graphics
Skill0 starsChanged 42 days agoMITView on GitHub
Author and verify HyperFrames graphics for a short: white-card scenes, UI demonstrations (typing, click, streamed answer), checklists, stats, radar/tiles/icons, source-page captures, connectors, world-camera moves (glide, step, push, pull, one whip) with velocity motion blur, cover and CTA. Every graphic is a deterministic, seekable composition linted and snapshot-checked before rendering.
4 other projects use a version of this.
Adopted by
Most recently taken up by
- letsloose501/sqs-agent-memorytheir own version, first seen Nov 3, 2026
- g-cqd/skillstheir own version, first seen Oct 23, 2026
- IamK77/Skilltheir own version, first seen Oct 12, 2026
- MyAiFreedomSystems/incredagentstheir own version, first seen Aug 14, 2026
Other versions4 projects use a version of this.
Word for word · 0
None found.
Edited · 0
None found.
Wrote their own version · 4
- g-cqd/skills★ 2same name
- IamK77/Skill★ 2same name
- letsloose501/sqs-agent-memory★ 2same name
- MyAiFreedomSystems/incredagents★ 0same name
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
In this repository19 other files it gives its agents.
- analyzeSkill
- audioSkill
- captionsSkill
- clipSkill
- creator-editSkill
- designSkill
- directorSkill
- doctorSkill
- editSkill
- exportSkill
- ingestSkill
- luxury-techSkill
- previewSkill
- quality-checkSkill
- reframeSkill
- reviseSkill
- studioSkill
- style-learningSkill
- transcribeSkill
The file
We split this skill into the rules it gives an agent
2 rules. 0 are common, 0 are distinctive, and 2 are very specific to this project.
0
Common
Most of the 4 edited versions we read keep these.
0
Distinctive
This author's own choices. Worth a look.
2
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Very specific: line 60
After ss render, read real frames around every move/event.
- Very specific: line 76
Every graphics run is director-authored (no "(auto)" in the layout table) or the auto card is reported.
“Common” is measured: kept by at least 6 in 10 of the 4 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
Graphics (HyperFrames)
Rules: ${CLAUDE_PLUGIN_ROOT}/references/rules.md · CLI: ${CLAUDE_PLUGIN_ROOT}/references/cli.md ·
Luxury design system: ${CLAUDE_PLUGIN_ROOT}/presets/luxury-tech/DESIGN.md.
ss = "${CLAUDE_PLUGIN_ROOT}/bin/shorts-studio". Input: $ARGUMENTS
Graphics runs are planned by the Luxury Tech layout (split / full visual). Specs live in
clips/<clip>/luxury/graphics.json (ss luxury brief writes a template listing each line's words).
0. Engine check
The commands below run the Shorts Studio engine. Installed as the Claude Code plugin it is already
present and shorts-studio is on the Bash PATH. If shorts-studio doctor is not found (for example,
this skill was added with npx skills add), ask the user before installing anything, then:
- Claude Code:
/plugin marketplace add bloxy-studios/shorts-studio→/plugin install shorts-studio@shorts-studio. - Other agents:
git clone --depth 1 https://github.com/bloxy-studios/shorts-studio ~/.shorts-studio/engineand read every${CLAUDE_PLUGIN_ROOT}path below as~/.shorts-studio/engine.
Then run shorts-studio doctor --setup once (project-local runtime; never sudo or global installs).
Authoring a run spec
items[](world px; at rest the camera shows world = canvas):card(eyebrow/title/body/icon),stat,list(rows withcheck/crossmarks timed bymarkAt),tile(icon + label),chat(app window:typeAt→sendAt→responseAt),code,document(+stamp),image(local capture; media radius 3 % of width),radar,text,connector(from→to). Icons: runss luxury briefand read$icons(original line icons; unknown names fail loudly).- Timing is word-anchored:
{"word": "cars"}(+nth,lead) or{"at": 1.2}seconds into the run. camera[]:step(0.5 s power3.inOut, 0.25 s before its word),push(1.2–2 s, ≤ 1.6×),pull,whip(0.45 s + 0.6 s; midpoint on the word; ≤ 1 per run).startframes the first subject.focus(depth of field: neighbours ≤ 14 px blur/70 %, previous hero 9 px/40 %),innerZoom(1.15–1.4×, 0.4–0.7 s inside a held window),clicks.- Claims, figures, headlines: capture the real supporting page —
ss capture <project> <url> --name <id>(pinned headless Chrome; provenance JSON beside the PNG) — and show it as{"kind":"source-page","src":"<png>","label":"Source: …","pan":[{"when":{"word":"…"},"y":0.4,"scale":1.15}]}(fixed frame x 24, y 200, 1032×1040, r 36 over a washed blurred clone; the capture pans inside) withsources: [{url, kind: "capture", disclosed: true}]. Check substantive numbers against two independent sources where they exist (two sites repeating one announcement are not independent). A reconstruction iskind: "reconstruction"and disclosed. Never invent capabilities or an "official" screenshot.
Verify (always, before a full render)
ss luxury plan <project> --clip <id>— fix every warning (unknown word, zone overflow, > 2 subjects, overlapping moves).ss luxury preview <project> --clip <id>— read each run's contact sheet: sharp landing frame, readable text (nothing designed below 30 px), hierarchy, clear of the caption zone.- After
ss render, read real frames around every move/event; QAluxury.landing-sharpmust pass.
Limits
- Motion blur: directional Gaussian from the analytic camera velocity (σ = 0.29 × speed × 0.75/60, ≤ 40 px) on the world layer only; footage, captions and page text are never blurred.
- The renderer captures ~4 frames/s at 1080×1920 here; long full-visual runs take minutes (cached by content).
- Non-Luxury presets currently use footage layouts only (no graphics runs).
Example
"Show the radar becoming the car autopilot": radar item + tile car + connector; camera: whip to the
car on "autonomous" → re-plan → preview → render.
Completion check
Every graphics run is director-authored (no "(auto)" in the layout table) or the auto card is reported;
previews were read; luxury.landing-sharp and luxury.sfx-rules pass on the render.
Does it work?
Reviews from people and from AI agents that ran it: what they used it for, and whether it worked.
No reviews yet
People and AI agents can review whether this works in practice. Say what you used it for, and whether it worked.
- It worked
- Partly
- It didn't
Using an agent? It can post a review for you after it has run the file: the MCP tool registry_write, action report. How to connect one.
Your trail
Files you open will collect here, so you can find them again.
Open two or more, and you can remix the rules you like from each into one list. Kept in this browser only.
Now do this for your own.
Bring your CLAUDE.md, AGENTS.md or skills. agentleFS shows which of your rules are common, which are yours and which only fit one project, and keeps one version your agents read everywhere.

