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arnaugonzalezarnaugonzalez/memory-boost/skills/retro/SKILL.md

retro

Skill0 starsChanged 47 days agoMITView on GitHub

End-of-session retrospective that turns what happened into memory other projects can use. Use when the user says "retro", "what did we learn", "save the lessons", or at the end of a session where something worked unusually well or failed in a way worth remembering.

193 other projects use a version of this.

Adopted by

Most recently taken up by

Used with

Projects with it also use plan-tune, ios-clean and 10 more.

Other files people use alongside this one.

Files found in the same public projects as a version of this one, more often than they turn up anywhere else. Each project counts once, large collections count for less, and this file's own repository is left out.
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The file

We split this skill into the rules it gives an agent

4 rules. 0 are common, 1 is distinctive, and 3 are very specific to this project.

  • 0

    Common

    Most of the 171 edited versions we read keep these.

  • 1

    Distinctive

    This author's own choices. Worth a look.

  • 3

    Very specific

    Tied to their project's names, files or tools. Probably skip.

  • Common
  • Distinctive
  • Very specific
  1. Distinctive:

    Look back over this session for anything a different project would benefit from: a technique that worked, a tool that saved time, a failure …

    line 12
  2. Very specific:

    Use the same words projects put in their tags: — that is how the lesson finds them.

    line 18
  3. Very specific:

    If a decision was made this session, write it to decisions/<slug>.md with review_by: (a date when it should be questioned again) and tags: …

    line 34
  4. Very specific:

    If memory_drift(project) lists anything for this project, fix what takes under a minute (mark a decision historic, add a superseded_by) and …

    line 46

“Common” is measured: kept by at least 6 in 10 of the 171 edited versions of this file we could read. “Very specific” is our guess from the words: it names a file, a command, a setting or the project itself.

Keep what fits and drop the rest. Your version, ready for your agents.
Files
SKILL.md

retro

Goal: leave the memory better than you found it, in three moves. Do not narrate; write.

1. Lessons that travel (memory_lesson)

Look back over this session for anything a different project would benefit from: a technique that worked, a tool that saved time, a failure mode with a clear fix. For each one:

  • name: short slug (retry-jobs-idempotently).
  • title: one line, imperative ("Make background jobs idempotent before adding retries").
  • applies_when: stack/situation tags where it applies (["background-jobs", "queues"]). Use the same words projects put in their tags: — that is how the lesson finds them.
  • body: what happened, what fixed it, which tools or commands helped. 5-10 lines.
  • learned_on: this project's slug.
  • cue: the shape of situation it fires on, not this task's facts. Too generic never changes behaviour ("be thorough"); too specific never fires again ("the fee rose on Jan 1").
  • evidence: the observed contrast it rests on: before/after, A vs B, numbers, or the moment the run diverged. "It looked like good practice" is not evidence. If several things changed at once, the cause is confounded: narrow the lesson to what the record shows.
  • confidence: high | medium | low, and only with evidence.

Skip anything that is only true for this codebase; that belongs in the project page. No lesson is a valid outcome. A guessed lesson reaches every other project and misleads them; leave it out rather than invent the attribution.

2. Decisions with a review date (memory_save + edit the decision page)

If a decision was made this session, write it to decisions/<slug>.md with review_by: (a date when it should be questioned again) and tags: including the project slug. A decision without review_by never comes back for review, and memory_drift will flag it.

3. Close the loop

  • memory_save(project, action, detail, pending, friction) — one log entry for the session. friction lists what in the setup (not the task) cost time, forced a guess or a workaround: [{what, kind: time|guess|workaround, cause: <stable-slug>, fix?}]. Only add one the next agent would also hit; reuse an existing cause slug so repeats group in memory-boost friction.
  • memory_checkpoint(..., status="done") — so the checkpoint stops showing as open.
  • If memory_drift(project) lists anything for this project, fix what takes under a minute (mark a decision historic, add a superseded_by) and mention the rest in pending.

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