wget instead).

    Also in 4 projects that use this

  • qa-amanSkill

    teach-me

    Teach a topic, video, article, codebase change, spec, or transcript until the user demonstrably understands it, using staged instruction, a running checklist doc, and quizzes. Use whenever the user says "teach me", "explain this in detail", "help me understand X", "/teach-me", "walk me through this", "I want to learn X", "understand this deeply", or pastes a YouTube URL, article, paper, PR, or spec and asks to understand it rather than summarize it. Also use when the user wants study notes or raw material from a source they are learning. Do NOT use for a quick factual lookup, a summary request, or when the user just wants the answer.

    Also in 8 projects that use this

  • trebaudSkill

    find-unknowns

    Workflow for surfacing a task's unknowns before, during, and after implementation — blind spot pass, brainstorm/prototype, interview, references, implementation plan, deviation notes, quiz. Use when starting work in an unfamiliar domain or codebase, when a task feels underspecified, when the user says "find my unknowns", "blindspot pass", "what am I missing", "help me scope this", or when a long task came back wrong.

    Also in 3 projects that use this

  • donatassimkusSkill

    offer

    Offer design, pricing strategy, and business model architecture. Invoke when asked about making an offer better, pricing a product or service, naming an offer, raising prices, generating fast cash, increasing lifetime value, finding the right customer, qualifying buyers, or designing a business model where customers pay for their own acquisition. Use when someone says their offer isn't converting, they need to charge more, they want to add bonuses or guarantees, or they need a money model for their business.

    Also in 3 projects that use this

The file

We split this skill into the rules it gives an agent

7 rules. 0 are common, 7 are distinctive, and 0 are very specific to this project.

  • 0

    Common

    Most of the 80 edited versions we read keep these.

  • 7

    Distinctive

    This author's own choices. Worth a look.

  • 0

    Very specific

    Tied to their project's names, files or tools. Probably skip.

  • Common
  • Distinctive
  • Very specific
  1. Distinctive:

    Pick the branch: Start with the outcome, then the open branch that most changes acceptance, scope or authority whose prerequisites are …

    line 42
  2. Distinctive:

    Keep dependent choices open rather than inventing their prerequisites.

    line 44
  3. Distinctive:

    Wait for the answer.

    line 50
  4. Distinctive:

    Record: only what the caller decides, and a fact they supply as their report, not a decision.

    line 51
  5. Distinctive:

    Never narrow what the caller asked for.

    line 67
  6. Distinctive:

    When a word is vague, overloaded or has synonyms, ask which term the domain uses.

    line 96
  7. Distinctive:

    Stop when the caller stops, the next question would only restate a settled answer, the work proves to be one slice (not when testing a held …

    line 131

“Common” is measured: kept by at least 6 in 10 of the 80 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.

Keep what fits and drop the rest. Your version, ready for your agents.
Files
SKILL.md

Interview

Shape a big outcome with the caller, one question per turn, before agents run alone: you look up facts; the caller makes choices and supplies what only they know. Interview creates nothing new (no goal, bead or file), changes no status, claim or closure, and only appends notes to an existing intent source (Show the state). To test a plan, design or decision the caller already holds, see a held plan.

Each turn

  1. Look it up in the tracker, docs and code first. Ask the caller only for choices (outcome, proof, non-goals, authority, budgets, priorities, risk tolerance) and for facts no source holds: what they tried or ruled out, their outside systems, what their users already do. Ask such a fact openly, with no recommendation, before the choices that rest on it. If the caller contradicts a source, cite both and ask whether the source is stale or the caller wants a change.
  2. Pick the branch. Start with the outcome, then the open branch that most changes acceptance, scope or authority whose prerequisites are settled. Keep dependent choices open rather than inventing their prerequisites. After each answer, reconsider which choice can now be settled; a changed parent decision reopens only the answers that rely on it. Defer branches that cannot change the next action, with a condition for returning to them.
  3. Ask one question in this shape, so the caller can accept, amend or reject in one line; a fact question omits the recommendation and tradeoff. Wait for the answer.
  4. Record only what the caller decides, and a fact they supply as their report, not a decision. A skip stays open; "your call" accepts the recommendation shown.
Settled: <what the last answer decided, or nothing yet>. Open: <count>.
Q<n>: <the decision>. <the question, with 2 to 4 options when they exist>
My recommendation: <answer>, because <source or reason>.
Tradeoff: <the one cost that matters>

Because "your call" turns the recommendation into scope, recommend only what the outcome needs. Add a criterion, safeguard, authority or budget the caller did not name only when the outcome fails without it or harm would land before anyone notices. Offer anything else costly to add later (stored data, a published interface, money, security) as an option, not as the recommendation. Never narrow what the caller asked for. Draw budget and authority options from a source (prior goals, the tracker, the caller's words); with none, ask openly.

Answerer

The caller answers by default. On request ("let a council answer my interview"), a council answers through Council's interview-panel mode; the caller accepts or amends its answers in one pass before anything is recorded, and authority, budgets and acceptance changes stay the caller's. Fact questions stay with the caller in this mode; the council answers only choices. If only another person can answer, keep the choice Open and offer a questionnaire for that person. The caller sends it; Interview contacts no one.

BDD: acceptance as examples

Drive each criterion to a Given/When/Then with an observable result and its proving evidence. Draft the example yourself as the recommendation; the caller accepts or edits it. "Works reliably" is not acceptance; ask what would be seen.

Given a Job has already completed
When the worker receives that Job again
Then it returns the completed result without a second side effect
# Proof: a redelivery test asserts one side effect and the completed result

DDD: one term per concept

When a word is vague, overloaded or has synonyms, ask which term the domain uses. Record one term with a one-line definition and use only it in examples, notes, code and tests. Domain owns deeper modeling.

Show the state

Show these lists on request, after a revision and at stop:

  • Decided: each choice; acceptance carries its Given/When/Then and proof. A fact the caller supplied appears here labeled as their report.
  • Terms: each settled term with its one-line definition.
  • Open: unanswered choices, most consequential first.
  • Deferred: choices that change no next decision, and what revives them.

Number each choice Q<n> when first listed. As an item changes, Open and Deferred included, append its line to the intent source (root epic, issue or conversation) if the request or existing authorization covers editing it (the conversation always does); otherwise show it for the caller to append. The last line per Q<n> or term is current. Before treating acceptance as frozen by a running goal, confirm its current state from the native goal runtime or the caller. A saved Navigate checkpoint or open child build beads alone do not establish a running goal. If that state is unknown and matters to the proposed update, ask. While a goal runs, append no changed criterion or term; list it under Open in the conversation as an acceptance change for the caller to hold and re-craft. In BD:

bd context --json    # confirm the destination before any write
bd show <epic-id>    # on resume: the last line per Q<n> or term; start from Open
bd update <epic-id> --append-notes "decided Q<n>: <choice> | example: <Given/When/Then> | proof: <evidence>"
# or: "fact Q<n>: <report>" "term: <word> = <definition>" "open Q<n>: <choice>" "deferred Q<n>: <choice> | revive when <condition>"

Stop and hand off

Stop when the caller stops, the next question would only restate a settled answer, the work proves to be one slice (not when testing a held plan), or everything Craft Goal admission needs is settled:

  1. outcome, and non-goals the caller named or rejected;
  2. terminal acceptance, each criterion with its proving evidence;
  3. authority: reads, writes, external effects, Git, and when agents must ask;
  4. numeric wave and goal budgets and the HOLD threshold;
  5. the first falsifiable question;
  6. the tracker the goal runs on and its root epic, or that the first wave creates it.

While the caller is still here, test the settled answers once. Then hand over the lists; the caller starts the next step: Craft Goal for several related experiments, RPI or Plan for one outcome with items 1 to 3 and real bounds. Open items stay open; never fill one to finish.

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