explain
Skill1 starsChanged 4 months agoMITView on GitHub
Use when the user asks for a rich explanation of anything they are working on — a project, folder, system, concept, codebase area, or code change. Produces HTML output with quizzes and interactive micro-worlds. Prefer this over explain-diff when the scope is broader than a single diff/PR.
122 other projects use a version of this.
Adopted by
Most recently taken up by
- NazmusSayad/skillstheir own version, first seen Nov 8, 2026
- sergeiwallace/skillstheir own version, first seen Nov 8, 2026
- paulocsb/worldcup-fifa-pooltheir own version, first seen Nov 8, 2026
- whyashthakker/estacktheir own version, first seen Nov 8, 2026
- ShahriarBijoy/show-me-howtheir own version, first seen Nov 8, 2026
- nearmap/shipyardtheir own version, first seen Nov 8, 2026
Used with
Projects with it also use debug-fix, root-cause and 10 more.
Other files people use alongside this one.
Files found in the same public projects as a version of this one, more often than they turn up anywhere else. Each project counts once, large collections count for less, and this file's own repository is left out.
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ralphkraussSkillresolve-conflicts
Resolve git merge conflicts or re-apply changes from a stale branch onto current main. Use when user says "resolve conflicts", "merge conflicts", "rebase branch", "branch is behind", "re-apply changes", "port branch", or a branch is too far behind main to merge cleanly.
Also in 4 projects that use this
neurofooSkillsocratic
Socratic questioning to examine beliefs, uncover assumptions, and develop deeper understanding. Use to challenge thinking, evaluate proposals, or teach without lecturing.
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anombyte93Skilldiscover
Phase 1 of the prd-taskmaster pipeline: brainstorm-driven discovery. Delegates to superpowers:brainstorming in Interactive Mode (one adaptive question at a time), or self-brainstorms in Autonomous Mode when no user is present. Intercepts before the brainstorming chain hands off to writing-plans — this skill owns the exit. Extracts constraints, calibrates scale (Solo / Team / Enterprise), and advances the pipeline to GENERATE.
Also in 6 projects that use this
mitsuhikoSkillsummarize
Fetch a URL or convert a local file (PDF/DOCX/HTML/etc.) into Markdown using `uvx markitdown`, optionally it can summarize
Also in 8 projects that use this
Other versions122 projects use a version of this.
Word for word · 0
None found.
Edited · 0
None found.
Wrote their own version · 122
- Z3Prover/z3★ 13ksame name
- crbnos/carbon★ 2.8ksame name
- poshan0126/dotclaude★ 871same name
- VinkyDev/vibestart★ 289same name
- hsantanna88/clo-author★ 262same name
- hugosantanna/clo-author★ 262same name
- entireio/skills★ 239same name
- sammcj/agentic-coding★ 169same name
- SerhiiKorniienko/bullshit-detector★ 151same name
- kv0906/pm-kit★ 138same name
112 more not listed
How matches are found. Word for word: the exact same text. Edited: shares passages with this file (“99% same” means 99% of its five-word phrases also appear here; 10% or more counts). Their own version: similar meaning, or, weakest, the same name. We can’t tell which project had it first. Projects are counted among the 200 most-starred candidates, and mentions are links to the repository we found, up to 50 per site, so both counts are a floor.
In this repository9 other files it gives its agents.
- add-umami-analyticsSkill
- amazon-writingSkill
- brand-namingSkill
- creativity-rejectionismSkill
- explain-diff-notionSkill
- explain-diffSkill
- explain-notionSkill
- fetch-paperSkill
- ml-paper-writingSkill
The file
We split this skill into the rules it gives an agent
4 rules. 0 are common, 3 are distinctive, and 1 is very specific to this project.
0
Common
Most of the 109 edited versions we read keep these.
3
Distinctive
This author's own choices. Worth a look.
1
Very specific
Tied to their project's names, files or tools. Probably skip.
- Common
- Distinctive
- Very specific
- Distinctive: line 10
Do not be shy about using or consuming tokens.
- Distinctive: line 27
Don't use ASCII diagrams. Always use simple HTML designs for your diagrams, HTML lists for lists of things, etc.
- Very specific: line 30
Before saving the file, scan each code block in the HTML source and confirm its CSS includes white-space: pre or pre-wrap.
- Distinctive: line 32
Use callouts for key concepts or definitions, important edge cases, etc.
“Common” is measured: kept by at least 6 in 10 of the 109 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.
Files
Explain
Please make me a rich, interactive explanation of the specified subject — a project, folder, system, concept, codebase area, diff, branch, PR, or whatever I point you at.
Do not be shy about using or consuming tokens. Thorough explanations amortize effort and token usage: a deep explainer that actually builds lasting understanding is worth far more than a thin summary that leaves cognitive debt. Explore broadly, write fully, and prefer depth over brevity.
It should have these sections:
- Background: Explain the existing system relevant to this subject. (You should broadly explore surrounding code and context for this.) We don't know how much the reader already knows, so include a deep background for beginners (note that it can be skipped if the reader is already familiar), and then a more narrow background directly relevant to the subject.
- Intuition: Explain the core intuition. The focus here is to explain the essence, not the full details. Use concrete examples with toy data. Use figures and diagrams liberally.
- Code: Do a high-level literate walkthrough of the relevant code (or of the changes, if explaining a diff). Group/order things in an understandable way — prose before each file or unit, in the right teaching order, not just a raw dump of files.
- Micro-world: Build a small interactive playground the reader can inhabit to get an intuitive feel for how the thing works — deeper and richer than a written document alone. This is inspired by Seymour Papert's "mathland": the point isn't shipping software, it's building a little world where understanding clicks by doing. Examples: a scrubbable timeline of internal state, a simplified simulation you can poke at, a step-through of a migration or algorithm with visible state. Use interactivity tastefully — not as decorative slop, but where fiddling provides understanding that's hard to get from static pictures. Embed it in the same HTML page (canvas, SVG, plain JS is fine).
- Quiz: Come up with five questions that test the reader's knowledge of this subject. This should be medium difficulty, difficult enough that you actually need to understand the substance to answer them, but not gotchas. The goal is to help the reader make sure that they've actually understood — a speed regulator so we move at the speed of understanding, not just correctness. These should be presented as interactive multiple-choice questions, and when the user clicks, it tells them whether they were correct and gives feedback.
Format:
- Output a single self-contained HTML file which includes CSS and JavaScript. Make the whole thing one long page with section headers and a table of contents. Don't use tabs for the top-level structure. Basic responsive styling so you can view it on a phone is nice too. Put the file in a global place on my computer outside of the code repo, and make sure the filename always starts with today's date in
YYYY-MM-DD-format, because it helps keep the files time-sorted and out of version control. For example: /tmp/2026-01-12-explanation-<slug>.html - Please write with the clarity and flow of Martin Kleppmann, making it engaging and written in classic style. Transitions between sections should be smooth.
- Some tips on diagrams. Ideally, you should pick a small number of diagram families that can be reused throughout the explanation to explain various cases. Some useful kinds of diagrams:
- A very simplified version of the UI that the user sees in the app, to explain UI changes or surfaces.
- A system diagram showing data flow or communication between components. Make sure to include example data here!
- Don't use ASCII diagrams. Always use simple HTML designs for your diagrams, HTML lists for lists of things, etc.
- For code blocks, always use
<pre>tags. If you use a custom styled div instead, it must havewhite-space: pre-wrapin its CSS, or the browser will collapse all newlines into a single line. Before saving the file, scan each code block in the HTML source and confirm its CSS includeswhite-space: preorpre-wrap.
- For code blocks, always use
- Use callouts for key concepts or definitions, important edge cases, etc.
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